multidisciplinary environment. Strong understanding of game systems, storytelling, and visual design with the ability to blend these into cohesive player experiences. Proficiency with creative toolsets such as Unreal Engine, Maya, Substance, Photoshop, or equivalent. An excellent communicator with the ability to inspire teams and manage feedback loops, Experience in managing relationships with stakeholders both internal and external. Creative pragmatism More ❯
algebra Experience with low level performance profiling and optimization Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect to work from California More ❯
City Of Bristol, England, United Kingdom Hybrid / WFH Options
ISL Talent
Lead Software Engineer Maya, tech startup Up to £85k salary + equity Bristol, hybrid working If the chance to transform a broken part of the global automotive industry through digitalisation excites you and you want to own that journey, not just join it, then this could be the place for you. MayaMaya is a tech startup … the long term, but who will also thrive in the energy and urgency of a venture that’s gaining momentum. What You'll Be Doing Architecting, developing and documenting Maya’s early product environment with clean, scalable code Collaborating closely with the founder on product strategy, problem-solving, and day-to-day decisions Exploring smart ways to integrate AI More ❯
Qualifications Portfolio/demo reel demonstrating understanding of animation for 3D human and organic figures, with descriptions per shot. Experience as an animator in the games industry. Proficiency with Maya or equivalent 3D animation software. Preferred Qualifications Experience with mocap and keyframe animation techniques. Skills in illustration, painting, or technical art. Knowledge of current game industry trends and animation More ❯
Leeds, England, United Kingdom Hybrid / WFH Options
Premier Group
/3D work (ideally in gaming or slot content) • Proven experience turning briefs into visually led concepts, moodboards, and production-ready assets • Proficiency with tools like Spine, Photoshop, Illustrator, Maya, Blender • Confident with animations, lighting, shading, rigging and optimisation workflows • Versatility across a range of styles: realistic, stylised, fantasy, sci-fi, etc. • Understanding of game asset pipelines and performance More ❯
with travel required to work at the studios and potentially abroad. What you'll do: Create high-quality 3D assets, built in Unreal Engine and in external DCCs like Maya or Houdini, modelling high poly, hard surface and organic forms as well as creating textures and shaders Working with Lookdev assets in Unreal Engine - you'll create photoreal assets More ❯
Lunar New Year, Black History Month, and more. While the majority of projects will be 2D-based using After Effects, experience or familiarity with 3D tools (e.g. C4D, Blender, Maya) will be highly valued. What You'll Do Animate high quality 2D motion graphics for global digital campaigns Explore creative ways to bring static assets to life through animation More ❯
This position will be supported from a home office; location can be anywhere in the UK. Maya HTT is a world leading software developer and engineering solutions provider focused on CAE, CAD, CAM and PLM. A long-time partner of Siemens Digital Industries Software, Maya HTT collaborates in providing software, AI, and engineering services to help clients and … partners worldwide boost performance, improve quality, drive down costs, and harness the value of their data. Maya HTT has a growing services organisation that engages with customers worldwide from its Montreal headquarters to deliver its technologies and expertise. Particularly our Product Lifecycle Management (PLM) team, customer base and project complexity are growing and a solution architect plays a crucial … or products. Knowledge of IT, CAD, CAM. Experience in Engineering, Industrial, or Manufacturing related environment Position requires strong interpersonal skills, ownership, communication skills and problem solving capabilities. Why join Maya HTT? Permanent Position andCompetitive Base Salary. Employer-Paid Benefits starting from Day One: private healthcare, vision and dental care, travel insurance, critical illness, income protection and life insurance Retirement More ❯
Bachelor's degree in Computer Science or related field. Five-plus years of experience as a Character Technical Director. Two-plus years of experience in software development. Experience with Maya API. Strong Python software development. Experience with object-oriented software design. Development experience and ability to work closely with end-users. Attention to detail and strong communication skills. Experience … Animation, such as Houdini or Blender. Experience with C++ software development. Experience with USD and its usage in feature production pipelines. Experience in Unreal Engine 5. Experience in Bifrost (Maya). Experience in ZIVA. More ❯
to the extensive rigging tool set. Create tools to help animation workflow and rig interaction. Work within the pipeline and rigging standards. Meet delivery deadlines under production constraints. Requirements Maya rigging experience (full body/facial). A passion for creating believable CG characters and the requisite attention to detail. Experience with scripting (i.e. Python) and the ability to … deformers, how they work and their limitations. You might also have Facial anatomy, realistic eye and mouth rigs, FACS breakdown. Life drawing or organic modelling. Basic knowledge of dynamics (Maya Hair, nCloth, nParticle etc.). Strong maths background, especially matrix maths and geometry algorithms. C or C++ programming for Maya plugins. Accessibility Statement Our London studio is fully More ❯
standards Meet delivery deadlines under production constraints Requirements Strong understanding of human face anatomy and facial expressions Realistic or cartoon-style eye and mouth rigs, Knowledge of FACS General Maya rigging A passion for creating believable CG characters and the requisite attention to detail Experience with scripting (i.e. Python) and the ability to follow strict coding standards Analytical and … in comparative anatomy You might also have Experience with facial motion capture, solving and retargeting a plus Life drawing or organic modelling especially human anatomy Basic knowledge of dynamics (Maya Hair, nCloth, nParticle etc.) Decent maths background a plus Accessibility Statement Our London studio is fully accessible, with step-free entry, accessible toilets on all floors, and quiet spaces More ❯
SUPPORT DEVELOPER: LONDON/HYBRID The Future is Giant. We're not just visualising the future of the automotive industry- We're creating it. Digital Giant is a multi-discipline imaging and visualisation studio specialising in automotive content production across More ❯
Job Title: Motion Graphics Producer Client Location: London (Hybrid) Starting: 01/09/2025 Salary/Pay Rate: £245 per day Hours: Full-time Duration: 3 months with potential to extend Job Description: The Video team is requesting to More ❯
/Supervisors. Must Have Proven experience with significant creature/character projects Thorough knowledge of your area of character specialization (e.g., body, face, mechanical rigs) Full working knowledge of Maya Comfortable with the technical aspects of character/creature work Strong visual and artistic skills Good understanding of human anatomy Soft skills such as mentoring junior members Organizing task … output Familiarity with pipeline issues and a character/creature-heavy post-production environment Extensive Python knowledge (OOP, etc.) Knowledge of Linear Algebra and Vector Math Nice to Have Maya API knowledge C++ QT or Pyside knowledge About You Team-oriented Courteous and helpful Proactive Adaptable Able to take direction well Good organizational skills Excellent time management skills More ❯
Finance Systems Manager - Oracle EPM Our current client is a global leading services provider, where people are at the heart of their values - their mission is to improve the lives of the public! They are currently on the lookout for More ❯
Finance Systems Manager - Oracle EPM Our current client is a global leading services provider, where people are at the heart of their values - their mission is to improve the lives of the public! They are currently on the lookout for More ❯
ll be Doing Support andmaintain studio infrastructure, including workstations, servers, storage (NAS), and networking. Work with artists to troubleshoot and resolve technical issues across VFX tools (Flame, Nuke, Houdini, Maya, Adobe CC, etc). Maintain render farm and queue management systems (Deadline). Monitor system performance and ensure backups, disaster recovery, and security protocols are in place. What We … experience in a post-production or VFX environment (advertising or episodic ideal). Knowledge of Linux and macOS administration. Familiarity with VFX and editing software: Flame, Baselight, Nuke, Houdini, Maya, Adobe CC, etc. Experience with render farm management (Deadline) and storage solutions (Qumulo and Synology). Calm under pressure, solutions-focused, and comfortable balancing support with longer-term development. More ❯