This is a hands-on role, ideal for a contractor who thrives in an agile, creative environment with a strong collaborative team culture. Candidates must have experience in using Maya, plus soft body modelling. Industry experience is not essential but you must be interested in utilising your modelling experience in a medical company. £18.40ph - £23ph depending on experience More ❯
and tools development. Strong understanding of shaders, rendering pipelines, and material creation in game engines like Unreal Engine or Unity. Experience with 3D modeling and texturing tools such as Maya, Blender, Substance Painter, or ZBrush. Knowledge of optimization techniques for performance across platforms. Problem-Solving Skills: Strong analytical and debugging skills, with the ability to identify and resolve technical More ❯
brighton, south east england, united kingdom Hybrid/Remote Options
Electric Square
console titles. Shipped at least 1-2 commercial products of reasonable size, Extensive experience in UE5 Examples of photorealistic VFX work Strong skills in games development software such as Maya & games engines Understanding of shaders and the rendering pipeline as it relates to VFX. Understanding of Houdini, is a distinct advantage. An in depth knowledge of VFX principles and More ❯
asset optimization. Solid understanding of performance profiling and optimization for multi-platform games. Excellent programming skills in C#. Familiarity with 3D asset creation workflows (knowledge of tools like Blender, Maya, Substance or similar). Strong communication skills, with the ability to explain technical processes to nontechnical team members. Ability to work independently and collaboratively in a fast-paced environment. More ❯
Job Title Lead Technical Animator Department Technical Art Location(s) Brighton (preferred), Brno, Prague Reports To Associate Director Technical Animation Job Type (Permanent, fixed term, internship) Permanent Who We Are Hangar 13 is an internal 2K development studio that crafts More ❯