Graphics Software Engineer Jobs

25 of 25 Graphics Software Engineer Jobs

Senior Software Engineer, Pixel Graphics, GPU Software

London, United Kingdom
Google
Senior Software Engineer, Pixel Graphics, GPU Software corporate_fare Google place London, UK Apply Bachelor's degree or equivalent practical experience. 5 years of experience with software development in C or C++ programming languages, and with data structures/algorithms. 3 years of experience testing, maintaining, or launching software products, and 1 year of … experience with software design and architecture. 3 years of experience working with embedded operating systems. Preferred qualifications: Master's degree or PhD in Computer Science or related technical field. 1 year of experience in a technical leadership role. Experience in the development or contribution to graphics drivers, demonstrating a strong understanding of shader compilation processes and low-level … graphics API interactions. Familiarity with compiler technologies (particularly LLVM) and shader ecosystems, including high-level languages (e.g., HLSL, GLSL) and intermediate representations (e.g., SPIR-V), relevant to driver development or low-level API programming. About the job Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information More ❯
Employment Type: Permanent
Salary: GBP Annual
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Senior Software Engineer, Pixel Graphics, GPU Software

London, England, United Kingdom
WeAreTechWomen
Minimum qualifications: Bachelor’s degree or equivalent practical experience. 5 years of experience with software development in C or C++ programming languages, and with data structures/algorithms. 3 years of experience testing, maintaining, or launching software products, and 1 year of experience with software design and architecture. 3 years of experience working with embedded operating systems. … PhD in Computer Science or a related technical field. 1 year of experience in a technical leadership role. Experience developing accessible technologies. Experience in the development or contribution to graphics drivers, demonstrating a strong understanding of shader compilation processes and low-level graphics API interactions. Familiarity with compiler technologies (particularly LLVM) and shader ecosystems, including high-level languages … e.g., HLSL, GLSL) and intermediate representations (e.g., SPIR-V), relevant to driver development or low-level API programming. About the job Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web More ❯
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Graphics Software Engineer - Metaverse Avatars

London, England, United Kingdom
Meta
Graphics Software Engineer - Metaverse Avatars Join us to apply for the Graphics Software Engineer - Metaverse Avatars role at Meta . Reality Labs at Meta is building products that make it easier for people to connect with loved ones, enjoy top-notch, wire-free VR and mobile gaming, and push the future of computing platforms. … We are a team of world-class experts developing and shipping products at the intersection of hardware, software, and content. As a Graphics Software Engineer on the Reality Labs (Avatars) team at Meta, you will help push the boundaries of how people represent themselves and work, play, and connect. Connecting with others is at the heart … of the metaverse, and we're helping to define what that means. Responsibilities: Develop innovative graphics frameworks, algorithms, and tools to maximize avatar quality and performance. Partner with infrastructure and product teams across Meta on camera, graphics, hardware, media, and real-time rendering architecture. Optimize GPU performance across servers and mobile devices at web scale. Develop and enhance More ❯
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Graphics Software Engineer, Rendering - Reality Labs

London, England, United Kingdom
Meta
Graphics Software Engineer, Rendering - Reality Labs Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free AR, and push the future of computing platforms. We are a team of world-class experts developing and shipping products at the intersection of hardware … software and content. As a Graphics Software Engineer on the Reality Labs team at Meta, you can help build new, innovative software that radically redefine the way people work, play and connect. What we build today could one day be the norm. So to be here today is to truly be at the heart of … change and the frontier of what's to come. Graphics Software Engineer, Rendering - Reality Labs Responsibilities Develop innovative graphics frameworks, algorithms, and tools to maximize graphics quality and performance Partner closely with various infrastructure and product teams across Meta, on camera, graphics, upcoming hardware, media enhancements, and more to create real-time rendering architecture More ❯
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Senior Software Engineer (Graphics)

London, England, United Kingdom
Hybrid / WFH Options
Sports Interactive Limited
Location: SI HQ, Here East, London/Remote Reporting to: Lead Software Engineer (Graphics) The gaming studio behind: Football Manager. Founded in 1994, Sports Interactive (‘SI’) became a wholly owned subsidiary of SEGA Europe in 2006. Based at the Here East technology hub in Stratford, East London, the SI team continues to expand as we bring our … your individual potential. Position Overview Continually improving the visual quality and performance of Football Manager is one of our main goals, and we are looking for an experienced, passionate graphics software engineer to join our team. In this role you will collaborate with peers in the Graphics Team as well as work closely with the Art … Collaborate with artists and engineers to create scalable, high-quality rendering solutions. Knowledge, Skills, and Experience Extensive professional experience using C# as the main language. Significant experience as a graphics software engineer, having shipped at least one game using Unity on multiple platforms. Strong knowledge of Unity URP, including customization via Render Graph and SRP. Proficiency in More ❯
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Senior Software Engineer, Google Pixel Graphics

London, England, United Kingdom
Google
you by Jobs/Redefined, the UK's leading over-50s age inclusive jobs board. Minimum qualifications: Bachelor's degree or equivalent practical experience. 5 years of experience with software development in one or more programming languages, and with data structures/algorithms. 3 years of experience testing, maintaining, or launching software products, and 1 year of experience … with software design and architecture. 3 years of experience working with embedded operating systems. Experience developing software applications using the C programming language. Experience with object-oriented programming, templates, and the Standard Template Library (STL). Preferred qualifications: Experience writing low-level graphics API code. Experience in leading and coaching people. Experience developing graphics drivers with … C. About the job Google's software engineers develop next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products handle information at massive scale and extend beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system More ❯
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Senior Software Engineer, Google Pixel Graphics

London, England, United Kingdom
Google Inc
Senior Software Engineer, Google Pixel Graphics corporate_fare Google place London, UK Apply Bachelor’s degree or equivalent practical experience. 5 years of experience with software development in one or more programming languages, and with data structures/algorithms. 3 years of experience testing, maintaining, or launching software products, and 1 year of experience with … software design and architecture. 3 years of experience working with embedded operating systems. Experience developing software applications using the C programming language. Experience with object-oriented programming, templates, and the Standard Template Library (STL). Preferred qualifications: Experience writing low-level graphics API code. Experience in leading and coaching of people. Experience developing graphics drivers with … C coding language. About the job Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information More ❯
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Staff Software Engineer (Graphics)

London, England, United Kingdom
Hybrid / WFH Options
PlayStation
Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion … team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Role Overview: We are looking for an independent, dedicated Senior or Staff Software Engineer (Graphics) to join theVisual Computing Group (VCG) and contribute to redefining the world of game play and live streaming via advanced R&D. VCG’s mission … of ML workloads within game engines or runtime tools for prototyping of R&D features within real-time gameplay environments Research, prototyping and implementation of new methods for fast graphics or post processing and enhancement Collaborate with team members on drafting publications and patent submissions Participate and assist the team in core R&D work with other teams within More ❯
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Software Engineer III, Pixel Graphics, GPU Software

London, England, United Kingdom
Google
Software Engineer III, Pixel Graphics, GPU Software Join to apply for the Software Engineer III, Pixel Graphics, GPU Software role at Google Software Engineer III, Pixel Graphics, GPU Software 5 days ago Be among the first 25 applicants Join to apply for the Software Engineer III … Pixel Graphics, GPU Software role at Google Get AI-powered advice on this job and more exclusive features. Bachelor’s degree or equivalent practical experience. 2 years of experience with software development in C or C++ programming languages, and with data structures/algorithms. 2 years of experience testing, maintaining, or launching software products, and … year of experience with software design and architecture. 2 years of experience working with embedded operating systems. Minimum qualifications: Bachelor’s degree or equivalent practical experience. 2 years of experience with software development in C or C++ programming languages, and with data structures/algorithms. 2 years of experience testing, maintaining, or launching software products, and More ❯
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Software Engineer III, Pixel Graphics, GPU Software

United Kingdom
WeAreTechWomen
Minimum qualifications: Bachelor's degree or equivalent practical experience. 2 years of experience with software development in C or C++ programming languages, and with data structures/algorithms. 2 years of experience testing, maintaining, or launching software products, and 1 year of experience with software design and architecture. 2 years of experience working with embedded operating systems. … Preferred qualifications: Master's degree or PhD in Computer Science or a related technical field. Experience developing and debugging native code on Android. Experience writing low-level graphics API code. Experience analyzing GPU-accelerated applications like games, image processing or GPGPU applications. Experience writing or contributing to graphics drivers. Knowledge of the OpenGL ES, Vulkan, or OpenCL APIs. … About the job Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Software Engineer III, Pixel Graphics, GPU Software

London, England, United Kingdom
WeAreTechWomen
Minimum qualifications: Bachelor’s degree or equivalent practical experience. 2 years of experience with software development in C or C++ programming languages, and with data structures/algorithms. 2 years of experience testing, maintaining, or launching software products, and 1 year of experience with software design and architecture. 2 years of experience working with embedded operating systems. … Preferred qualifications: Master's degree or PhD in Computer Science or a related technical field. Experience developing and debugging native code on Android. Experience writing low-level graphics API code. Experience analyzing GPU-accelerated applications like games, image processing or GPGPU applications. Experience writing or contributing to graphics drivers. Knowledge of the OpenGL ES, Vulkan, or OpenCL APIs. … About the job Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing More ❯
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Senior Software Engineer (Graphics Compiler Technology)

Cambridge, England, United Kingdom
Arm
Job Overview: We are looking for a skilled and motivated Senior Software Engineer to expand the Compiler team supporting the Mali mobile IPs. We support Graphics and Compute APIs (OpenGL ES, OpenCL, Vulkan) in our LLVM-based compiler, and work on improving the GPU technologies that the mobile and automotive markets will see in years to come. … Responsibilities: Analysing Graphics and Compute content and workloads Implementing and testing new features Contribute to getting the best performance out of our Mali GPUs Required Skills and Experience: Experience with compiler development “Nice To Have” Skills and Experience: Knowledge of the LLVM compiler framework Familiarity with one Graphics API (DirectX, OpenGL, Vulkan) In Return: You will have the … chance to make a difference by influencing future Graphics APIs, GPU architectures and instruction sets! #J-18808-Ljbffr More ❯
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Graphics Software Engineer - Pipeline/Tooling, Reality Labs (Avatars) Bellevue, WA +1 locations ...

Arnold, Nottinghamshire, United Kingdom
Meta
Graphics Software Engineer - Pipeline/Tooling, Reality Labs (Avatars) Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free VR, and push the future of computing platforms. We are a team of world-class experts developing and shipping products at the … intersection of hardware, software and content. As a Graphics Software Engineer on the Reality Labs (Avatars) team at Meta, you can help push the boundaries of how people represent themselves and work, play and connect. Connecting with others is at the heart of the metaverse, and we're the people helping to define what that means. … Responsibilities Develop innovative graphics frameworks, algorithms, and tools to maximize avatar quality and performance. Partner closely with various infra, runtime, technical artist, and product teams across Meta to create real-time asset pipeline architecture. Build tools and pipelines for generating user-customizable digital representations of people, animals, and objects targeting variable rendering parameters and end-user surfaces. Write high More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Graphics Software Engineer, Rendering - Reality Labs Bellevue, WA +3 locations • AR/VR • Engine ...

Arnold, Nottinghamshire, United Kingdom
Meta
Graphics Software Engineer, Rendering - Reality Labs Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free VR, and push the future of computing platforms. We are a team of world-class experts developing and shipping products at the intersection of hardware … software and content. As a Graphics Software Engineer on the Reality Labs team at Meta, you can help build new, innovative hardware and software that radically redefine the way people work, play and connect. What we build today could one day be the norm. So to be here today is to truly be at the … what's to come. We're the people helping to define the metaverse. We may not have all the answers. But together, we're getting closer. Responsibilities Develop innovative graphics frameworks, algorithms, and tools to maximize graphics quality and performance Partner closely with various infra and product teams across Meta, on camera, graphics, upcoming hardware, media enhancements More ❯
Employment Type: Permanent
Salary: GBP Annual
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Senior Software Engineer - Graphics Tools

Cambridge, Cambridgeshire, United Kingdom
Arm Limited
a remarkable team who believe in humanity's incredible untapped potential that technology, built on Arm, can realize. Our ambitious global team of over 6000 pioneers unites hardware engineers, software engineers, data analysts, and more - all driven by a once-in-a-generation desire to unleash creativity and change the world. Job Title Senior Internal Application Engineer Location More ❯
Employment Type: Permanent
Salary: GBP Annual
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Graphics Software Engineer

London, England, United Kingdom
Apple
strengthening our commitment to leave the world better than we found it. We’re looking for those with talent and ambition to innovate the way we design Apple silicon graphics processors, to provide the next technological leap and improve customer experiences in areas like real-time graphics, VR/AR, parallel computing and deep learning and welcome you … to work among the industry’s best. As a Graphics Software Engineer at our GPU UK Design Centre, you are responsible for developing GPU workloads, automated flows and tools to support the verification process of our GPU designs. You will work alongside teams of architects, hardware, software and verification engineers to ensure the functionality, performance and … GPU model, hardware design, and hardware verification teams pre/post silicon- Lead the design and implementation of GPU verification tools and APIs- Create production quality automated flows for graphics core verification- Provide insight into how real-world workloads could stress the GPU architecture and benefit from new features- Challenge architectural design decisions. Propose refinements based on issues found More ❯
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Staff Software Engineer, Pixel Graphics, GPU Software

London, England, United Kingdom
Google
Staff Software Engineer, Pixel Graphics, GPU Software Join to apply for the Staff Software Engineer, Pixel Graphics, GPU Software role at Google Staff Software Engineer, Pixel Graphics, GPU Software 5 days ago Be among the first 25 applicants Join to apply for the Staff Software Engineer, Pixel Graphics, GPU Software role at Google Bachelor's degree or equivalent practical experience. 8 years of experience in software development. 5 years of experience testing, and launching software products. 3 years of experience with software design and architecture. Minimum qualifications: Bachelor's degree or equivalent practical experience. 8 years of experience in software development. 5 years of experience testing, and launching software products. 3 years of experience with software design and architecture. Preferred qualifications: Master’s degree or PhD in Engineering, Computer Science, or a related technical field. 3 years of experience in a technical leadership role leading project teams and setting technical direction. 3 years of experience working in More ❯
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Staff Software Engineer, Pixel Graphics, GPU Software

United Kingdom
WeAreTechWomen
Minimum qualifications: Bachelor's degree or equivalent practical experience. 8 years of experience in software development. 5 years of experience testing, and launching software products. 3 years of experience with software design and architecture. Preferred qualifications: Master's degree or PhD in Engineering, Computer Science, or a related technical field. 3 years of experience in a technical … technical direction. 3 years of experience working in a complex, matrixed organization involving cross-functional, or cross-business projects. Experience with compiler technologies and toolchains, particularly LLVM. Familiarity with graphics and compute shader languages (e.g., HLSL, GLSL) and intermediate representations like SPIR-V. About the job Google's software engineers develop the next-generation technologies that change how … large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google's needs with opportunities to switch teams and projects as you and our fast-paced business grow More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Software Engineer - Web Graphics (mid-level)

London, England, United Kingdom
Sensat
with a talented and committed team, providing attractive and rewarding benefits for high performers. We seek applicants who care about solving meaningful problems. The role As a Web Rendering Engineer at Sensat, you’ll be working primarily with WebGL (via three.js), Angular and Typescript to ensure that we display geospatial & construction data quickly, intuitively and beautifully. You’ll have … datasets over the web. Contribute to the design of that functionality, focussing on making geospatial data sets accessible and easy to use. Contribute to and improve the standards for software engineering in the team, in terms of code quality, automated testing, documentation, and team processes. Contribution to maintaining the reliability of Sensat’s enterprise offering. What you'll bring More ❯
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Graphics Software Engineer

Hertfordshire, UK
microTECH Global LTD
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and maintain Vulkan drivers tailored to our custom GPU … architecture Ensure full conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver-related issues across multiple applications … and environments Contribute to internal documentation and developer-facing resources Requirements A minimum of 5 years’ experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline concepts Experience working with LLVM-based compiler technologies More ❯
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Graphics Software Engineer

hertfordshire, east anglia, united kingdom
microTECH Global LTD
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and maintain Vulkan drivers tailored to our custom GPU … architecture Ensure full conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver-related issues across multiple applications … and environments Contribute to internal documentation and developer-facing resources Requirements A minimum of 5 years’ experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline concepts Experience working with LLVM-based compiler technologies More ❯
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Graphics Software Engineer

watford, hertfordshire, east anglia, united kingdom
microTECH Global LTD
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and maintain Vulkan drivers tailored to our custom GPU … architecture Ensure full conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver-related issues across multiple applications … and environments Contribute to internal documentation and developer-facing resources Requirements A minimum of 5 years’ experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline concepts Experience working with LLVM-based compiler technologies More ❯
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Graphics Software Engineer (Vulkan)

London, United Kingdom
microTECH Global Limited
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. This position will be for a 9 month contract initially. Key Responsibilities Design … tailored to our custom GPU architecture Ensure full conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver … related issues across multiple applications and environments Contribute to internal documentation and developer-facing resources Requirements A minimum of 5 years' experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline concepts Experience working More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Graphics Software Engineer

Watford, England, United Kingdom
JR United Kingdom
Social network you want to login/join with: Graphics Software Engineer, watford, hertfordshire col-narrow-left Client: microTECH Global LTD Location: watford, hertfordshire, United Kingdom Job Category: Other - EU work permit required: Yes col-narrow-right Job Views: 4 Posted: 31.05.2025 Expiry Date: 15.07.2025 col-wide Job Description: Role Overview We are seeking a skilled and … experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture Ensure full conformance with the Vulkan API … and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver-related issues across multiple applications and environments Contribute to internal documentation and developer More ❯
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Principal Graphics Software Engineer

England, United Kingdom
Kyoso
co-creative experience. Our platform will empower creators, marketers, and teams to produce professional-grade video content with unprecedented ease, speed, and intelligence. We’re looking for a Principal Software Engineer to play a lead role in building the next-generation platform orchestrated through a DOM-like structure written in Rust. We’re looking for engineers who obsess … AI-powered features such as: Smart editing suggestions Auto-generated captions, voiceovers, or transitions Dynamic scene assembly or auto-layout tools 💡 What You Bring ~ Technical Expertise 7+ years of software engineering experience, ideally across both frontend and backend Deep experience with React , TypeScript and custom rendering (Canvas/WebGL/WebGPU) Experience working with Rust and Python stacks Experience More ❯
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