Remote Technical Artist Jobs

21 of 21 Remote Technical Artist Jobs

Technical Artist

London, England, United Kingdom
Hybrid / WFH Options
Magnopus
Join to apply for the Technical Artist role at Magnopus Join to apply for the Technical Artist role at Magnopus Get AI-powered advice on this job and more exclusive features. Magnopus is seeking a skilled Technical Artist to help drive the development of … high-quality, real-time experiences. In this role, you’ll act as a key technical bridge between art and engineering, collaborating closely with artists, animators, and developers to build scalable pipelines, optimise performance, and deliver visually consistent content across projects. We're looking for someone who brings deep Unreal … Engine expertise, a strong problem-solving mindset, and a passion for enabling creative teams through robust tools and workflows. Responsibilities Provide technical expertise, advice, and solutions to artists, animators, and riggers. Partner with our creative team to develop and implement asset pipelines for large-scale teams. Ensure visual consistency More ❯
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Lead Technical Artist

London, United Kingdom
Hybrid / WFH Options
Tec Partners
Lead Technical Artist Location: London (hybrid, 2 days per week on site) Salary: £65,000 - £72,000 per annum (plus package, including bonus) Tec Partners are working with an exciting and successful games studio who are looking to recruit a Lead Technical Artist into one of … studio are market leaders in the mobile social casino game space, are well-backed and are enjoying continued growth and success. As a Lead Technical Artist, you will play a pivotal role on one of their most successful titles and join a company with a true people-first … can support and mentor, removing blockers for your team Display an eye for quality - you'll deliver feedback to the team, both visual and technical, ensuring work is of the highest quality and allowing the team to learn and improve Be a key voice in high-level discussion, both More ❯
Employment Type: Permanent
Salary: £65000 - £72000/annum
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Senior Technical Artist | North America | Canada | Europe | Fully Remote

London, England, United Kingdom
Hybrid / WFH Options
Escape Velocity Entertainment
Senior Technical Artist | North America | Canada | Europe | Fully Remote What we are looking for: Escape Velocity is looking for a Senior Technical Artist who will be responsible for supporting the Environment Art team on different tasks like creating shaders and content, and helping maintain our build … stability. Requirements: Work with art and engineering to understand art requirements and technical limitations. Work in partnership with the art teams to facilitate their work writing shaders, working on content, etc. Research and prototype new techniques to improve the efficiency of content production. Acquire a deep understanding of engine … content creators. Analyze game performance using profiling tools, identify offenders, and propose solutions while considering visual targets. What you will bring: Our ideal Senior Technical Artist has both artistic and technical background that covers many disciplines. We need someone who can work autonomously and with just general More ❯
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Technical Artist

London, England, United Kingdom
Hybrid / WFH Options
Tripledot Studios
Technical Artist Department: Creative Employment Type: Permanent - Full Time Location: London, UK Reporting To: Kyle Minors Description Tripledot Studios is an award-winning, record-breaking games studio with a team of circa 400 people. Headquartered in London, we also have offices in Warsaw, Barcelona, Minsk, Jakarta, and Melbourne. … for maintaining a high degree of polish and quality across all our games, ensuring that they look and feel fantastic. Are you an experienced technical artist who understands the visual styles and trends of the mobile games ecosystem? Do you have strong opinions on which games look good … market-quality art and assets with a player demographic in mind? If so, we’re the team for you. Key Responsibilities At Tripledot, a Technical Artist is a Unity expert; the critical link between art and code, able to tackle any number of varied tasks within the engine. More ❯
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Technical Environment Artist (All Levels) - ILM London

London, England, United Kingdom
Hybrid / WFH Options
Industrial Light & Magic
Technical Environment Artist (All Levels) - ILM London Join to apply for the Technical Environment Artist (All Levels) - ILM London role at Industrial Light & Magic Technical Environment Artist (All Levels) - ILM London Join to apply for the Technical Environment Artist (All Levels) - ILM … references to bring the concept to life. Contribute to the development of department tools and USD workflows in Houdini Solaris. Partner with creative and technical departments to create stunning, photoreal environments for both film and episodic projects. What you'll do: Responsible for creating 3D environments, both photorealistic and … render efficiently and without errors. Responsible for presenting lit and shaded environments for feedback. Working with lead environment artists to address any creative or technical feedback. Participating in team reviews of work under development. Meeting defined milestones within a timeline by attending dailies and participating in creative problem-solving. More ❯
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Lead Technical Artist

Sheffield, England, United Kingdom
Hybrid / WFH Options
JR United Kingdom
Social network you want to login/join with: Lead Technical Artist, sheffield, south yorkshire col-narrow-left Client: Steel City Interactive Location: sheffield, south yorkshire, United Kingdom Job Category: Other - EU work permit required: Yes col-narrow-right Job Views: 1 Posted: 25.05.2025 Expiry Date: 09.07.2025 col … be onsite full time. However, for outstanding candidate’s hybrid or remote working within the UK may be an option.** The Principal/Lead Technical Artist is responsible for supporting all Art crafts to enable them to deliver exceptional art content across the game as well as making … memory metrics that are impacted by the Art disciplines. This work will encompass RnD investigation in terms of defining workflows, art pipelines, shader development, technical craft prototyping and benchmarking solutions. Working closely with the different Art crafts and establishing the technical requirements and offering solutions for complex technical More ❯
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Senior Technical Artist

London, England, United Kingdom
Hybrid / WFH Options
2K
Senior Technical Artist Department: Art Employment Type: Full Time Location: Remote Description We are looking for a skilled and experienced Senior Technical Artist to help push the boundaries of performance, visual quality and workflow efficiency in our game. In this role, you’ll work at the … suggesting practical solutions, contributing to better tools and workflows over time. What you'll bring to the team: 5+ years of experience in a technical artist role within the game development industry, ideally in mobile games. Proficiency in shader development and optimization for mobile platforms using Unity. Strong … Familiarity with Unity URP; experience with other render pipelines (e.g., HDRP or custom solutions) is a plus. Ability to write clear, concise, and helpful technical documentation. High attention to detail, with a focus on consistency and performance. Experience writing scripts and components to improve workflow efficiency and asset functionality. More ❯
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Technical Artist - XR Rapid Prototyping

London, England, United Kingdom
Hybrid / WFH Options
Nexus Studios
cycle, highly visual immersive demos. These are designed to excite and inspire future partners and audiences—conceptually bold, technically inventive, and visually polished. As Technical Artist , you'll bridge the gap between art and code—crafting shaders, real-time VFX, and creative tools that push the aesthetic fidelity … team Identify visual opportunities and contribute creatively to the aesthetic direction of each prototype. What You Will Bring : 5+ years of experience as a Technical Artist in games, XR, real-time graphics, or immersive installations Expert-level experience with Unity, including asset workflows, scripting, and VFX systems Strong … response, and visual design fundamentals Experience integrating and optimizing real-time assets under performance constraints A collaborative mindset with a passion for solving creative-technical challenges Comfort working in a highly experimental, rapid-prototyping environment. Preferred Experience : Experience working across both native and engine-based pipelines Familiarity with AR More ❯
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Senior Technical Artist

Brighton, England, United Kingdom
Hybrid / WFH Options
Rocket Science Group
studios and publishers in navigating the toughest challenges across today's game development landscape. About the Role: We are looking for an experienced Senior Technical Artist to join our team in Cardiff, UK (however we will also consider candidates in Brighton). The right person will be open … partners to support and augment asset workflows. As the main bridge between engineers and artists, both at the studio and our clients, the Senior Technical Artist will be responsible for developing and maintaining solutions to complex art scenarios, which includes ensuring timely and efficient communication, thinking creatively, and … successfully delivering milestones. What We Value: 3+ yrs professional Technical Artist, Art Lead, or similar experience Proof that you have shipped more than one game cycle through to release, bonus for any certification for current-generation consoles (e.g., Xbox Series X/S, PlayStation 5) A variety of More ❯
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Senior Technical Artist

London, England, United Kingdom
Hybrid / WFH Options
Eleven Eleven
are partnering with a growing indie PC/Console Studio known for creating their own IPs & existing franchises. The team now requires an experienced Technical Artist with experience working with Unreal Engine to support the development of a realistic open-world UE5 based project. They are now looking … for someone who: Must have 5+ years of experience working as a Technical Artist Must have worked with Unreal Engine Must have experience with performance & optimisation, as well as blueprints/in-engine tooling for Unreal Be open to working remotely Seniority level Mid-Senior level Employment type … time Job function Art/Creative Industries Computer Games Referrals increase your chances of interviewing at Eleven Eleven by 2x. Get notified about new Technical Artist jobs in United Kingdom . #J-18808-Ljbffr More ❯
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Senior Technical Artist

Birmingham, England, United Kingdom
Hybrid / WFH Options
FLIX INTERACTIVE
Worcestershire Area Please Note: We welcome applicants that prefer to work from home, so please get in touch! Role and Purpose: As a Senior Technical Artist in Games Development, you will be a key bridge between the art and engineering teams, responsible for optimizing the artistic workflow and … efficiency of game assets. Working closely with artists, designers, and programmers, you will play a critical role in achieving the artistic vision while maintaining technical excellence in the game development process. Responsibilities: Pipeline Development: Design, develop, and maintain a robust art pipeline for streamlined asset creation and integration into … to address performance concerns. Asset Optimization: Improve performance and memory of game assets whilst preserving the visual fidelity of the game. Troubleshoot and resolve technical issues with assets that affect game performance. Guide junior team members in optimization techniques. Shaders and Material Development: Work with artists and programmers to More ❯
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Lead Technical Artist

London, England, United Kingdom
Hybrid / WFH Options
Tripledot Studios
Lead Technical Artist Department: Creative Employment Type: Permanent - Full Time Location: London, UK Reporting To: Ugis Brekis Description Tripledot Studios is an award-winning, record breaking games studio with a team of circa 400 people. Headquartered in London, we also have offices in Warsaw, Barcelona, Minsk, Jakarta, and … what they do will be loved by others. Take a look at our games: iOS Store + Google Play Role Overview As the Lead Technical Artist, you will manage and guide a skilled team, overlooking the technical art for one of our games. For this role, effective … managerial skills and strategic planning are crucial for meeting project goals and enhancing individual growth within the team. This position requires a strong technical background, collaboration across various departments, and team mentoring to ensure optimal game performance and excellent visuals. Key Responsibilities Technical: Design and implement the ‘Unity More ❯
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Senior Technical Artist

London, England, United Kingdom
Hybrid / WFH Options
myGwork - LGBTQ+ Business Community
no two days are the same. About the job you’re considering Our engineering team is growing and we are looking for talented senior technical artist. Our professional services team works across multiple platforms and industries, incorporating cutting edge technologies like XR, AI, robotics and IoT. We use the … a wide range of technically diverse fields, including defense, automotive and aerospace areas. Our cross-disciplinary teams consist of world class application & cloud developers, technical artists, 3d artists, UX & UI designers. Our goal is to inspire customers and transform industries. We are committed to maintaining a diverse team, and … that you will be unable to work at home 100% of the time. Your role Your day-to-day work will apply your diverse technical art skill set on an application project team. As a Senior Technical Artist, you’ll play a meaningful role in each phase More ❯
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Technical Artist - Graphics Programming

Belgium
Hybrid / WFH Options
Flat2VR Studios
team of creative, innovative individuals and help shape the future of XR! About the job: Would you like to join a team of dedicated technical and vfx artists who are pushing the boundaries for what can be done in VR? Are you interested in working on massive, genre-defining … position could be exactly what you've been on the hunt for! To help us support epic, unannounced projects we're looking for a technical artist or graphics engineer/programmer skilled with Unreal Engine's render pipeline. The ideal candidate would have : Proven experience with at least … C++ foundations Solid mathematical skills Readiness to be mentored, open to feedback and criticism Experience with graphics profiling tools, ie RenderDoc. Some affinity with technical vfx creation tools such as Houdini, Embergen, 3D modeling softwares and other art authoring programs is a plus. Remember there is no need to More ❯
Employment Type: Permanent
Salary: EUR Annual
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Shader Technical Artist - Contract

Royal Leamington Spa, England, United Kingdom
Hybrid / WFH Options
Playground Games Limited
Playground Games is looking for Shader Technical Artist to join our talented Forza Horizon team here in Leamington Spa on a contract basis. About us: As a premier first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and most of … looking to expand our diverse team as we continue driving forward our BAFTA award-winning Forza Horizon franchise. About the role: As a Shader Technical Artist, you will collaborate closely with the artists and rendering engineers to identify requirements, undertake prototyping and maintain high-quality, optimal shaders. This More ❯
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Experienced Technical Artist

Cambridge, England, United Kingdom
Hybrid / WFH Options
Frontier
comprehensive relocation support package as part of any offer, should you need to relocate. WHAT'S THE ROLE? We are looking for an Experienced Technical Artist with strong experience in tooling, performance and game development to join our Technical Art team. You will take ownership and be … responsible for Technical Art on our current and upcoming games, using your extensive game development experience to help run efficient and successful game projects. In this highly autonomous role, you will utilise your skills, experience, knowledge and passion to deliver first-class results. WHAT YOU'LL BE DOING Responsible … for leading a Technical Art project team. Liaising between the project team and core teams within the studio. Creating and maintaining processes and guidelines that are easily usable by developers across multiple teams. Taking responsibility for the technical implementation of artwork, visuals and assets. Using your expertise to More ❯
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UI Technical Artist - Games

Brighton, England, United Kingdom
Hybrid / WFH Options
Sprung Studios - UX-UI Design
Sprung Studios is looking for an experienced Technical Artist to join our Brighton Studio. We are interested in hearing from individuals who are passionate about games, Technical Art, and delivering high-quality UI experiences. Who we are: We are specialists in UX/UI for video games More ❯
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Technical Artist

London, England, United Kingdom
Hybrid / WFH Options
Companiongroup
into reality. Our portfolio features groundbreaking games developed alongside major studios. We take pride in our global remote team, which values clear communication and technical excellence. We’re looking for a Technical Artist with a specialisation in Materials to help push the visual identity of our upcoming More ❯
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Senior Technical Artist - VFX/Shaders

London, England, United Kingdom
Hybrid / WFH Options
Gunzilla Games
Script Writer. The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis) , Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1) , Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO’s Chernobyl series ) , Petr Cherkes, Creative Design Director ( The Last … Krasimir Nechevski, Animation Director ( Adam, Book of the Dead ), Nikolas Gekko, Lead Art Director, ( Call of Duty: WWII, Halo Infinite, Destiny ) and Kiran Pulicheri, Technical Art Director ( Control, Far Cry 6). OUR VALUES Players First & Foremost . We aim to create titles that players love and get lost … proud of who we are, what we stand for, and what we’re building. ABOUT THE JOB Gunzilla Games is looking for a Senior Technical Artist - VFX/Shaders to join us in working on OTG (Off The Grid), an all-new AAA Extraction Battle Royale shooter, currently More ❯
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Technical Environment Artist (All Levels) - ILM London

London, United Kingdom
Hybrid / WFH Options
The Walt Disney Company
Technical Environment Artist (All Levels) - ILM London Technical Environment Artist (All Levels) - ILM London Apply Now Apply Later Job ID Location London, United Kingdom Business Industrial Light & Magic Date posted 6月. 13, 2025 Job Summary: Position Summary Environment Artists work closely with multiple departments to conceptualise … references to bring the concept to life. Contribute to the development of department tools and USD workflows in Houdini Solaris. Partner with creative and technical departments to create stunning, photoreal environments for both film and episodic projects. What you'll do: Responsible for creating 3D environments, both photorealistic and … render efficiently and without errors. Responsible for presenting lit and shaded environments for feedback. Working with lead environment artists to address any creative or technical feedback. Participating in team reviews of work under development. Meeting defined milestones within a timeline by attending dailies and participating in creative problem-solving. More ❯
Employment Type: Permanent
Salary: GBP Annual
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Technical Environment Artist (All Levels) - ILM London

London, United Kingdom
Hybrid / WFH Options
Disneyland Hong Kong
Technical Environment Artist (All Levels) - ILM London Environment Artists work closely with multiple departments to conceptualise, model, set dress, texture and look-dev published environments for use across the pipeline. Build on related concept art and photographic references to bring the concept to life. Contribute to the development … of department tools and USD workflows in Houdini Solaris. Partner with creative and technical departments to create stunning, photoreal environments for both film and episodic projects. What you'll do: Responsible for creating 3D environments, both photorealistic and stylized. Performing layout and set dressing of environments using 3D assets. … render efficiently and without errors. Responsible for presenting lit and shaded environments for feedback. Working with lead environment artists to address any creative or technical feedback. Participating in team reviews of work under development. Meeting defined milestones within a timeline by attending dailies and participating in creative problem-solving. More ❯
Employment Type: Permanent
Salary: GBP Annual
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