Product Designer

Product Designer (IC6)/60 pounds an hour inside IR 35/6 months/Fully remote

Job Description

We are seeking a Product Designer to join the XR Tech Design Team to build innovative, future-facing experiences in AR/VR environments.

Key Responsibilities

  • Lead & deliver design projects of large or ambiguous scope
  • Convert broad conceptual ideas into high-value experiences for 2B+ users
  • Create intuitive UX flows and interfaces for complex interactions
  • Design new layouts and experiences that define visual systems
  • Influence strategic product decisions
  • Provide and solicit design feedback, raise team quality bar
  • Partner closely with PMs, engineers, researchers & content strategists
  • Own UX from concept through launch
  • Navigate ambiguity and operate independently
  • Weekly design "recipes" and hands-on prototypes
  • Use AI-driven tools, mockups, user stories, and guide engineers (dogfooding)
  • Build high-polish MVP components for an unreleased product related to future of work in AR/VR

Desired Qualifications

  • Mastery in Figma (mapping UX flows, UI creation)
  • Fast, hands-on designer — ability to produce 3–4 variants in a day
  • Strong product thinking — not only execution driven
  • Systems thinker — understanding dependencies and larger ecosystem impact
  • Mandatory experience in spatial design (AR/VR or game development)
  • Bonus: Experience with Unity

Key Project Themes

  • Pathfinding & early discovery work
  • Designing future-of-work experiences in AI + VR environments
  • Multi-screen collaboration, avatar presence, virtual co-working
  • Highly innovative work — nothing currently released to market

Candidate Requirements

Top 3 Non-Negotiables

  • Pathfinding & innovation outside existing design systems
  • AR/VR experience + strong interaction design skills
  • Figma expertise

Good-to-Have

  • Unity experience

Job Details

Company
Russell Tobin
Location
London, UK
Hybrid / Remote Options
Employment Type
Full-time
Posted