our Engineering team and take the lead on building the networking foundations of our large-scale, social-first multiplayer world. You'll design and optimize low-level systems inside UnrealEngine 5, enabling seamless transitions across server instances and maximizing concurrent player support per shard. This is a highly technical, high-impact role for someone with deep Unreal … to ensure player experiences are smooth, scalable, and ready for massive interaction. Your Role Core Responsibilities: Design, implement, and extend server meshing systems to enable seamless player transitions between UnrealEngine server instances (no loading screens). Modify and optimize UnrealEngine's low-level networking architecture to support high player counts per server instance with … minimal latency or jitter. Reduce per-player cost on server performance, optimizing bandwidth usage, packet handling, and replication strategies. Debug and profile networking performance using tools like Unreal Insights, Wireshark, and platform-native tools (e.g., netstat, perf, traceroute). Collaborate closely with gameplay programmers and designers to align networking systems with gameplay goals, including combat, traversal, and social systems. More ❯
Stevenage, Hertfordshire, UK Hybrid/Remote Options
Couch Heroes
our Engineering team and take the lead on building the networking foundations of our large-scale, social-first multiplayer world. You'll design and optimize low-level systems inside UnrealEngine 5, enabling seamless transitions across server instances and maximizing concurrent player support per shard. This is a highly technical, high-impact role for someone with deep Unreal … to ensure player experiences are smooth, scalable, and ready for massive interaction. Your Role Core Responsibilities: Design, implement, and extend server meshing systems to enable seamless player transitions between UnrealEngine server instances (no loading screens). Modify and optimize UnrealEngine's low-level networking architecture to support high player counts per server instance with … minimal latency or jitter. Reduce per-player cost on server performance, optimizing bandwidth usage, packet handling, and replication strategies. Debug and profile networking performance using tools like Unreal Insights, Wireshark, and platform-native tools (e.g., netstat, perf, traceroute). Collaborate closely with gameplay programmers and designers to align networking systems with gameplay goals, including combat, traversal, and social systems. More ❯
Hemel Hempstead, Hertfordshire, UK Hybrid/Remote Options
Couch Heroes
our Engineering team and take the lead on building the networking foundations of our large-scale, social-first multiplayer world. You'll design and optimize low-level systems inside UnrealEngine 5, enabling seamless transitions across server instances and maximizing concurrent player support per shard. This is a highly technical, high-impact role for someone with deep Unreal … to ensure player experiences are smooth, scalable, and ready for massive interaction. Your Role Core Responsibilities: Design, implement, and extend server meshing systems to enable seamless player transitions between UnrealEngine server instances (no loading screens). Modify and optimize UnrealEngine's low-level networking architecture to support high player counts per server instance with … minimal latency or jitter. Reduce per-player cost on server performance, optimizing bandwidth usage, packet handling, and replication strategies. Debug and profile networking performance using tools like Unreal Insights, Wireshark, and platform-native tools (e.g., netstat, perf, traceroute). Collaborate closely with gameplay programmers and designers to align networking systems with gameplay goals, including combat, traversal, and social systems. More ❯