Maya Jobs in the UK excluding London

15 of 15 Maya Jobs in the UK excluding London

Game Developer (Visa Sponsorship Available)

Liverpool, Lancashire, United Kingdom
Hybrid / WFH Options
Techwaka
Knowledge of game design principles, mechanics, and player psychology Familiarity with version control systems (e.g., Git) and Agile development methodologies Experience in 3D modeling and animation software (e.g., Blender, Maya) is a plus Strong problem-solving skills and ability to work under pressure in a fast-paced environment Excellent communication and teamwork skills to collaborate effectively with diverse teams More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

PLM Solution Architect (London)

london, south east england, united kingdom
Maya HTT
Social network you want to login/join with: This position will be supported from a home office; location can be anywhere in the UK. Maya HTT is a world leading software developer and engineering solutions provider focused on CAE, CAD, CAM and PLM. A long-time partner of Siemens Digital Industries Software, Maya HTT collaborates in providing … software, AI, and engineering services to help clients and partners worldwide boost performance, improve quality, drive down costs, and harness the value of their data. Maya HTT has a growing services organisation that engages with customers worldwide from its Montreal headquarters to deliver its technologies and expertise. Particularly our Product Lifecycle Management (PLM) team, customer base and project complexity … or products. Knowledge of IT, CAD, CAM. Experience in Engineering, Industrial, or Manufacturing related environment Position requires strong interpersonal skills, ownership, communication skills and problem solving capabilities. Why join Maya HTT? Permanent Position andCompetitive Base Salary. Employer-Paid Benefits starting from Day One: private healthcare, vision and dental care, travel insurance, critical illness, income protection and life insurance Retirement More ❯
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Lead Character Artist

Sheffield, England, United Kingdom
Steel City Interactive
to 3D Character creation. Inspires peers to push limits of what could be achieved through the delivery of benchmark Character models and textures. Will use character-based software like Maya, z-brush, unreal. Outside the box thinking to bring in new potential art features related to their craft; effectively working with talent in and outside the studio. Works with More ❯
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Senior Pipeline Engineer - Studio (UK)

Glasgow, United Kingdom
BlueSnap, Inc
modelling, rigging, and rendering pipelines. Strong proficiency in Python programming. Familiarity in Unreal Engine systems: Blueprints, Animation Blueprints, the UE Python API. Proven expertise with DCC software such as Maya, Houdini, Blender, and Substance Painter. Experience with version control systems like Perforce or Git. A solid understanding of SOLID principles and software engineering best practices to create maintainable and … engineers to pinpoint workflow bottlenecks, troubleshoot challenges, and devise solutions that align with production requirements. Provide expert technical guidance and develop tools for DCC software such as Unreal Engine, Maya, Houdini, Blender, and Substance Painter, ensuring seamless integration with the production pipeline. Work closely with render management tools to optimize and maintain the studio's rendering pipeline, prioritizing high More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Generalist

Warwickshire, England, United Kingdom
Contechs
to improve and optimize production workflows Relevant animation/rigging experience Colour theory concept understanding Skills: Expert Knowledge in Python/TCL/MEL Strong CG Generalist background Proven Maya and Nuke Experience Additional Information: Strong artistic portfolio needed, strong, focused communicator with proven track record of applying logic and analytical thinking Able to deliver consistent quality in a More ❯
Posted:

Tools Engineer

Leamington Spa, Warwickshire, United Kingdom
Lighthouse Games
to create impactful tools Desirable Familiarity with game engines such as Unreal Engine or Unity Experience with scripting languages such as Python Knowledge of common DCC tools, such as Maya, 3DS Max, or Houdini Experience with version control systems like Git Experience working in an Agile development environment 25 Days Holiday, plus 1 day for your birthday Studio Shutdown More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Technical Animator

Southampton, England, United Kingdom
Hybrid / WFH Options
Kinetic Games
a Technical Animator or similar role on at least one shipped Unity title. Expertise with rigging, skinning, and creating animation control systems in a 3D software package (e.g., Blender, Maya). Strong experience implementing animation systems within Unity, including Animator Controllers, State Machines, and Blend Trees. Proficient in C# and tool development. Solid understanding of real-time animation principles More ❯
Posted:

Lead Producer

Brighton, Sussex, United Kingdom
GDS Prague
tracking/scheduling tools What you might have JIRA and Confluence expertise Experience working with different production methodologies Basic knowledge of video game editor and related software (3ds Max, Maya, Motion Builder, Blender, etc.) Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior 3D Artist

Midlands, United Kingdom
ENVISAGE RECRUITMENT LIMITED
methodical and efficient design. Proficient in capturing physical references for digital reproduction, with a strong knowledge of photography, optics, and digital scanning techniques. Experience with V-Ray and Autodesk Maya for material creation. Extensive experience with Unreal Engine for material development. Advanced skills in Adobe Creative Suite (Photoshop, Illustrator). Proficient in Substance Designer for texture creation. Expert in More ❯
Employment Type: Permanent
Posted:

3D Stylized Environment Artist Project Lead

Arnold, Nottinghamshire, United Kingdom
Room 8 Studio
creating high-poly and low-poly models of stylized environment, weapons, and hard surface assets based on concepts; High-poly sculpting in Zbrush; Low-poly modeling in Max/Maya/Blender; Experience in creating optimal UV mapping and texture baking (normal, AO, etc.); Stylized texturing skills in Substance Painter and/or hand-painted texturing; Ability to interpret More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Pipeline & Tools Engineer Programming Sheffield

Sheffield, Yorkshire, United Kingdom
Steel City Interactive Ltd
direction and culture of excellence. Knowledge,Skills & Experience Proven experience as a Tools Engineer on one or more AAA titles. Strong knowledge of DCC tools such as 3DS Max, Maya, Substance Suite, and Houdini. Experience with Unreal Engine 4 or 5 pipelines and Tools. Experience with source control systems such as Git, Perforce etc. Expertise in creating tools, pipelines More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Technical Artist

Southampton, England, United Kingdom
Hybrid / WFH Options
Kinetic Games
asset optimization. Solid understanding of performance profiling and optimization for multi-platform games. Excellent programming skills in C# Familiarity with 3D asset creation workflows (knowledge of tools like Blender, Maya, Substance or similar). Strong communication skills, with the ability to explain technical processes to non- technical team members. Ability to work independently and collaboratively in a fast-paced More ❯
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Software Engineer, Graphics Rendering Bellevue, WA +5 locations • • Engineering Engineering

Arnold, Nottinghamshire, United Kingdom
Meta
algebra Experience with low level performance profiling and optimization Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect to work from California More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Slot Game Artist

Leeds, England, United Kingdom
Hybrid / WFH Options
Premier Group
/3D work (ideally in gaming or slot content) • Proven experience turning briefs into visually led concepts, moodboards, and production-ready assets • Proficiency with tools like Spine, Photoshop, Illustrator, Maya, Blender • Confident with animations, lighting, shading, rigging and optimisation workflows • Versatility across a range of styles: realistic, stylised, fantasy, sci-fi, etc. • Understanding of game asset pipelines and performance More ❯
Posted:

Environment Artist

Oxford, Oxfordshire, United Kingdom
Rebellion
Implement and incorporate feedback from Leads and Producers. Reference design documents to understand environments, objectives, atmospheres, story, and style. Qualifications: Proficiency in 3D software such as 3D Studio Max, Maya, or Blender. Experience with 3D sculpting tools like Zbrush or Mudbox. Knowledge of modelling, high-res sculpting, baking, and shader setup in real-time engines. Understanding of PBR material More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted: