Guildford, Surrey, United Kingdom Hybrid / WFH Options
Ecm Selection
This highly successful and expanding company are seeking a Simulation Software Engineer to help develop advanced software for geophysical modelling and industrial process simulation. With a global client base and an ambitious growth strategy, this company offers a dynamic environment More ❯
would be desirable. - Strong numeracy and understanding of mathematical modelling. - Experience with CUDA, multithreading, AI/ML would be advantageous. - Any exposure to 3D/2D graphics development (OpenGL, Vulkan) would be beneficial. The company offers an excellent remunerations package including annual bonus and significant enhanced pension contributions as well as private health and dental insurance. The role is based More ❯
would be desirable. Strong numeracy and understanding of mathematical modelling. Experience with CUDA, multithreading, AI/ML would be advantageous. Any exposure to 3D/2D graphics development (OpenGL, Vulkan) would be beneficial. The company offers an excellent remunerations package including annual bonus and significant enhanced pension contributions as well as private health and dental insurance. The role is based More ❯
Guildford, Surrey, United Kingdom Hybrid / WFH Options
ECM Selection (Holdings) Limited
o Geomechanical and geological modelling including deformation modelling. o 2D and 3D kinematic modelling techniques. o Fracture modelling. Additional experience with: GUI development (Qt, QML); 3D graphics toolkits (OpenGL, Vulkan or shaders); CI experience (CMake, JIRA, Git, Jenkins); GIS development tools (GDAL API, MapBox API); multithreading/parallel computing (GPU programming or CUDA); MATLAB/Python scripting for mathematical/ More ❯
profiling and optimization. Experience with character animation and behavior. Familiarity with tools like Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with graphics APIs such as DirectX, Vulkan, OpenGL, or Metal. Experience with AI and AI tooling in game development. Experience with Unity and/or Unreal Engine. Proficiency in scripting languages like Python or Lua. About Meta More ❯
profiling and optimization Experience with character animation and behavior Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with any of DirectX/Vulkan/OpenGL/Metal Experience with Unity and/or Unreal Engine Experience with Python, Lua and/or other scripting languages in a game development context About Meta Meta More ❯
Guildford, Surrey, United Kingdom Hybrid / WFH Options
Ecm Selection
fault seal analysis. Geomechanical and geological modelling including deformation modelling. 2D and 3D kinematic modelling techniques. Fracture modelling. Additional experience with: GUI development (Qt, QML); 3D graphics toolkits (OpenGL, Vulkan or shaders); CI experience (CMake, JIRA, Git, Jenkins); GIS development tools (GDAL API, MapBox API); multithreading/parallel computing (GPU programming or CUDA); MATLAB/Python scripting for mathematical/ More ❯
C++ standard library or Boost libraries. Applicants preferably can demonstrate technical competency across a selection of the following disciplines: • 3D graphics toolkits experience; OpenGL or OpenSceneGraph or Q3D or Vulkan or Shaders. • CI experience including CMake, JIRA, Git, Jenkins, JAVA, bash, batch files, TestRail. • 2D and 3D Geometrical modelling experience; Geometrical APIs or toolkits including CGAL. • Multithreading and parallel programming More ❯
low-level graphics API code. Experience analyzing GPU-accelerated applications like games, image processing or GPGPU applications. Experience writing or contributing to graphics drivers. Knowledge of the OpenGL ES, Vulkan, or OpenCL APIs. About The Job Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. More ❯
Portsmouth, Hampshire, United Kingdom Hybrid / WFH Options
Gregory Martin International
C++ programming. Experience with Unreal Engine and UE C++. Experience with Unity Engine and C#. Experience with Python. Experience with Virtual Reality. Ability to solve complex problems. Familiarity with Vulkan and Robotics. Able to regularly travel to Portsmouth office. UK National or Joint National. Willing and eligible to gain UK SC Security Clearance. Interest or experience in Military Simulation and More ❯
such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect to work from California if hired for this position, please click here for additional information. About Meta Meta builds More ❯
A background in the interactive entertainment industry, computer graphics, or a related field. Experience in developing computer graphics applications with C/C++ and APIs such as DirectX/Vulkan or console equivalents. Strong communication and a collaborative approach to problem-solving. Familiarity with agile development methodologies. Domain Expertise: Experience with programming languages, tools, and frameworks relevant to graphics and More ❯
as lighting, effects, shaders and other low-level systems. Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/or AI tooling in a game development context. Experience with real world node-graph optimization problems and/or Compiler problems. More ❯
low-level graphics API code. Experience analyzing GPU-accelerated applications like games, image processing or GPGPU applications. Experience writing or contributing to graphics drivers. Knowledge of the OpenGL ES, Vulkan, or OpenCL APIs. About the job Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. More ❯
low-level graphics API code. Experience analyzing GPU-accelerated applications like games, image processing or GPGPU applications. Experience writing or contributing to graphics drivers. Knowledge of the OpenGL ES, Vulkan, or OpenCL APIs. About the job Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. More ❯
London, England, United Kingdom Hybrid / WFH Options
PlayStation Network
A background in the interactive entertainment industry, computer graphics, or a related field. Experience in developing computer graphics applications with C/C++ and APIs such as DirectX/Vulkan or console equivalents. Strong communication and a collaborative approach to problem-solving. Familiarity with agile development methodologies. Domain Expertise: Experience with programming languages, tools, and frameworks relevant to graphics and More ❯
reviews, code reviews and following modern agile software development process Mentoring and coaching of junior team members Documentation of designs/implementations Required Skills and Experience: Strong expertise in Vulkan or other similar graphics APIs A strong understanding and practical experience of modern C++ programming Strong abstract reasoning skills with an ability to focus on key concepts at all levels More ❯
releases. Take personal responsibility for timescale estimation, task prioritisation and design accuracy. Qualifications Experience of working in video processing or equivalent performance sensitive or high-performance applications. Experience developing Vulkan software, or other modern GPU APIs. Significant experience in developing C/C++ code from the ground up and enhancing established code bases. Willingness to learn new subjects independently and More ❯
Huawei Technologies Research & Development (UK) Ltd
team working at the forefront of mobile GPU Software Architecture design. The successful candidate will work on investigating and designing existing and new features of 3D graphics APIs like Vulkan and DirectX and how these apply to current and future GPUs. You will approach this from a use-case and performance perspective, and work closely with software and hardware architects … its implications to internal and external partners. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGL ES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and the workloads GPUs are likely to see, and thus what characteristics are important, in different scenarios such as gaming … or PhD in relevant discipline 5 or more years of experience in GPU software architecture or driver development Hands-on experience with one or more of the following technologies: Vulkan, OpenGL ES, Metal, or DirectX11 or 12 Desired: Sound knowledge of graphics rendering pipeline (rasterization and ray-tracing) Knowledge of neural rendering, raytracing and mesh shading pipeline is plus. Creativity More ❯
experience) in Computer Science, EE, Imaging or related Expert-level C/C++ on Windows; strong performance profiling & SIMD experience Hands-on knowledge of DirectX 11/12 (or Vulkan/Metal) and shader programming Experience with image/video processing or real-time computer vision Clear thinking, problem-solving mindset, and concise technical communication Nice-to-haves Camera pipeline More ❯
experience) in Computer Science, EE, Imaging or related Expert-level C/C++ on Windows; strong performance profiling & SIMD experience Hands-on knowledge of DirectX 11/12 (or Vulkan/Metal) and shader programming Experience with image/video processing or real-time computer vision Clear thinking, problem-solving mindset, and concise technical communication Nice-to-haves Camera pipeline More ❯
experience) in Computer Science, EE, Imaging or related Expert-level C/C++ on Windows; strong performance profiling & SIMD experience Hands-on knowledge of DirectX 11/12 (or Vulkan/Metal) and shader programming Experience with image/video processing or real-time computer vision Clear thinking, problem-solving mindset, and concise technical communication Nice-to-haves Camera pipeline More ❯
Engineer Country: United Kingdom Location: London Sector: Software Engineer Job Type: Permanent Technologies: 3D Graphics Programming Direct X Architecture Direct X 12 Shader Programming Programming C/C++ Rendering Vulkan Virtual Reality Maths Computer Science SDK GI/Ray Tracing PC/Console graphics API's API Gaming Consoles developer SENIOR GRAPHICS ENGINEER/London/C++/Gaming Endeavour … development experience including strong C++ programming and graphics programming skills with experience of working on graphics for PC/console using the latest low-level Graphics APIs (e.g. DirectX12, Vulkan or Platform SDKs for current gen consoles). Desirable skills: Experience of modern GI/raytracing techniques Experience with a physically based rendering pipeline Experience of working with Virtual Reality More ❯
in C++ or Python. Requirements: Proficiency in C++ or Python programming languages. Strong understanding of computer graphics principles and algorithms. Hands-on experience with graphics APIs such as OpenGL, Vulkan, and DirectX. Familiarity with game engines such as Unity and Unreal Engine. Excellent problem-solving skills and attention to detail. Ability to work effectively both independently and as part of More ❯
Solid programming skill (C, C++) • Motivated, able to work under own initiative • Good communication skill, team player Skills you might also have • Knowledge of computer graphics and API (OpenGL, Vulkan, DirectX, or Metal) • Knowledge of computer hardware • Understanding of real-time rendering techniques and game engine architecture • Experience with profiling and optimizing software or hardware More ❯