HLSL Jobs in the UK

18 of 18 HLSL Jobs in the UK

Lead Technical Artist

London Area, United Kingdom
Hybrid / WFH Options
Couch Heroes
C++, etc.). Solid understanding of shaders, modeling, rendering, lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as More ❯
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Lead Technical Artist

City of London, London, United Kingdom
Hybrid / WFH Options
Couch Heroes
C++, etc.). Solid understanding of shaders, modeling, rendering, lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as More ❯
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Lead Technical Artist

South East London, England, United Kingdom
Hybrid / WFH Options
Couch Heroes
C++, etc.). Solid understanding of shaders, modeling, rendering, lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as More ❯
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Senior Graphics Programmer, Amazon Games

London, United Kingdom
Amazon
proprietary 3D game engine, or industry-equivalent technology (3D animation, simulation, etc) - Significant experience in C++ - Extensive experience developing systems and graphics for AAA video games - Experience writing optimized HLSL/GLSL and compute shaders - Up to date knowledge of the current APIs such as DirectX 11/12 and OpenGL 4.x and Vulkan. - Profound understanding of state-of-the More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Sr. C++ Graphics Engineer

England, United Kingdom
Hybrid / WFH Options
剩癥
programming in C++ with expertise in rendering and low level graphics. Expertise in modern GPU rendering pipelines (Vulkan, Metal, and/or D3D12) Experience in GPU shader programming (GLSL, HLSL, and/or MSL) Experience working with vector instructions sets (AVX, SSE, NEON, WebAssembly SIMD) Proven ability to come up to speed and contribute quickly to a complex code base. More ❯
Employment Type: Permanent
Salary: GBP Annual
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Senior Technical Artist

Portsmouth, Hampshire, UK
Hybrid / WFH Options
Kinetic Games
and experience playing Phasmophobia. Eligibility to work in the UK. Nice To Have Experience developing for VR and console platforms (especially PSVR2). Knowledge of shader languages such as HLSL or Shader Graph. Experience with VFX tools and techniques. Interest or background in real-time lighting and rendering pipelines. Experience with version control systems such as Git, Perforce and Plastic. More ❯
Employment Type: Full-time
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Senior Technical Artist

Southampton, England, United Kingdom
Hybrid / WFH Options
Kinetic Games
and experience playing Phasmophobia. Eligibility to work in the UK. Nice To Have Experience developing for VR and console platforms (especially PSVR2). Knowledge of shader languages such as HLSL or Shader Graph. Experience with VFX tools and techniques. Interest or background in real-time lighting and rendering pipelines. Experience with version control systems such as Git, Perforce and Plastic. More ❯
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Senior Software Engineer, Pixel Graphics, GPU Software

London, United Kingdom
Google
drivers, demonstrating a strong understanding of shader compilation processes and low-level graphics API interactions. Familiarity with compiler technologies (particularly LLVM) and shader ecosystems, including high-level languages (e.g., HLSL, GLSL) and intermediate representations (e.g., SPIR-V), relevant to driver development or low-level API programming. About the job Google's software engineers develop the next-generation technologies that change More ❯
Employment Type: Permanent
Salary: GBP Annual
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Senior Render Tech Programmer

Knutsford, Cheshire, United Kingdom
Hybrid / WFH Options
Warner Media, LLC
to provide support to junior team members generally taking an active role in leading the evolution of our technology. Requirements: Expert knowledge of C/C++ and shader languages (HLSL/GLSL) Good understanding of DX12 and/or Vulkan Unreal experience a bonus, especially interactions with the source code Comfortable debugging large codebases Experience with console development a bonus More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Staff Graphics Engineer - OEM Engagements

Cambridge, Cambridgeshire, United Kingdom
Hybrid / WFH Options
Arm Limited
a strong focus on optimization and debugging. Deep expertise in modern graphics APIs (Vulkan, OpenGL ES, DirectX, Metal). Proficient in C/C++ and shading languages (GLSL/HLSL). Skilled in GPU performance profiling and debugging using tools like RenderDoc, Nsight, and Arm Streamline. Proven ability to resolve complex performance and compatibility issues in production environments. Experience collaborating More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Graphics Programmer (Steel Hunters)

Guildford, Surrey, United Kingdom
DPS Games
DirectX 12, Vulkan, or console-specific APIs. Understanding of current real-time rendering techniques. Expert-level C++ skills and comfort working close to the hardware. Experience writing shaders in HLSL, GLSL, CG, or similar. Proven ability to profile and optimize both GPU and Render Thread performance using tools such as RenderDoc, PIX, NSight, Unreal Insights, etc. Strong debugging skills, especially More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Staff Software Engineer, Pixel Graphics, GPU Software

United Kingdom
WeAreTechWomen
working in a complex, matrixed organization involving cross-functional, or cross-business projects. Experience with compiler technologies and toolchains, particularly LLVM. Familiarity with graphics and compute shader languages (e.g., HLSL, GLSL) and intermediate representations like SPIR-V. About the job Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

UI Programmer

United Kingdom
Third Kind Games Ltd
would be great to have Mobile experience (whether it's native iOS or Android, or an understanding of the limitations of mobile platforms etc.) Competence with realtime shader development (HLSL/CGFX, Unity's ShaderLab) Very good understanding of real-time rendering and rendering bottlenecks Ability to make critical artistic and process decisions to produce the best quality product If More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Graphics Programmer

United Kingdom
Hybrid / WFH Options
Steel City Interactive
About Steel City Interactive SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype More ❯
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Lead Graphics Programmer

London, England, United Kingdom
Hybrid / WFH Options
Steel City Interactive
About Steel City Interactive SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype More ❯
Posted:

Lead Graphics Programmer Programming Sheffield

Sheffield, Yorkshire, United Kingdom
Steel City Interactive Ltd
About Steel City Interactive SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Graphics Engineer

Middlesbrough, Yorkshire, United Kingdom
Hybrid / WFH Options
Radical Forge
Work within on our graphics engine and tools Ideal Applicant 3+ years game industry programming experience Strong knowledge of C++, graphics engine & shader programming models & dedicated languages such as HLSL Familiarity with global lighting methods, dynamic lighting, shadow rendering and similar concepts 3D math skills Passion for graphics programming and staying on top of current techniques Ability to write clear More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Interactive Technical Artist (Visa Sponsorship Available)

London, United Kingdom
Hybrid / WFH Options
Techwaka
with knowledge of computer hardware specifications, will be pivotal in driving performance goals and optimizations for projects. Essential Skills: Unreal Engine 5 content creation pipeline expertise BlueP Proficiency in HLSL and computer hardware specifications Experience shaping and evolving art pipelines Strong problem-solving ability with attention to detail Effective communication skills, balancing Creative and Technical requirements Desirable Skills: Technical Artist More ❯
Employment Type: Permanent
Salary: GBP Annual
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