Maya Jobs in the North of England

4 of 4 Maya Jobs in the North of England

Game Developer (Visa Sponsorship Available)

Liverpool, Lancashire, United Kingdom
Hybrid / WFH Options
Techwaka
Knowledge of game design principles, mechanics, and player psychology Familiarity with version control systems (e.g., Git) and Agile development methodologies Experience in 3D modeling and animation software (e.g., Blender, Maya) is a plus Strong problem-solving skills and ability to work under pressure in a fast-paced environment Excellent communication and teamwork skills to collaborate effectively with diverse teams More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Character Artist

Sheffield, England, United Kingdom
Steel City Interactive
to 3D Character creation. Inspires peers to push limits of what could be achieved through the delivery of benchmark Character models and textures. Will use character-based software like Maya, z-brush, unreal. Outside the box thinking to bring in new potential art features related to their craft; effectively working with talent in and outside the studio. Works with More ❯
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Lead Pipeline & Tools Engineer Programming Sheffield

Sheffield, Yorkshire, United Kingdom
Steel City Interactive Ltd
direction and culture of excellence. Knowledge,Skills & Experience Proven experience as a Tools Engineer on one or more AAA titles. Strong knowledge of DCC tools such as 3DS Max, Maya, Substance Suite, and Houdini. Experience with Unreal Engine 4 or 5 pipelines and Tools. Experience with source control systems such as Git, Perforce etc. Expertise in creating tools, pipelines More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Slot Game Artist

Leeds, England, United Kingdom
Hybrid / WFH Options
Premier Group
/3D work (ideally in gaming or slot content) • Proven experience turning briefs into visually led concepts, moodboards, and production-ready assets • Proficiency with tools like Spine, Photoshop, Illustrator, Maya, Blender • Confident with animations, lighting, shading, rigging and optimisation workflows • Versatility across a range of styles: realistic, stylised, fantasy, sci-fi, etc. • Understanding of game asset pipelines and performance More ❯
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