or contribution to graphics drivers, demonstrating a strong understanding of shader compilation processes and low-level graphics API interactions. Familiarity with compiler technologies (particularly LLVM) and shader ecosystems, including high-level languages (e.g., HLSL, GLSL) and intermediate representations (e.g., SPIR-V), relevant to driver development or low-level API More ❯
Job Summary: Our mission is to revolutionize compiler productivity and performance. We are actively involved in the development of open-source compilers (GCC/LLVM) and are committed to contributing to the broader open-source community. Our laboratory boasts an international team of renowned industry experts, focusing on cutting … and contribute to ecosystem development. Required Skills and Experience: Extensive experience in compiler development and architectural design. Established connections within open-source communities, particularly LLVM and/or GCC. Proficiency in software performance analysis and optimization. Desired Skills and Experience: PhD in a relevant subject. Strong computer science knowledge More ❯
Job Summary: Our mission is to revolutionize compiler productivity and performance. We are actively involved in the development of open-source compilers (GCC/LLVM) and are committed to contributing to the broader open-source community. Our laboratory boasts an international team of renowned industry experts, focusing on cutting … and contribute to ecosystem development. Required Skills and Experience: Extensive experience in compiler development and architectural design. Established connections within open-source communities, particularly LLVM and/or GCC. Proficiency in software performance analysis and optimization. Desired Skills and Experience: PhD in a relevant subject. Strong computer science knowledge More ❯
Job Summary: Our mission is to revolutionize compiler productivity and performance. We are actively involved in the development of open-source compilers (GCC/LLVM) and are committed to contributing to the broader open-source community. Our laboratory boasts an international team of renowned industry experts, focusing on cutting … and contribute to ecosystem development. Required Skills and Experience: Extensive experience in compiler development and architectural design. Established connections within open-source communities, particularly LLVM and/or GCC. Proficiency in software performance analysis and optimization. Desired Skills and Experience: PhD in a relevant subject. Strong computer science knowledge More ❯
in running large-scale workloads on heterogeneous compute clusters, optimizing for efficiency and scalability. Compiler Optimization: Solid understanding of compiler theory and tools like LLVM and ROCm for kernel and system performance optimization. ACADEMIC CREDENTIALS: Bachelor's and/or Master's degree in Computer Science, Computer Engineering, Electrical More ❯
and optimize compiler performance for key workloads Contribute to documentation and developer resources Requirements: 5+ years of experience in compiler development Strong knowledge of LLVM or similar compilerinfrastructure Experience with code generation for vector architectures Understanding of graphics shader compilers and/or AI compiler stacks Familiarity with More ❯
and optimize compiler performance for key workloads Contribute to documentation and developer resources Requirements: 5+ years of experience in compiler development Strong knowledge of LLVM or similar compilerinfrastructure Experience with code generation for vector architectures Understanding of graphics shader compilers and/or AI compiler stacks Familiarity with More ❯
an emphasis on GPU compiler development in the context of AI. You will be working with Triton, but any experience with any compilers or LLVM/MLIR is perfectly fine. You will be a significant hire and will own much of the development of a cutting-edge compiler development … been made in the team to support this role. About you: 6 years+ as a compiler engineer Strong C++ programming skills Experience with Triton, LLVM, MLIR or other compilers Experience with GPU architectures Full details are available. Please don't hesitate to get in touch with max@ platform-recruitment. More ❯
collaboratively, with a diverse range of people Broad knowledge of the whole software and hardware stack: compilers, operating systems, computer architectures Deep experience with LLVM, GCC, or other compiler toolchains Expertise in Python; expertise in C++ or Rust Interest in working in the quantum open-source ecosystem Excellent communication More ❯
modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable More ❯
modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable) JBRP1_UKTJ More ❯
modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable) JBRP1_UKTJ More ❯
modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable) JBRP1_UKTJ More ❯
modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable) JBRP1_UKTJ More ❯
modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable) JBRP1_UKTJ More ❯
modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable) JBRP1_UKTJ More ❯
modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable) JBRP1_UKTJ More ❯
modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable) JBRP1_UKTJ More ❯
modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable) JBRP1_UKTJ More ❯
modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable) JBRP1_UKTJ More ❯
modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable) JBRP1_UKTJ More ❯
modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable) JBRP1_UKTJ More ❯
modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable) JBRP1_UKTJ More ❯
modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline conceptsExperience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable) JBRP1_UKTJ More ❯
in running large-scale workloads on heterogeneous compute clusters, optimizing for efficiency and scalability. Compiler Optimization: Solid understanding of compiler theory and tools like LLVM and ROCm for kernel and system performance optimization. ACADEMIC CREDENTIALS: Bachelor's and/or Master's degree in Computer Science, Computer Engineering, Electrical More ❯