Liverpool, Lancashire, United Kingdom Hybrid / WFH Options
Techwaka
46k - £55k per annum We are seeking a passionate and creative Game Developer to join our client's innovative game development team. In this role, you will be responsible for designing, developing, and implementing engaging and high-quality games across various platforms. You will work collaboratively with artists, designers, and … other developers to create immersive gaming experiences that captivate players. Key Responsibilities: Design, develop, and maintain game features and mechanics using game engines such as Unity or Unreal Engine Collaborate with artists and designers to create visually stunning and engaging gameplay Write clean, efficient, and well-documented code for both client and server … to improve team practices and code quality Required Skills: Proficiency in programming languages such as C#, C++, or JavaScript Strong experience with game development frameworks and engines (Unity, Unreal Engine) Knowledge of game design principles, mechanics, and player psychology Familiarity with version control systems (e.g., Git) and Agile development methodologies Experience in 3D More ❯
Bromsgrove, Worcestershire, United Kingdom Hybrid / WFH Options
Talk Recruitment
Senior Backend Programmer/Engineer - Computer/AAA Video Game Studio - REMOTE COMPANY Fantastic opportunity for a Senior Backend Engineer/Programmer to join a growing AAA Gaming Developer. Based in the midlands my client is a reputable gaming developer with over 100+ staff and growing, working on exciting projects with a long-term pipeline of work to … gaming infrastructure. You will be responsible for designing, developing, and maintaining high-performance backend services that support real-time online games and applications. You will work closely with game teams to establish service requirements to deliver secure, scalable and engaging multiplayer experiences. Responsibilities: Oversee the implementation, configuration, and maintenance of backend services and on demand deployment of servers … Eligible to work in the UK. Desirable Skills: Technologies such as Zookeeper, Terraform, Ansible, Cassandra, RabbitMQ, Kafka, Spark, Redis, MongoDB, CosmoDB, Xsolla Backend(AcceleratXR), Pragma, Playfab, Epic Online Services, UnityGame Services, Firebase, Edgegap, Photon Gameengine experience with Unreal or Unity Web application development experience (NodeJS, JavaScript, TypeScript) Proficiency in Linux More ❯
Bromsgrove, Worcestershire, United Kingdom Hybrid / WFH Options
Talk Recruitment
Senior Backend Programmer/Engineer - Computer/AAA Video Game Studio - REMOTE COMPANY Fantastic opportunity for a Senior Backend Engineer/Programmer to join a growing AAA Gaming Developer. Based in the midlands my client is a reputable gaming developer with over 100+ staff and growing, working on exciting projects with a long-term pipeline of work to … gaming infrastructure. You will be responsible for designing, developing, and maintaining high-performance backend services that support real-time online games and applications. You will work closely with game teams to establish service requirements to deliver secure, scalable and engaging multiplayer experiences. Responsibilities: Oversee the implementation, configuration, and maintenance of backend services and on demand deployment of servers … Eligible to work in the UK. Desirable Skills: Technologies such as Zookeeper, Terraform, Ansible, Cassandra, RabbitMQ, Kafka, Spark, Redis, MongoDB, CosmoDB, Xsolla Backend(AcceleratXR), Pragma, Playfab, Epic Online Services, UnityGame Services, Firebase, Edgegap, Photon Gameengine experience with Unreal or Unity Web application development experience (NodeJS, JavaScript, TypeScript) Proficiency in Linux More ❯
Contract: (On-site/London) - 2.5 Months. Overview We're seeking a seasoned UnityGame Developer with an excellent track record in Unity and an instinctive understanding of what makes a great game experience. You will be part of the gameplay prototyping team and work closely with game design and creative to … prototype and develop a working proof of concept for a new portable game suite for a theme park. Specifically, you will be experimenting with innovative multiplayer mechanics for large-scale audience experiences. Due to the unique nature of this project, this role requires on-site, at least 2 days a week at our London Studio. Key Responsibilities Work … team to inform the project timelines. Documenting learnings and insights and providing key technical limitations and concerns to the wider team. What We're Looking For Proven experience with Unity, C#, including proficiency in advanced gameplay systems and network replication. Strong understanding of computer science fundamentals (data structures, algorithms, networking) and a proven ability to apply them in creating More ❯
as Cinema 4D and After Effects. Have worked with rendering tools such as Redshift to create photorealistic animations Have experience using real-time rendering engines such as Unreal and Unity, as well as AR and VR technologies. Experience adapting and reworking existing assets- for example, adding animation to print advert, or reformatting a TV commercial to work on a More ❯
City of London, London, United Kingdom Hybrid / WFH Options
X4 Technology
as Cinema 4D and After Effects. Have worked with rendering tools such as Redshift to create photorealistic animations Have experience using real-time rendering engines such as Unreal and Unity, as well as AR and VR technologies. Experience adapting and reworking existing assets- for example, adding animation to print advert, or reformatting a TV commercial to work on a More ❯
3D Stylized Environment Artist Project Lead Room 8 Studio is an international art production and game development outsourcing company that provides external services worldwide! We are proud to work with seven of ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others. Together, we create exceptional projects, bringing the game development industry to a new level of quality and creativity. We cover a wide range of high-end solutions, from mobile and console game porting to AAA game art, television, and film animation. Locations: Argentina; Bulgaria; Czech Republic; Estonia; Georgia; Latvia; Lithuania; Moldova; Poland; Portugal; Romania; Slovakia; Turkey; Ukraine Cooperation: Remote Next great challenge … teamwork skills; Intermediate English level or higher; You're a rockstar if you have Experience building scenes in game engines (Unreal Engine 4/5, Unity, etc); Strong skills in creating materials in Substance Designer; Knowledge of rendering in VRay, Arnold, and others. As part of Room 8 Studio, you will Manage projects related to More ❯
Manchester Area, United Kingdom Hybrid / WFH Options
Amiqus - Games Recruitment Specialists
mobile title, such as the graphical front-end, menus, icons and buttons. You will also be tasked with designing the user experience (UX) to each feature in the game and will work very closely with the Creative Director on this. You will be up to date with present mobile trends and enjoy playing and making games. The ideal … preferred) A great knowledge of games and an excellent understanding of what makes them work Solid understanding of the User/Player journey A portfolio demonstrating your UI experience Unityengine experience would be a bonus This is a fantastic opportunity to join a studio who are working on a new game, which you will More ❯
Brighton, Sussex, United Kingdom Hybrid / WFH Options
FuturLab Ltd
understand, define, track, deliver and implement audio across the game. You will intimately learn and understand the creative vision of the project, its mechanical documentation, how we work across Unity/FMOD and be confident and effective having sole responsibility for delivering the game's audio to spec and on time. Please note that we are only … to go beyond the brief, challenging your direction to arrive at the core of what will be needed to deliver the most satisfying experience to players. • Good Technical Experience Unity Proficient in integrating FMOD audio assets into Unity projects Proficient in implementing or providing technical direction for setting up event triggers and parameter modulation with Unity/… C# Version Control Proficient in asset management and source control workflows (Git and/or Perforce) Desired • Programming experience with implementing/debugging audio behaviours in Unity using C# and FMOD SDK APIs • Knowledge of spatial audio and occlusion (Resonance audio or 3rd party solutions) Nice-to-Haves • Experience with multi-platform development (PC/Mobile/Consoles) • Experience More ❯
Evertz). Knowledge of Dell EMC PowerScale (Isilon) storage infrastructure. Experience with Dante audio-over-IP systems and signal routing. Familiarity with real-time engines such as Unreal Engine and Unity. Ability to script or automate tasks using tools such as PowerShell or Python. Key Responsibilities Broadcast Infrastructure Support, maintain, configure, and upgrade the broadcast engineering environment to More ❯
in English High level proficiency in Substance Designer, Painter, Sampler, Stager etc. Strong knowledge of CGI Software (3ds Max, V-Ray, etc.) Strong knowledge of real-time software (Unreal, Unity) Self-motivated, well organized, rigorous, adaptable, inquisitive, passionate and fond of sharing your knowledge Architectural, Automotive, Product Design, Advertising background/experience is considered as an additional value At More ❯
Milton Keynes, Buckinghamshire, United Kingdom Hybrid / WFH Options
EventsAir
offering great event technology solutions that meet their business event goals. Using a consultative sale approach to win new business accounts, you will be a leader in your field. Unity Place, 2200 Grafton Gate, Milton Keynes, MK9 1UP What You Will be Doing Develop new sales opportunities within specific vertical markets. Carry out live, online demonstrations of our software More ❯
the needs of our people are at the heart of what we do, every day. Responsibilities: Full stack contribution: Contribute to the development and maintenance of both front-end (Unity) and back-end components (APIs, microservices, databases) that support AI-driven tools and automation workflows. Implement features and fixes following established patterns and best practices, under guidance from senior … developers. Unity tooling & integration: Assist in building and maintaining custom Unity editor tools to automate repetitive tasks (e.g., content creation workflows, build pipelines). Learn and apply APIs to integrate services and automate manual steps in development and live-ops processes. Backend & infrastructure support: Support the development and optimisation of server-side applications and microservices that power AI … Participate in discussions and contribute to CI/CD pipelines to automate testing and deployment processes. AI & automation learning: Support the integration of AI models and advanced techniques into Unity and backend systems, working with data scientists and AI specialists. Research and learn about emerging AI tools and frameworks, contributing to team discussions on their potential applications. Quality assurance More ❯
customers. And we have fun in the meantime! We are a friendly bunch and pride ourselves in having a strong culture and adhering to our values of empathy, ambition, unity, and integrity. We really value work/life balance and we embrace a flat hierarchy structure company-wide. Join us and you'll learn fast about cutting-edge tech … us! Cycle-to-Work Scheme - Save on commuting costs while staying active. BorrowMyDoggy Access - Love dogs? Spend time with a furry friend through this unique perk. Weekly Board Game Nights & Social Budget - Unwind with weekly board games or plan your own socials, supported by a company budget. Job offers may be withdrawn if candidates do not meet our More ❯
Southampton, England, United Kingdom Hybrid / WFH Options
Kinetic Games
Developer, artists, developers, and external partners to develop rich, disturbing narratives that resonate with players and viewers alike. This is a rare opportunity to influence both our in-game storytelling and our cross-media universe. Responsibilities: Develop compelling lore, unique characters, and environmental storytelling for Phasmophobia Write in-game narrative content: ghost and character backstories, location … scripts, item descriptions, overall world building and more Collaborate with the design and art teams to deliver narrative through level design, mechanics, and gameplay Define and maintain the game’s tone, voice, and thematic direction across all mediums Assist with the story and script development for the Phasmophobia movie adaptation, in collaboration with external screenwriters and producers Assist … Eligibility to work in the UK. Due to our office location, the ability to drive is highly recommended Nice To Have: Experience working directly in-engine (preferably Unity) Previous work on co-op or emergent gameplay titles Passion for the paranormal, ghost stories, or the supernatural Benefits: Competitive salary 5% Employer Match Pension Scheme Regular social events More ❯
the chance to work on an exciting upcoming project for the studio. There is always a new challenge or opportunity to bring your skills and talents to the game! You will be the person who enjoys a challenge and puzzle, this role will help others unlock the potential and bring their work to life. By becoming our Experienced … standards and processes are reviewed regularly to ensure efficiency and quality, while also proactively identifying new technologies and techniques that will improve our games for the player. REQUIRED SKILLS Unity or Unreal experience: Solid understanding of Unity (preferred) or Unreal, including optimization techniques and engine-specific features. 3D authoring tools: Proficiency in Maya, Substance Painter/… Designer, Marmoset, ZBrush, or similar tools, with a strong attention to detail and ability to bring art concepts to life. Shader creation: Extensive experience creating shaders using Unity’s Shader Graph and HLSL, delivering visually striking effects optimized for XR. Skilled at balancing aesthetic quality with strict performance constraints. VFX expertise: Experience with Unity’s particle systems and More ❯
London - Hybrid working - 3 days on site Senior Software Engineer - XR Runtime (C#/Unity) Location: London (3 days onsite, Kings Cross) Duration: 6 months (contract) Hours: 40 hours/week Start Date: ASAP Join one of the most innovative companies shaping the future of augmented and virtual reality. We're seeking a Senior Software Engineer to support the … development and optimization of immersive social experiences on a large-scale XR platform. If you're a generalist engineer with deep C#/Unity expertise and a passion for performance and reliability, this role is for you. What You'll Be Doing: Enhance the runtime stability and performance of a cutting-edge VR platform. Work on Unity/… internal telemetry, incident diagnostics, and CI/CD pipelines. Contribute to the core infrastructure behind multiplayer and creator tools. What We're Looking For: Strong experience with C# and Unity in a Windows development environment. Experience with C++, systems debugging, and runtime optimization. Familiarity with internal build tools (e.g., Buck, Bazel) and CI/CD systems. Prior experience in More ❯
customers. And we have fun in the meantime! We are a friendly bunch and pride ourselves in having a strong culture and adhering to our values of empathy, ambition, unity, and integrity. We really value work/life balance and we embrace a flat hierarchy structure company-wide. Join us and you'll learn fast about cutting-edge tech … us! Cycle-to-Work Scheme - Save on commuting costs while staying active. BorrowMyDoggy Access - Love dogs? Spend time with a furry friend through this unique perk. Weekly Board Game Nights & Social Budget - Unwind with weekly board games or plan your own socials, supported by a company budget. *Job offers may be withdrawn if candidates do not meet our More ❯
systems. If you're looking for a place where your work has a real, tangible impact SPAICE is that place. About the Role Software Engineer (Virtual Worlds) Traditionally, game engines were used to build experiences for human players. In this role, youll design virtual worlds where the player is not a human but an algorithm. Specifically, a Spatial … might work on Designing and developing virtual worlds for drones and satellites , both terrestrial and orbital Integrating real-world datasets into simulation frameworks (e.g., terrain, satellite imagery) Combining game engines , physics simulators, and other tools (e.g., Unreal Engine, NVIDIA Omniverse, Simulink, Gazebo) Building custom tools and SDKs to enable faster iteration for autonomy testing Interfacing simulation … with control engineers, AI researchers, and aerospace experts Bonus: Familiarity with sensor simulation (e.g., LiDAR, cameras, radar) or synthetic data generation Bonus: Experience with ROS , Isaac Sim , AirSim , or Unity in robotics or autonomous systems contexts Perks & Benefits Competitive salary, based on your experience and impact. Equity options you are going to be part of our journey from the More ❯
systems. If you're looking for a place where your work has a real, tangible impact SPAICE is that place. About the Role Software Engineer (Virtual Worlds) Traditionally, game engines were used to build experiences for human players. In this role, youll design virtual worlds where the player is not a human but an algorithm. Specifically, a Spatial … might work on Designing and developing virtual worlds for drones and satellites , both terrestrial and orbital Integrating real-world datasets into simulation frameworks (e.g., terrain, satellite imagery) Combining game engines , physics simulators, and other tools (e.g., Unreal Engine, NVIDIA Omniverse, Simulink, Gazebo) Building custom tools and SDKs to enable faster iteration for autonomy testing Interfacing simulation … with control engineers, AI researchers, and aerospace experts Bonus: Familiarity with sensor simulation (e.g., LiDAR, cameras, radar) or synthetic data generation Bonus: Experience with ROS , Isaac Sim , AirSim , or Unity in robotics or autonomous systems contexts Perks & Benefits Competitive salary, based on your experience and impact. Equity options you are going to be part of our journey from the More ❯
systems. If you're looking for a place where your work has a real, tangible impact -SPAICE is that place. About the Role - Software Engineer (Virtual Worlds) Traditionally, game engines were used to build experiences for human players. In this role, you'll design virtual worlds where the player is not a human - but an algorithm. Specifically, a … might work on Designing and developing virtual worlds for drones and satellites , both terrestrial and orbital Integrating real-world datasets into simulation frameworks (e.g., terrain, satellite imagery) Combining game engines , physics simulators, and other tools (e.g., Unreal Engine, NVIDIA Omniverse, Simulink, Gazebo) Building custom tools and SDKs to enable faster iteration for autonomy testing Interfacing simulation … with control engineers, AI researchers, and aerospace experts Bonus: Familiarity with sensor simulation (e.g., LiDAR, cameras, radar) or synthetic data generation Bonus: Experience with ROS , Isaac Sim , AirSim , or Unity in robotics or autonomous systems contexts Perks & Benefits Competitive salary, based on your experience and impact. Equity options - you are going to be part of our journey from the More ❯
passion for building human-centric AI. Desirables- Experience with LLMs and conversational AI frameworks (e.g., Rasa, LangChain). Knowledge of emotion detection, prosody modeling, or affective computing. Familiarity with Unity, Unreal Engine, or WebGL for avatar rendering. More ❯
Senior Software Engineer – XR Runtime (C#/Unity) 📍 Location: London (3 days onsite, Kings Cross) 📅 Duration: 6 months (contract) 💼 Rate: £ 66.83p/h PAYE 🕒 Hours: 40 hours/week 📌 Start Date: ASAP Join one of the most innovative companies shaping the future of augmented and virtual reality . We're seeking a Senior Software Engineer to support the development … and optimization of immersive social experiences on a large-scale XR platform. If you're a generalist engineer with deep C#/Unity expertise and a passion for performance and reliability, this role is for you. 🔧 What You’ll Be Doing: Enhance the runtime stability and performance of a cutting-edge VR platform. Work on Unity/C# … incident diagnostics, and CI/CD pipelines. Contribute to the core infrastructure behind multiplayer and creator tools. ✅ What We’re Looking For: Essential Skills: Strong experience with C# and Unity in a Windows development environment. Experience with C++ , systems debugging, and runtime optimization. Familiarity with internal build tools (e.g., Buck, Bazel) and CI/CD systems. Prior experience in More ❯
Senior Software Engineer – XR Runtime (C#/Unity) 📍 Location: London (3 days onsite, Kings Cross) 📅 Duration: 6 months (contract) 💼 Rate: £ 66.83p/h PAYE 🕒 Hours: 40 hours/week 📌 Start Date: ASAP Join one of the most innovative companies shaping the future of augmented and virtual reality . We're seeking a Senior Software Engineer to support the development … and optimization of immersive social experiences on a large-scale XR platform. If you're a generalist engineer with deep C#/Unity expertise and a passion for performance and reliability, this role is for you. 🔧 What You’ll Be Doing: Enhance the runtime stability and performance of a cutting-edge VR platform. Work on Unity/C# … incident diagnostics, and CI/CD pipelines. Contribute to the core infrastructure behind multiplayer and creator tools. ✅ What We’re Looking For: Essential Skills: Strong experience with C# and Unity in a Windows development environment. Experience with C++ , systems debugging, and runtime optimization. Familiarity with internal build tools (e.g., Buck, Bazel) and CI/CD systems. Prior experience in More ❯
that enhance storytelling and user understanding. Create spatial UI concepts, immersive interactions, and UX elements for future mobility experiences. Build prototypes and visual tests using tools like Unreal Engine, Blender, or After Effects to validate interaction logic and aesthetics. Translate key UX narratives and vehicle use cases into impactful 3D content and immersive UI touchpoints. Contribute to asset … Interaction Design, Visual Communication, or a related field. Strong portfolio demonstrating 3D experience design, motion graphics, interface storytelling, and visual craft. Proficiency in tools such as Blender, Unreal Engine, After Effects, Adobe CC, Figma, or equivalents. Bonus if experienced with real-time rendering, automotive HMI, or Unity. Passion for detail, narrative-driven design, and pushing the boundaries of More ❯