Keras, PyTorch, or TensorFlow - Developing and testing novel or customised AI models for complex, noisy, real-world datasets - Software optimisation for high-performance computing on CPU and GPU clusters - VR/AR or game development for applications, including BCI Further information For an informal discussion relating to the role, please contact Prof Damien Coyle or Dr Yue Zhang. The post More ❯
Keras, PyTorch, or TensorFlow - Developing and testing novel or customised AI models for complex, noisy, real-world datasets - Software optimisation for high-performance computing on CPU and GPU clusters - VR/AR or game development for applications, including BCI Further information For an informal discussion relating to the role, please contact Prof Damien Coyle or Dr Yue Zhang. The post More ❯
Research Assistant: Neurotechnology VR/AR/Neurogaming Applications Department: Institute for Augmented Human Salary: Starting from £31,236, rising to £37,694 (pro rata) Contract Type: Full-time, Fixed-term Closing Date: Monday, 10 November 2025 About the role The neurotechnology research team at the University of Bath, led by Professor Damien Coyle , is developing new AI and immersive … technologies to advance braincomputer interfaces (BCIs) and trial them at scale with end-users. A central focus is the creation of engaging, gamified VR/AR paradigms and neurogaming applications to support learning, communication, rehabilitation, and entertainment. This role offers an exciting opportunity for a researcher with experience in VR/AR development, serious games, or neurogaming research applied to … within a team. The ideal candidate will have: - A first degree in a relevant subject (Masters level qualification or equivalent experience desirable) - Relevant research experience in areas such as VR/AR, game development, or neurogaming , with awareness of current developments in the field - Strong skills in organising and prioritising work, meeting deadlines, and contributing to research reports and publications More ❯
developing new AI and immersive technologies to advance brain–computer interfaces (BCIs) and trial them at scale with end-users. A central focus is the creation of engaging, gamified VR/AR paradigms and neurogaming applications to support learning, communication, rehabilitation, and entertainment. This role offers an exciting opportunity for a researcher with experience in VR/AR development, serious … team. The ideal candidate will have: A first degree in a relevant subject (Master’s level qualification or equivalent experience desirable). Relevant research experience in areas such as VR/AR, game development, or neurogaming , with awareness of current developments in the field. Strong skills in organising and prioritising work, meeting deadlines, and contributing to research reports and publications. … Studio and Unity3D (or similar) game development environments. Experience in software engineering and/or computing, evidenced by relevant work or a strong game/neurogaming development portfolio. Optimising VR/AR or game performance for real-time applications such as BCIs and neurogaming. Further information The post may involve UK travel and occasional extended stays off campus. As a More ❯
Research Assistant: Neurotechnology VR/AR/Neurogaming Applications Department: Institute for Augmented Human Salary: Starting from £31,236, rising to £37,694 (pro rata) Contract Type: Full-time, Fixed-term Closing Date: Monday, 10 November 2025 About the role The neurotechnology research team at the University of Bath, led by Professor Damien Coyle , is developing new AI and immersive More ❯