with offices in Asia, Europe, and South and North America. Our New York-based North American team began in 2014 and in 2017 acquired MAYA Design, a Pittsburgh-based digital design and innovation lab, to grow our capabilities around technology and design. We support our clients' total digital transformation More ❯
BCG Platinion expanded globally with offices in Asia, Europe, and the Americas. Our North American team, based in New York since 2014, acquired MAYA Design in 2017 to enhance our capabilities in technology and design. We support digital transformation through expertise in technology, design, cybersecurity, and risk management, creating More ❯
skills and experience We are looking for: Experience developing with Unity at a high level Solid understanding of one or more 3D creation suites (Maya, Blender, etc) Experience and technical understanding of 3D model optimization and performance Experience writing, modifying or optimizing shaders or other rendering effects. Experience with More ❯
london, south east england, united kingdom Hybrid / WFH Options
Capgemini Engineering
skills and experience We are looking for: Experience developing with Unity at a high level Solid understanding of one or more 3D creation suites (Maya, Blender, etc) Experience and technical understanding of 3D model optimization and performance Experience writing, modifying or optimizing shaders or other rendering effects. Experience with More ❯
City of London, London, United Kingdom Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
East London, London, United Kingdom Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
Central London / West End, London, United Kingdom Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
london, south east england, united kingdom Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
london (city of london), south east england, united kingdom Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
london (west end), south east england, united kingdom Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
Artist or in a similar role within the animation or visual effects industry. Strong portfolio showcasing a range of hair styles Proficiency in DCC (Maya, Blender) and Adobe suite (Photoshop, Substance Painter and Substance Designer) Solid understanding of character modeling, shaders, and textures. Ability to collaborate effectively with other More ❯
and ideas. Experience with creating PBR materials. Functional knowledge of articulation and mechanical aptitude. Proficiency in industry leading DCC tools such as Substance Painter, Maya, Blender, 3ds Max, ZBrush, Fusion 360, Mol, etc. Good communication and interpersonal skills and willingness to help everyone excel. Strong understanding of form and More ❯
i.e. C/C++) and scripting language experience (i.e. Python, Perl) a must. Understanding of, and experience with, 3D modeling/animation software (i.e. Maya) highly desired. Familiarity with film, video and animation post production and/or computer graphics techniques highly desired. Excellent verbal and written communication skills More ❯
feature films. Ability to work in a defined schedule and flag any concerns that could impact the completion of the task. Extensive experience with Maya, Mari, Houdini and Linux. Proficient understanding of Katana and/or Solaris. Python knowledge. Solid understanding of Surfacing department workflows (textures, texel density, shading More ❯
creative and visual instinct. What we're looking for: Experience working with Unreal Engine. Advanced experience with Unreal's Blueprints system. Advanced experience with Maya and/or Houdini. Experience with VR/AR authoring in Unreal. Shader programming experience. You might also have: Scripting skills with MEL, Python More ❯
but it's not a must!) Knowledge of applications and plugins used by Hogarth Production - Adobe Creative Suite, Maxon Cinema4D, The Foundry Nuke, AutodeskMaya, Mudbox and Flame, Side FX Houdini, Blackmagic DaVinci Resolve. Experience of Render farms (software and hardware) and render managers (Deadline etc). Experience of More ❯
QUALIFICATIONS Extensive experience in 3D art assets production; Ability to adapt to stylized art direction; Online portfolio demonstrating art skills. PREFERRED QUALIFICATIONS Proficiency with Maya, ZBrush or other modelling software; Knowledge of Substance Painter, Substance Designer or similar packages; Experience of working with Unreal 5 or similar game engine More ❯
at the studios and potentially abroad. What you'll do: Create high-quality 3D assets, built in Unreal Engine and in external DCCs like Maya or Houdini, modelling high poly, hard surface and organic forms as well as creating textures and shaders. Working with Lookdev assets in Unreal Engine More ❯
This position will be supported from a home office; location can be anywhere in the UK. Maya HTT is a world leading software developer and engineering solutions provider focused on CAE, CAD, CAM, and PLM. A long-time partner of Siemens Digital Industries Software, Maya HTT collaborates in … AI, and engineering services to help clients and partners worldwide boost performance, improve quality, drive down costs, and harness the value of their data. Maya HTT has a growing services organisation that engages with customers worldwide from its Montreal headquarters to deliver its technologies and expertise. Particularly our Product … CAD, CAM. Experience in Engineering, Industrial, or Manufacturing related environment. Position requires strong interpersonal skills, ownership, communication skills, and problem-solving capabilities. Why join Maya HTT? Permanent Position and Competitive Base Salary. Employer-Paid Benefits starting from Day One: private healthcare, vision and dental care, travel insurance, critical illness More ❯
that has similar experience, thinking process, and vocabulary as the external target power users. After initial training on the V-Nova PresenZ authoring tools (Maya, 3DS Max, Arnold, V-Ray, Houdini, Nuke, and proprietary tools), the candidate will interact with teams both inside and outside the company. Externally, the … external production teams Assisting with debugging and support for external teams Qualifications Strong knowledge of Houdini Experience with rendering engines like Arnold, V-Ray, Maya, 3DS Max, or similar Fluent in English, with excellent written and verbal communication skills (French is a bonus) Experience as a Technical Director in More ❯