Maya Jobs in the UK

1 to 25 of 33 Maya Jobs in the UK

Game Developer (Visa Sponsorship Available)

Liverpool, Lancashire, United Kingdom
Hybrid / WFH Options
Techwaka
Knowledge of game design principles, mechanics, and player psychology Familiarity with version control systems (e.g., Git) and Agile development methodologies Experience in 3D modeling and animation software (e.g., Blender, Maya) is a plus Strong problem-solving skills and ability to work under pressure in a fast-paced environment Excellent communication and teamwork skills to collaborate effectively with diverse teams More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

PLM Solution Architect (London)

London, UK
Maya Heat Transfer Technologies
This position will be supported from a home office; location can be anywhere in the UK. Maya HTT is a world leading software developer and engineering solutions provider focused on CAE, CAD, CAM and PLM. A long-time partner of Siemens Digital Industries Software, Maya HTT collaborates in providing software, AI, and engineering services to help clients and … partners worldwide boost performance, improve quality, drive down costs, and harness the value of their data. Maya HTT has a growing services organisation that engages with customers worldwide from its Montreal headquarters to deliver its technologies and expertise. Particularly our Product Lifecycle Management (PLM) team, customer base and project complexity are growing and a solution architect plays a crucial … or products. Knowledge of IT, CAD, CAM. Experience in Engineering, Industrial, or Manufacturing related environment Position requires strong interpersonal skills, ownership, communication skills and problem solving capabilities. Why join Maya HTT? Permanent Position andCompetitive Base Salary. Employer-Paid Benefits starting from Day One: private healthcare, vision and dental care, travel insurance, critical illness, income protection and life insurance Retirement More ❯
Employment Type: Full-time
Posted:

Rigging TD

London, United Kingdom
Framestore Limited
to the extensive rigging tool set. Create tools to help animation workflow and rig interaction. Work within the pipeline and rigging standards. Meet delivery deadlines under production constraints. Requirements Maya rigging experience (full body/facial). A passion for creating believable CG characters and the requisite attention to detail. Experience with scripting (i.e. Python) and the ability to … deformers, how they work and their limitations. You might also have Facial anatomy, realistic eye and mouth rigs, FACS breakdown. Life drawing or organic modelling. Basic knowledge of dynamics (Maya Hair, nCloth, nParticle etc.). Strong maths background, especially matrix maths and geometry algorithms. C or C++ programming for Maya plugins. Accessibility Statement Our London studio is fully More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Facial Rigging TD Expression of Interest (London)

London, UK
Framestore
standards Meet delivery deadlines under production constraints Requirements Strong understanding of human face anatomy and facial expressions Realistic or cartoon-style eye and mouth rigs, Knowledge of FACS General Maya rigging A passion for creating believable CG characters and the requisite attention to detail Experience with scripting (i.e. Python) and the ability to follow strict coding standards Analytical and … in comparative anatomy You might also have Experience with facial motion capture, solving and retargeting a plus Life drawing or organic modelling especially human anatomy Basic knowledge of dynamics (Maya Hair, nCloth, nParticle etc.) Decent maths background a plus Accessibility Statement Our London studio is fully accessible, with step-free entry, accessible toilets on all floors, and quiet spaces More ❯
Employment Type: Full-time
Posted:

Animation Programmer

United Kingdom
Build a Rocket Boy
debugging high performing, multi-threaded solutions Excellent understanding of animation technologies, such as animation trees, IK, retargeting, and motion matching. Bonus Experience developing workflows with animation tools such as Maya and MotionBuilder Shipped at least one multi-platform game on PC or current gen consoles. Benefits Our Global Benefits & Perks Unlimited coaching & therapy - with Oliva, to support your mental More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Technical Artist

City of London, London, United Kingdom
Hybrid / WFH Options
Couch Heroes
procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a Technical Designer (gameplay systems design, scripting (Blueprints, Lua, C#), prototyping new mechanics or More ❯
Posted:

Lead Technical Artist

London Area, United Kingdom
Hybrid / WFH Options
Couch Heroes
procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). Unreal Engine and pipeline knowledge. Nice-to-Haves: Experience as a Technical Designer (gameplay systems design, scripting (Blueprints, Lua, C#), prototyping new mechanics or More ❯
Posted:

Lead Character Artist

Sheffield, England, United Kingdom
Steel City Interactive
to 3D Character creation. Inspires peers to push limits of what could be achieved through the delivery of benchmark Character models and textures. Will use character-based software like Maya, z-brush, unreal. Outside the box thinking to bring in new potential art features related to their craft; effectively working with talent in and outside the studio. Works with More ❯
Posted:

Games Design Tutor

East London, London, England, United Kingdom
Morgan Hunt Recruitment
A degree or equivalent professional qualification in Game Design, Game Development, Interactive Media, or a related field Experience in using industry-standard tools such as Unity, Unreal Engine, Autodesk Maya, Blender, or Adobe Creative Suite Teaching or training experience in a post-16 or further education environment (or willingness to work towards a teaching qualification) Strong communication and classroom More ❯
Employment Type: Full-Time
Salary: £40,000 per annum
Posted:

Senior Pipeline Engineer - Studio (UK)

Glasgow, United Kingdom
BlueSnap, Inc
modelling, rigging, and rendering pipelines. Strong proficiency in Python programming. Familiarity in Unreal Engine systems: Blueprints, Animation Blueprints, the UE Python API. Proven expertise with DCC software such as Maya, Houdini, Blender, and Substance Painter. Experience with version control systems like Perforce or Git. A solid understanding of SOLID principles and software engineering best practices to create maintainable and … engineers to pinpoint workflow bottlenecks, troubleshoot challenges, and devise solutions that align with production requirements. Provide expert technical guidance and develop tools for DCC software such as Unreal Engine, Maya, Houdini, Blender, and Substance Painter, ensuring seamless integration with the production pipeline. Work closely with render management tools to optimize and maintain the studio's rendering pipeline, prioritizing high More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Generalist

Warwickshire, England, United Kingdom
Contechs
to improve and optimize production workflows Relevant animation/rigging experience Colour theory concept understanding Skills: Expert Knowledge in Python/TCL/MEL Strong CG Generalist background Proven Maya and Nuke Experience Additional Information: Strong artistic portfolio needed, strong, focused communicator with proven track record of applying logic and analytical thinking Able to deliver consistent quality in a More ❯
Posted:

Tools Engineer

Leamington Spa, Warwickshire, United Kingdom
Lighthouse Games
to create impactful tools Desirable Familiarity with game engines such as Unreal Engine or Unity Experience with scripting languages such as Python Knowledge of common DCC tools, such as Maya, 3DS Max, or Houdini Experience with version control systems like Git Experience working in an Agile development environment 25 Days Holiday, plus 1 day for your birthday Studio Shutdown More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Technical Animator

Southampton, England, United Kingdom
Hybrid / WFH Options
Kinetic Games
a Technical Animator or similar role on at least one shipped Unity title. Expertise with rigging, skinning, and creating animation control systems in a 3D software package (e.g., Blender, Maya). Strong experience implementing animation systems within Unity, including Animator Controllers, State Machines, and Blend Trees. Proficient in C# and tool development. Solid understanding of real-time animation principles More ❯
Posted:

3D Character Artist

London, United Kingdom
Hybrid / WFH Options
Companiongroup
game art, with at least 3+ years focused on character creation. Expertise in stylised, retro-inspired art styles focusing on imaginative, non-photorealistic design. Proficiency in industry-standard tools: Maya/Blender, Photoshop, ZBrush, Substance Designer/Painter. Familiarity with Unreal Engine and performance optimization for the Nintendo Switch. Experience preparing characters for animation, including rigging. Problem-solving skills More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Producer

Brighton, Sussex, United Kingdom
GDS Prague
tracking/scheduling tools What you might have JIRA and Confluence expertise Experience working with different production methodologies Basic knowledge of video game editor and related software (3ds Max, Maya, Motion Builder, Blender, etc.) Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Support Developer

London, United Kingdom
Hybrid / WFH Options
Giant Interactive, LLC
SUPPORT DEVELOPER: LONDON/HYBRID The Future is Giant. We're not just visualising the future of the automotive industry- We're creating it. Digital Giant is a multi-discipline imaging and visualisation studio specialising in automotive content production across More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior 3D Artist

Midlands, United Kingdom
ENVISAGE RECRUITMENT LIMITED
methodical and efficient design. Proficient in capturing physical references for digital reproduction, with a strong knowledge of photography, optics, and digital scanning techniques. Experience with V-Ray and Autodesk Maya for material creation. Extensive experience with Unreal Engine for material development. Advanced skills in Adobe Creative Suite (Photoshop, Illustrator). Proficient in Substance Designer for texture creation. Expert in More ❯
Employment Type: Permanent
Posted:

Senior 3D Artist

Nationwide, United Kingdom
Envisage Recruitment Limited
methodical and efficient design. Proficient in capturing physical references for digital reproduction, with a strong knowledge of photography, optics, and digital scanning techniques. Experience with V-Ray and Autodesk Maya for material creation. Extensive experience with Unreal Engine for material development. Advanced skills in Adobe Creative Suite (Photoshop, Illustrator). Proficient in Substance Designer for texture creation. Expert in More ❯
Employment Type: Contract
Posted:

3D Stylized Environment Artist Project Lead

Arnold, Nottinghamshire, United Kingdom
Room 8 Studio
creating high-poly and low-poly models of stylized environment, weapons, and hard surface assets based on concepts; High-poly sculpting in Zbrush; Low-poly modeling in Max/Maya/Blender; Experience in creating optimal UV mapping and texture baking (normal, AO, etc.); Stylized texturing skills in Substance Painter and/or hand-painted texturing; Ability to interpret More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Pipeline & Tools Engineer Programming Sheffield

Sheffield, Yorkshire, United Kingdom
Steel City Interactive Ltd
direction and culture of excellence. Knowledge,Skills & Experience Proven experience as a Tools Engineer on one or more AAA titles. Strong knowledge of DCC tools such as 3DS Max, Maya, Substance Suite, and Houdini. Experience with Unreal Engine 4 or 5 pipelines and Tools. Experience with source control systems such as Git, Perforce etc. Expertise in creating tools, pipelines More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Technical Artist

Southampton, England, United Kingdom
Hybrid / WFH Options
Kinetic Games
asset optimization. Solid understanding of performance profiling and optimization for multi-platform games. Excellent programming skills in C# Familiarity with 3D asset creation workflows (knowledge of tools like Blender, Maya, Substance or similar). Strong communication skills, with the ability to explain technical processes to non- technical team members. Ability to work independently and collaboratively in a fast-paced More ❯
Posted:

Creative Director

United Kingdom
Hybrid / WFH Options
Companiongroup
multidisciplinary environment. Strong understanding of game systems, storytelling, and visual design with the ability to blend these into cohesive player experiences. Proficiency with creative toolsets such as Unreal Engine, Maya, Substance, Photoshop, or equivalent. An excellent communicator with the ability to inspire teams and manage feedback loops, Experience in managing relationships with stakeholders both internal and external. Creative pragmatism More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Software Engineer, Graphics Rendering Bellevue, WA +5 locations • • Engineering Engineering

Arnold, Nottinghamshire, United Kingdom
Meta
algebra Experience with low level performance profiling and optimization Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect to work from California More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Creative Technologist

City of London, London, United Kingdom
Tag
of experience in a creative technology, technical artist, or innovation-focused role within advertising, film, broadcast, or digital production. Solid working knowledge of 3D tools (e.g., Blender, Cinema 4D, Maya) and render engines (e.g., Redshift, Octane, Unreal Engine). Strong skills in video editing and motion design software (e.g., After Effects, Premiere Pro, DaVinci Resolve). Experience with real More ❯
Posted:

Creative Technologist

London Area, United Kingdom
Tag
of experience in a creative technology, technical artist, or innovation-focused role within advertising, film, broadcast, or digital production. Solid working knowledge of 3D tools (e.g., Blender, Cinema 4D, Maya) and render engines (e.g., Redshift, Octane, Unreal Engine). Strong skills in video editing and motion design software (e.g., After Effects, Premiere Pro, DaVinci Resolve). Experience with real More ❯
Posted:
Maya
25th Percentile
£46,250
Median
£47,500
75th Percentile
£48,750