Liverpool, Lancashire, United Kingdom Hybrid / WFH Options
Techwaka
designers, and other developers to create immersive gaming experiences that captivate players. Key Responsibilities: Design, develop, and maintain game features and mechanics using game engines such as Unity or UnrealEngine Collaborate with artists and designers to create visually stunning and engaging gameplay Write clean, efficient, and well-documented code for both client and server-side functionality Implement … feedback to improve team practices and code quality Required Skills: Proficiency in programming languages such as C#, C++, or JavaScript Strong experience with game development frameworks and engines (Unity, UnrealEngine) Knowledge of game design principles, mechanics, and player psychology Familiarity with version control systems (e.g., Git) and Agile development methodologies Experience in 3D modeling and animation software More ❯
DCC applications used in VFX and Animation, such as Houdini or Blender Experience with C++ software development Experience with USD and its usage in feature production pipelines Experience in UnrealEngine 5 Experience in Bifrost (Maya) Experience in ZIVA More ❯
Position Halon Entertainment is a leading visualization and technology company, specializing in storytelling for film, games, and advertisements. We are seeking a talented Senior Pipeline Engineer with expertise in UnrealEngine to join our pipeline team. The role involves developing, architecting, and implementing advanced production pipelines for VFX, animation, and virtual production. You will contribute to enhancing existing … z2bz0 years of experience in pipeline development within VFX, animation, or related fields. Deep understanding of animation, modeling, rigging, and rendering pipelines. Proficiency in Python programming. Experience with UnrealEngine: Blueprints, Animation Blueprints, Python API. Familiarity with DCC tools such as Maya, Houdini, Blender, Substance Painter. Knowledge of version control systems like Perforce or Git. Understanding of SOLID … new features within current pipeline tools. Identify and fix bugs, implementing unit tests to prevent recurrence. Design and develop new tools tailored to pipeline needs. Integrate DCC software, especially UnrealEngine, into the pipeline. Collaborate with artists, technical directors, and engineers to optimize workflows. Provide technical guidance and develop tools for DCC software, ensuring seamless integration. Work with More ❯
experience in pipeline development within the VFX, animation, or a related industry. In-depth knowledge of animation, modelling, rigging, and rendering pipelines. Strong proficiency in Python programming. Familiarity in UnrealEngine systems: Blueprints, Animation Blueprints, the UE Python API. Proven expertise with DCC software such as Maya, Houdini, Blender, and Substance Painter. Experience with version control systems like … and fellow engineers to pinpoint workflow bottlenecks, troubleshoot challenges, and devise solutions that align with production requirements. Provide expert technical guidance and develop tools for DCC software such as UnrealEngine, Maya, Houdini, Blender, and Substance Painter, ensuring seamless integration with the production pipeline. Work closely with render management tools to optimize and maintain the studio's rendering More ❯
Manchester, Lancashire, United Kingdom Hybrid / WFH Options
Manchester Metropolitan University
remote working possible depending on project stage. About you: Key skills: A good understanding of programming within one or both of the standard game engines (Unity and/or Unreal) using C# and C++ respectively, Python for machine learning, and experience with VR application development. Essential skills and experience: A PhD in computer science, software engineering or a similar … with C# and/or C++ and Python Proficiency with Autodesk Maya modelling skinning and rigging Hands-on experience developing Metaverse/VR applications using Unity and/or UnrealEngine Experience with machine learning and AI Experience with writing and co-writing research papers Experience with image and/or audio based projects Experience with real-time More ❯
Magnopus is on a mission to bridge the physical & digital divide with our groundbreaking set of client applications powered by the Connected Spaces Platform ; an open-source SDK that is paving the way for the future of the spatial internet. More ❯
free-to-play title from Wargaming. Reports to The Software Engineer will report into the Product Director What will you do? Develop game systems and game feature prototypes in UnrealEngine Write clean, efficient, and maintainable code and documentation, and participate in code review Debug, test, and fix issues, while optimising performance across multiple platforms. Contribute components for … our in-house UE based framework Collaborate closely with design and art teams to flesh out implementation details Share your game development experience and UnrealEngine knowledge with the team and learn from others What are we looking for? Significant experience in software development Strong knowledge of modern C/C++ and UnrealEngine Strong knowledge … solving Strong communication skills with a focus on positive cross discipline teamwork What additional skills will help you stand out? Strong knowledge of at least one of the following UnrealEngine subsystems: Gameplay Ability, Niagara FX, Animation. Specialist knowledge in one of the following areas: graphics (including shaders , 3d modelling), networking, gameplay, AI. Experience working with Unity or More ❯
with best-in-class technology and creativity, don't just help us stand out-they solidify the . The Opportunity We're looking for a Support Developer with strong UnrealEngine (UE) experience to join our multidisciplinary team. In this role, you'll collaborate closely with technical artists, programmers, and content creators-bridging the gap between tools, code … and procedural tools - so expect plenty of growth and challenge. These are some of the things you will get up to: Support developers and artists with day-to-day UnrealEngine issues (Blueprints, asset behaviors, editor tools). Debug and resolve technical problems across multiple disciplines (art, code, tools). Collaborate with the broader team to improve Perforce … to help integrate art and code. Optionally assist in rigging tasks or support rigging pipelines. What you'll bring The must-have knowledge, skills and experience. Solid experience with UnrealEngine , especially Blueprints and editor tools. Proficiency in Perforce and a working knowledge of Git . Experience with debugging UE issues across code and assets. Understanding of technical More ❯
City of London, London, United Kingdom Hybrid / WFH Options
Couch Heroes
Ideally Looking For: Must-Haves: 5+ years of experience in game development, with at least 2 shipped titles. Previous experience in a leadership or mentorship role. Strong proficiency in UnrealEngine 5 (Blueprints, Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering … lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). UnrealEngine and pipeline knowledge. Nice-to-Haves: Experience as a Technical Designer (gameplay systems design More ❯
Ideally Looking For: Must-Haves: 5+ years of experience in game development, with at least 2 shipped titles. Previous experience in a leadership or mentorship role. Strong proficiency in UnrealEngine 5 (Blueprints, Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering … lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software (Maya, Blender, Houdini, Substance, etc.). UnrealEngine and pipeline knowledge. Nice-to-Haves: Experience as a Technical Designer (gameplay systems design More ❯
Strong problem-solving and debugging skills Excellent communication and collaboration abilities Passion for game development and a desire to create impactful tools Desirable Familiarity with game engines such as UnrealEngine or Unity Experience with scripting languages such as Python Knowledge of common DCC tools, such as Maya, 3DS Max, or Houdini Experience with version control systems like More ❯
Simulation/Game Designer CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and Oak Ridge, TN have been in business for 29 years and have been servicing different agencies within the Federal More ❯
We are a dynamic video game startup based in Cambridge, UK, dedicated to creating immersive and innovative gaming experiences. We are seeking a talented Senior Software Engineer (Game Engine) to join our team and help us develop and maintain our cutting-edge game technologies and systems. At World Makers, a Senior Software Engineer (Game Engine) will have the … opportunity to work directly on core modules and plugins for UnrealEngine, building and improving existing C++ game systems and support for new platforms and device targets. Responsibilities Develop and manage new features throughout their entire lifecycle, from initial concept to final release. Develop and maintain game systems in C++ on Unreal Engine. Work on core UnrealEngine plugins (such as audio processing, core animation, deep learning tools) to support our most critical and innovative game features. Explore new platforms to deploy our games to, and develop additional features required for those platforms. Debug, profile, and optimise code on a variety of platforms. Work effectively with other game development disciplines, including art and design. Contribute More ❯
artist, or innovation-focused role within advertising, film, broadcast, or digital production. Solid working knowledge of 3D tools (e.g., Blender, Cinema 4D, Maya) and render engines (e.g., Redshift, Octane, UnrealEngine). Strong skills in video editing and motion design software (e.g., After Effects, Premiere Pro, DaVinci Resolve). Experience with real-time engines (UnrealEngineMore ❯
artist, or innovation-focused role within advertising, film, broadcast, or digital production. Solid working knowledge of 3D tools (e.g., Blender, Cinema 4D, Maya) and render engines (e.g., Redshift, Octane, UnrealEngine). Strong skills in video editing and motion design software (e.g., After Effects, Premiere Pro, DaVinci Resolve). Experience with real-time engines (UnrealEngineMore ❯
animation workflows The skills you'll need: Solid C++ programming skills and experience with animation systems in game engines Understanding of animation principles and real-time implementation Experience with UnrealEngine (especially Animation Blueprints and Control Rig) Awareness of VR development and performance considerations Strong problem-solving and communication skills The nice to haves: Exposure to procedural or More ❯
documentation is up-to-date. Construct a release schedule and manage release, including providing release notes to the client. Requirements: UEFN experience is essential Have an excellent understanding of UnrealEngine Exceptional understanding of multiplayer games Fortnite experience, preferably domain knowledge would be highly advantageous Professional experience working in the gaming industry on 3D games Strong communication and More ❯
Experience Proven experience as a Tools Engineer on one or more AAA titles. Strong knowledge of DCC tools such as 3DS Max, Maya, Substance Suite, and Houdini. Experience with UnrealEngine 4 or 5 pipelines and Tools. Experience with source control systems such as Git, Perforce etc. Expertise in creating tools, pipelines and workflows enabling others to do More ❯
on with some of the most exciting tech in the XR space. Your responsibilities will include: Developing and maintaining XR/VR/AR applications using Unity 3D or UnrealEngine Managing and supporting immersive hardware (headsets, sensors, inputs, etc.) Helping instructors and learners get the most out of the lab Overseeing day-to-day lab operations, including … environments What We're Looking For: Active Secret clearance (minimum) with TS eligibility Hands-on experience building and maintaining VR/XR/AR environments Familiarity with Unity or UnrealEngine A working knowledge of immersive hardware trends and capabilities At least 5 years of IT systems experience (within the past 10 years) An independent problem-solver with More ❯
Bromsgrove, Worcestershire, United Kingdom Hybrid / WFH Options
Talk Recruitment
and parking is freely available both onsite and roadside. For the right experience remote work will also be considered. Role: Develop and deliver high-quality game code for AAA Unreal 4 projects Responsibilities Collaborate with the programming team to develop fully realised and working game systems Communicate and collaborate with the Programming & Design Team to assist in delivering polished … REQUIREMENTS: To be considered for this Programmer role you must meet the following criteria: Professional C++ experience in the games industry producing production quality code. Demonstrate excellent understanding of Unreal Engines tools and actor based pipeline. Strong understanding of content structure and management of C++ code bases with the ability to quickly learn existing code bases. Good level of … debugging skills, with the ability to perform profiling and optimisation. In-depth knowledge of UnrealEngine 4 blueprint logic and gameplay logic assemblies. Can quickly create prototypes to match design criteria. Is able to put together high quality production code for both single and multiplayer games. Understanding of sound programming practices. Practical problem solving applicable to 3D game More ❯
and assess on a range of game design qualifications (e.g. BTEC, UAL, or equivalent) Teach key areas such as game development, 2D/3D asset creation, game engines (Unity, Unreal), narrative design, and industry workflows Plan and deliver lessons that combine theory, practice, and creativity to meet a variety of learner needs Provide individualised support and feedback to help … exhibitions Essential Requirements: A degree or equivalent professional qualification in Game Design, Game Development, Interactive Media, or a related field Experience in using industry-standard tools such as Unity, UnrealEngine, Autodesk Maya, Blender, or Adobe Creative Suite Teaching or training experience in a post-16 or further education environment (or willingness to work towards a teaching qualification More ❯
Bromsgrove, Worcestershire, United Kingdom Hybrid / WFH Options
Talk Recruitment
solid understanding of audio principles and digital signal processing (DSP). Experience with audio middleware integration (Wwise, FMOD) and an understanding of their capabilities and implementation workflows. Familiarity with UnrealEngine, including audio integration, scripting, and optimization. Strong analytical and problem-solving skills to diagnose, address, and prevent technical audio issues. Excellent communication skills and the ability to … and a genuine enthusiasm for video games. Desirable Skills: Programming knowledge, such as HTML, C++ or C# languages to a production quality level. Good working knowledge of C++ for Unreal Engine. Previous shipped title(s) within a relevant game production pipeline. Knowledge of accessibility standards and best practices. Experience collaborating with remote or distributed teams. REMUNERATION: The successful Audio More ❯
physical references for digital reproduction, with a strong knowledge of photography, optics, and digital scanning techniques. Experience with V-Ray and Autodesk Maya for material creation. Extensive experience with UnrealEngine for material development. Advanced skills in Adobe Creative Suite (Photoshop, Illustrator). Proficient in Substance Designer for texture creation. Expert in data/file management. Strong understanding More ❯
physical references for digital reproduction, with a strong knowledge of photography, optics, and digital scanning techniques. Experience with V-Ray and Autodesk Maya for material creation. Extensive experience with UnrealEngine for material development. Advanced skills in Adobe Creative Suite (Photoshop, Illustrator). Proficient in Substance Designer for texture creation. Expert in data/file management. Strong understanding More ❯
next AAA title to life. The role involves leading and supporting our team of animation programmers to deliver world class animation techniques in collaboration with our Animation, Cinematics, Core Engine and Game Code teams. Hands-on coding is a key part too, working on animation systems and tools, with a focus on gameplay animation. Key Responsibilities Leading, mentoring and … needed to develop software on them Good understanding of cloth and motorised ragdoll physics simulation. Experience with optimising animation systems and assets Experience with Motion Matching based locomotion systems UnrealEngine 5 experience an advantage Skill Requirements Experience of line management and leading teams Experience working on and shipping at least one AAA video game title Good understanding More ❯