8 of 8 Maya Jobs in London

Senior AI Tech Architect - Salesforce/CRM - London | BCG Platinion

Hiring Organisation
Jobleads-UK
Location
Greater London, England, United Kingdom
with offices in Asia, Europe, and South and North America. Our New York‐based North American team began in 2014 and in 2017 acquired MAYA Design, a Pittsburgh‐based digital design and innovation lab, to grow our capabilities around technology and design. We support our clients’ total digital transformation ...

Junior 3D Artist, Apprenticeship (UK Residents Only)

Hiring Organisation
Realityjam
Location
London Area, United Kingdom
game-ready art assets in a commercial game development context. Strong proficiency in Blender and at least one other industry-standard 3D tool, e.g., Maya or 3ds Max. Demonstrable understanding of real-time art constraints including polycount, UV layout, texture resolution, and draw call management. Experience working within ...

Senior Creative Technologist

Hiring Organisation
Jobleads-UK
Location
Greater London, England, United Kingdom
production pipelines Proven ability to design for scalability, reproducibility, and long-term system maintenance Leadership and mentoring experience Nice to have Experience with Nuke, Maya, Blender, or Unreal Engine Background in high-end film or VFX production Understanding of colour science and production pipelines Location & Contract Location: London Employment ...

StageCraft Motion Capture Technical Director

Hiring Organisation
Jobleads-UK
Location
Greater London, England, United Kingdom
Shogun and Xsens. Knowledge of realtime technology and virtual production toolset required Proficient in tracking and solving motion capture data. A good knowledge of Maya Strong attention to detail, particularly regarding human movement On-set production experience preferred Must be able to execute technically difficult work and maintain ...

Virtual Production Technical Director

Hiring Organisation
Jobleads-UK
Location
Greater London, England, United Kingdom
with blueprints/coding Experience setting up/maintaining version control Previous experience in film, TV or games Intermediate to advanced-level user of Maya and/or Houdini Experience with VR/AR equipment Great time management Ability to remain calm under pressure You might also have Experience ...

Motion Capture Tech Director — Real-Time Virtual Production

Hiring Organisation
Jobleads-UK
Location
Greater London, England, United Kingdom
with real-time tools and a strong eye for human movement. On-site, full-time position. You will work with Vicon Shogun, Xsens, and Maya, troubleshoot complex setups, and ensure production stays on schedule under live-action pressure. #J-18808-Ljbffr ...

Lead Motion Editor – ILM London

Hiring Organisation
Jobleads-UK
Location
Greater London, England, United Kingdom
Mode Hybrid (Minimum 2 days on-site per week) Estimated Salary £75,000 – £105,000 (Based on seniority, tenure, and project scope) Primary Software Maya, MotionBuilder, Vicon Shogun, Blender, Nuance Department Motion Edit/Animation Key Focus Retargeting, Motion Blending, Team Mentorship Job Summary The Lead Motion Editor … date showreel that demonstrates a mastery of realistic motion. Technical Mastery: Proficient knowledge of retargeting and blending techniques. You should be an expert in Maya and MotionBuilder , with additional experience in Blender or Nuance being highly desirable. Anatomical Eye: A sharp eye for motion, timing, and posture. You understand ...

Hiring CG Lead Job at Black Kite Studios, 2026 Black Kite Studios

Hiring Organisation
Jobleads-UK
Location
Greater London, England, United Kingdom
Position Title : CG Lead (Computer Graphics Lead) Location : London, UK (Hybrid Remote) Department : CG/3D Employment Type : Full-Time, Permanent Primary Software : Houdini, Maya, Arnold Salary Range : £85,000 – £110,000 GBP (Based on seniority & track record) Core Values : Sustainable culture, creative innovation, and “Once a Kite, always … manage different personalities and skill levels to achieve a unified creative goal. Software Mastery: Expert-level production experience with Houdini and/or Maya . Mastery of Arnold or other industry-standard path-tracing renderers. A solid understanding of 2D workflows and a working knowledge of Nuke to ensure ...