Unity Game Developer
Bournemouth, Dorset, United Kingdom
Hybrid / WFH Options
Hybrid / WFH Options
Sporty Group
but an understanding of the hardware limitations and capabilities of mobile devices is a desirable and in-depth familiarity with Unity's use of memory and rendering pipelines is essential. - The role will involve gameplay mechanics development, but predominantly the chosen candidate will be part of a technology development … Recent examples include: custom cloth mechanics, using shaders to achieve movement and texture variance at runtime, large crowds of people simulation, platform-dependent texture memory management and working with artists to find visual effects solutions that can work within a GPU budget without losing their 'wow factor'. … custom shaders (Outside of Shader Graph) - Multiplayer development of any kind - Experience in any console submission compliance - Asset optimisation techniques to reduce draw calls, memory consumption and loading times - Rendering optimisation techniques to improve rendering performance - Use of any platform-specific profile and analysis tools, be it XCode, Android More ❯
Employment Type: Permanent
Salary: GBP Annual
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