V-Ray Jobs

1 to 25 of 40 V-Ray Jobs

Senior 3D Artist

Midlands, United Kingdom
ENVISAGE RECRUITMENT LIMITED
on methodical and efficient design. Proficient in capturing physical references for digital reproduction, with a strong knowledge of photography, optics, and digital scanning techniques. Experience with V-Ray and Autodesk Maya for material creation. Extensive experience with Unreal Engine for material development. Advanced skills in Adobe Creative Suite (Photoshop, Illustrator). Proficient in Substance More ❯
Employment Type: Permanent
Posted:

Senior 3D Artist

Nationwide, United Kingdom
Envisage Recruitment Limited
on methodical and efficient design. Proficient in capturing physical references for digital reproduction, with a strong knowledge of photography, optics, and digital scanning techniques. Experience with V-Ray and Autodesk Maya for material creation. Extensive experience with Unreal Engine for material development. Advanced skills in Adobe Creative Suite (Photoshop, Illustrator). Proficient in Substance More ❯
Employment Type: Contract
Posted:

12-Month Work Placement - Architecture (RIBA Part 1)

Cardiff, Wales, United Kingdom
Poutrix
system is desirable Experience of Revit/BIM is desirable Presentation skills utilising Adobe Creative Suite, including Photoshop and InDesign 3D visualisation skills using software such as Enscape/Vray/Sketchup Knowledge of MS Office suite including Word and Excel Please submit a work sample (max file size 10MB) along with your latest CV. Qualifications & Experience: You will demonstrate More ❯
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12-Month Work Placement - Architecture (RIBA Part 1)

Cardiff, Wales, United Kingdom
Arcadis
system is desirable Experience of Revit/BIM is desirable Presentation skills utilising Adobe Creative Suite, including Photoshop and InDesign 3D visualisation skills using software such as Enscape/Vray/Sketchup Knowledge of MS Office suite including Word and Excel Please submit a work sample (max file size 10MB) along with your latest CV. Qualifications & Experience: You will demonstrate More ❯
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Digital Compositor

Arnold, England, United Kingdom
OutStanding Star
an Animation degree program. These are digital compositors’ tools. Image editing software: Adobe Photoshop. Digital painting and compositing software: After Effects, 3ds Max, Arnold, Blackmagic Fusion, V-Ray, Houdini, Maya, Mental Ray, and RenderMan. Job Outlook The demand for digital compositors is high and tends to increase. According to the U.S More ❯
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3D Solution consultant - (Technical Artist)

London, United Kingdom
Adobe Systems GmbH
What you'll need to succeed: Fluent in English High level proficiency in Substance Designer, Painter, Sampler, Stager etc. Strong knowledge of CGI Software (3ds Max, V-Ray, etc.) Strong knowledge of real-time software (Unreal, Unity) Self-motivated, well organized, rigorous, adaptable, inquisitive, passionate and fond of sharing your knowledge Architectural, Automotive, Product More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

3D Solution consultant - (Technical Artist)

London, England, United Kingdom
Adobe
What you’ll need to succeed: Fluent in English High level proficiency in Substance Designer, Painter, Sampler, Stager etc. Strong knowledge of CGI Software (3ds Max, V-Ray, etc.) Strong knowledge of real-time software (Unreal, Unity) Self-motivated, well organized, rigorous, adaptable, inquisitive, passionate and fond of sharing your knowledge Architectural, Automotive, Product More ❯
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Senior Concept Architect

Seattle, Washington, United States
Acomb Ostendorf and Associates LLC
verbal communication skills. Proficiency in relevant design software: AutoCAD, Autodesk Construction Cloud (BIM 360), Revit, Rhino, SketchUp, Adobe Creative Suite, and rendering tools (e.g., Enscape, Lumion, V-Ray, and/or Unreal Engine). Proven ability to lead projects from pre-design through schematic design. Experience in themed entertainment, hospitality, or cultural projects is More ❯
Employment Type: Permanent
Salary: USD Annual
Posted:

3D Stylized Environment Artist Project Lead

Arnold, Nottinghamshire, United Kingdom
Room 8 Studio
rockstar if you have Experience building scenes in game engines (Unreal Engine 4/5, Unity, etc); Strong skills in creating materials in Substance Designer; Knowledge of rendering in VRay, Arnold, and others. As part of Room 8 Studio, you will Manage projects related to stylized environments, weapons, and hard surface assets; Ensure quality control of artists' work; Provide assistance More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Digital Artist 2D & 3D

London, United Kingdom
INK
and batch processing for streamlined workflows Experience in Capture One and processing RAW files Experience in CGI post-production, working with renders and render passes An understanding of the VRAY 'Back to Beauty concept'. And converting from 32bit render workflows, to 16 bit and 8 bit Communication & Presentation: Proficient in using Indesign and PDF creation tools for design and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Renderman Plugin Developer - Remote Europe

How, Cumbria, UK
Hybrid / WFH Options
TechNET Immersive
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
Employment Type: Full-time
Posted:

Renderman Plugin Developer - Remote Europe

England, United Kingdom
Hybrid / WFH Options
TechNET Immersive
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
Posted:

Renderman Plugin Developer - Remote Europe

City of London, London, United Kingdom
Hybrid / WFH Options
TechNET Immersive
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
Posted:

Renderman Plugin Developer - Remote Europe

East London, London, United Kingdom
Hybrid / WFH Options
TechNET Immersive
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
Posted:

Renderman Plugin Developer - Remote Europe

Bury, Greater Manchester, United Kingdom
Hybrid / WFH Options
TechNET Immersive
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
Posted:

Renderman Plugin Developer - Remote Europe

Central London / West End, London, United Kingdom
Hybrid / WFH Options
TechNET Immersive
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
Posted:

Renderman Plugin Developer - Remote Europe

Leigh, Greater Manchester, United Kingdom
Hybrid / WFH Options
TechNET Immersive
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
Posted:

Renderman Plugin Developer - Remote Europe

Altrincham, Greater Manchester, United Kingdom
Hybrid / WFH Options
TechNET Immersive
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
Posted:

Renderman Plugin Developer - Remote Europe

Bolton, Greater Manchester, United Kingdom
Hybrid / WFH Options
TechNET Immersive
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
Posted:

Renderman Plugin Developer - Remote Europe

Leeds, West Yorkshire, United Kingdom
Hybrid / WFH Options
TechNET Immersive
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
Posted:

Renderman Plugin Developer - Remote Europe

Ashton-Under-Lyne, Greater Manchester, United Kingdom
Hybrid / WFH Options
TechNET Immersive
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
Posted:

Renderman Plugin Developer - Remote Europe

Manchester, England, United Kingdom
Hybrid / WFH Options
JR United Kingdom
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
Posted:

Renderman Plugin Developer - Remote Europe

Leigh, England, United Kingdom
Hybrid / WFH Options
JR United Kingdom
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
Posted:

Renderman Plugin Developer - Remote Europe

Slough, England, United Kingdom
Hybrid / WFH Options
JR United Kingdom
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
Posted:

Renderman Plugin Developer - Remote Europe

London, England, United Kingdom
Hybrid / WFH Options
JR United Kingdom
a volumetric video format that integrates with standard VFX rendering workflows. The plugin will sit within the studio’s rendering pipeline alongside existing integrations with Arnold, V-Ray, and MoonRay. What You’ll Be Doing Developing a plugin using the RenderMan C++ SDK Working on low-level rendering extensions (e.g. camera, output drivers, filters … to-date knowledge of modern RenderMan versions (not legacy only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or More ❯
Posted:
V-Ray
25th Percentile
£32,500
Median
£35,000
75th Percentile
£37,500