technical issues related to art production Requirements Bachelor's degree in Computer Science, Gaming, Animation, or a related field Familiarity with packages such as Maya, 3DS Max, or Blender Basic knowledge of scripting languages like Python, C#, or MaxScript Passion for game development and willingness to learn and grow more »
Premiere modelling, concept art/textures (Desirable) Experience of working professionally in a relevant creative industry/as an entrepreneur (Desirable) Experience with AutodeskMaya/Blender - animating, skinning, rigging, texturing, 3D modelling (Desirable) Experience with Unity/Unreal Engine - animation-to-engine pipelines? Drawing and art skill (Desirable more »
Premiere modelling, concept art/textures (Desirable) Experience of working professionally in a relevant creative industry/as an entrepreneur (Desirable) Experience with AutodeskMaya/Blender - animating, skinning, rigging, texturing, 3D modelling (Desirable) Experience with Unity/Unreal Engine - animation-to-engine pipelines? Drawing and art skill (Desirable more »
Premiere modelling, concept art/textures (Desirable) Experience of working professionally in a relevant creative industry/as an entrepreneur (Desirable) Experience with AutodeskMaya/Blender - animating, skinning, rigging, texturing, 3D modelling (Desirable) Experience with Unity/Unreal Engine - animation-to-engine pipelines? Drawing and art skill (Desirable more »
AR, VR. Good knowledge of C++. Experience with image processing. Experience and understanding of 3D model formats and software packages such as 3DS Max, Maya, Blender, etc. If interested in this role please apply here or send your email direct to je@eu-recruit.com By applying to this role more »
AR, VR. Good knowledge of C++. Experience with image processing. Experience and understanding of 3D model formats and software packages such as 3DS Max, Maya, Blender, etc. If interested in this role please apply here or send your email direct to je@eu-recruit.com By applying to this role more »
game development, including at least 2 years in a leadership role Expert knowledge in 3D modeling, texturing, shading, lighting, and rigging Experience with Zbrush, Maya, Unreal Engine, Blender, Cinema 4D, Substance painter Understanding of Web3 Experience in the game development process, including working knowledge of game engines such as more »
game development, including at least 2 years in a leadership role Expert knowledge in 3D modeling, texturing, shading, lighting, and rigging Experience with Zbrush, Maya, Unreal Engine, Blender, Cinema 4D, Substance painter Understanding of Web3 Experience in the game development process, including working knowledge of game engines such as more »
Effects/Premiere - modelling, concept art/textures Experience of working professionally in a relevant creative industry/as an entrepreneur Experience with AutodeskMaya/Blender - animating, skinning, rigging, texturing, 3D modelling Experience with Unity/Unreal Engine - animation-to-engine pipelines Drawing and art skills Key Tasks more »
oxford district, south east england, United Kingdom Hybrid / WFH Options
Rebellion
environments, objectives, atmospheres, story, and style of the project Apply best practices, production pipelines and workflows Requirements Strong knowledge & experience with: 3D Studio Max Maya Blender Zbrush or Mudbox Photoshop or other 2D packages Houdini After Effects Easily able to translate concept and reference artwork into real-time particle more »
oxford district, south east england, United Kingdom Hybrid / WFH Options
Rebellion
focus high and act as a great example to your team regulars and juniors Requirements Extensive professional experience and knowledge of: 3D Studio Max Maya Blender Another VFX tool (Unreal/Unity/Proprietary) Photoshop Simulation software (EmberGen, Houdini, Cinema 4d, etc.) After Effects Great written and verbal communication more »
Tacoma, Washington, United States Hybrid / WFH Options
The Pokémon Company International
s framework. Highly proficient with high-level coding and scripting languages (C#, Python, etc). Strong working knowledge of industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with more »
Renton, Washington, United States Hybrid / WFH Options
The Pokémon Company International
s framework. Highly proficient with high-level coding and scripting languages (C#, Python, etc). Strong working knowledge of industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with more »
Bellevue, Washington, United States Hybrid / WFH Options
The Pokémon Company International
s framework. Highly proficient with high-level coding and scripting languages (C#, Python, etc). Strong working knowledge of industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with more »
Redmond, Washington, United States Hybrid / WFH Options
The Pokémon Company International
s framework. Highly proficient with high-level coding and scripting languages (C#, Python, etc). Strong working knowledge of industry standard DCC tools (Max, Maya, ZBrush, Substance, Photoshop, etc.) Can demonstrate a core understanding of 3D development, including modeling, texturing, materials, lighting, rendering, VFX and UI workflows. Experience with more »
Unreal Engine, and Unity (or similar) for Game Design Keywords: Games Design Tutor, Games Design, Tutor, Game Development, Blender, Photoshop, Unreal Engine, Unity, AutodeskMaya, After Effects, Premiere, Visual Scripting, London Reference: BBBH13609 We are an equal opportunities employer and welcome applications from all suitable candidates. The salary advertised more »
Technical Animator in the games industry Bachelor's degree in Computer Science, Animation, or a related field Expert knowledge of animation software such as Maya, MotionBuilder, and/or 3DS Max Strong understanding of game engines, including Unity and Unreal Engine Proficiency in scripting languages such as Python or more »
integrate new technologies and approaches into the existing pipeline. Maintain and enhance code, including direct programming in languages such as VEX (Houdini) and MEL (Maya). Requirements: More than 10 years of experience in tool development or production engineering within 3D simulation, visual effects, animation, or a related field. more »
portsmouth, hampshire, south east england, United Kingdom
Freejam
lighting, atmospherics, post-processes, PBR materials An understanding of building shaders with node graphs such as Unity Shader Graph The software we use are Maya, Photoshop, Substance, Illustrator, XD, Speedtree, ZBrush - any other tools that can help you produce higher quality art or be more productive are always welcome more »
with focus on photorealism. Excellent communicator. Team player who can work independently or lead a team as required. Strong knowledge of 3DS Max/Maya or C4D, Corona/VRay/Redshift, After Effects, Photoshop. Understanding of film language and shot selection. Knowledge of SideFX Houdini. Knowledge of Tyflow more »
with profiling and optimisation and establishing platform standards. Drive to improve quality across products. Experience with Python. Practical knowledge of 3D packages such as Maya, 3DsMax, and Zbrush. RESPONSIBILITIES: Develop, implement and maintain efficient workflows, tools and pipelines for the art team. Develop tools to assist asset optimisation and more »
and gameplay programmers to ensure assets are properly implemented in engine Requirements Experience with AAA MMO games Rigging portfolio/showreel Strong knowledge of Maya, Blender and Unreal 5 Expertise in vehicle rigging, animation systems, integration for Unreal, and ability to adapt to custom engines and tools Ability to more »
the games industry Bachelor's or Master's degree in Computer Science, Animation, or any related field Expert knowledge of animation software such as Maya, MotionBuilder, and/or 3DS Max Strong understanding of game engines, including Unity and Unreal Engine Proficiency in scripting languages such as Python or more »
London, England, United Kingdom Hybrid / WFH Options
Wilder World
the AAA game industry Experience providing VFX with a minimum of two shipped AAA 3D game titles Proficient in creating high-quality VFX using Maya, Houdini, or other equivalent tools Experience with Unreal Engine Able to balance quality vs technical constraints for efficient development of high quality product Understanding more »
london, south east england, United Kingdom Hybrid / WFH Options
Wilder World
the AAA game industry Experience providing VFX with a minimum of two shipped AAA 3D game titles Proficient in creating high-quality VFX using Maya, Houdini, or other equivalent tools Experience with Unreal Engine Able to balance quality vs technical constraints for efficient development of high quality product Understanding more »