Memory Management Jobs in the South East

1 to 25 of 34 Memory Management Jobs in the South East

Senior Java Developer - Electronic Trading

London, South East, England, United Kingdom
McGregor Boyall
line support Deliver framework-level improvements for throughput, resilience, and scalability Participate in peer reviews, mentoring, and agile ceremonies Required Skills & Experience Expert-level Core Java (collections, concurrency, NIO, memory management) Strong understanding of multithreaded systems and low-latency I/O Deep familiarity with design patterns (Observer, Factory, Singleton, etc.) Experience with TDD , GIT , Maven/Gradle More ❯
Employment Type: Contractor
Rate: Salary negotiable
Posted:

Senior Software Engineer

Slough, Berkshire, UK
Hybrid/Remote Options
Harrington Starr
systems used by demanding clients worldwide. You'll work across the full delivery lifecycle, from profiling and tuning code, to rethinking architectures ensuring software runs with maximum speed, minimal memory usage, and rock-solid scalability. This is a hands on role where you'll dive deep into complex systems, identify bottlenecks, and implement improvements that make a measurable difference … for clients. What you'll be doing Profiling and optimising existing code to boost performance and reduce memory footprint Designing and implementing performance enhancements for high-throughput, low-latency systems Working with Product, Engineering, and Clients to understand and meet performance targets Creating and maintaining automated performance and load testing frameworks Mentoring engineers on writing efficient, scalable, and maintainable … Senior level experience in software engineering with strong experience in Python, Java, or C# Proven track record of performance tuning in large-scale, distributed systems Expertise in profiling tools, memory management, and debugging complex performance issues Strong database optimisation skills (Postgres, SQL Server, or similar) Experience with containerised and cloud-native environments (Kubernetes, Docker, AWS, Azure) Familiarity with More ❯
Employment Type: Full-time
Posted:

TransFICC Java Developer

Slough, Berkshire, UK
HCLTech
You follow TDD/BDD and value the benefits of testing You know what good code looks like and enforce the standards during PRs You know how to use memory profilers and look at heap dumps You are degree educated, Computer Science preferred or any STEM Minimum Java experience: 10 years Preferred Skills: TransFICC Experience, highly desirable Hot Code … path optimization, Off-heap memory management techniques JVM internals, tuning for low-latency Low-latency messaging & data structures, network protocols, network I/O in Java LMAX Disruptor, Multi-Reactor, Chronicle Queue/Map, Aeron/Agrona or similar Your "can do" and helpful attitude matters the most! For more information on how we process your personal data More ❯
Employment Type: Full-time
Posted:

Senior Rust Developer

Surrey, England, United Kingdom
Jonothan Bosworth
Strong knowledge of telecom protocols (SIP, RTP, VoIP, 4G/5G, IMS, Diameter, SS7, etc.)Experience with distributed systems, real-time communications, or network services Solid grasp of concurrency, memory management, and performance tuning in Rust Excellent troubleshooting and debugging skills Nice to haves Experience with Docker, Kubernetes, CI/CD , and cloud platforms Familiarity with telecom compliance More ❯
Employment Type: Full-Time
Salary: £65,000 - £75,000 per annum
Posted:

iOS Developer

Brighton, Sussex, United Kingdom
ARC IT Recruitment
in Swift Creating clean, modern UIs with SwiftUI Applying SOLID principles to write scalable, maintainable code Working with RESTful APIs to integrate app functionality Ensuring apps perform smoothly through memory management, multi-threading, and performance optimisation Collaborating with cross-functional teams on exciting projects Nice to have: experience with Android development (Kotlin) Our client offers a vibrant office More ❯
Employment Type: Permanent
Salary: GBP 50,000 - 70,000 Annual
Posted:

iOS Developer

Brighton, East Sussex, South East, United Kingdom
ARC IT Recruitment Ltd
in Swift Creating clean, modern UIs with SwiftUI Applying SOLID principles to write scalable, maintainable code Working with RESTful APIs to integrate app functionality Ensuring apps perform smoothly through memory management, multi-threading, and performance optimisation Collaborating with cross-functional teams on exciting projects Nice to have: experience with Android development (Kotlin) Our client offers a vibrant office More ❯
Employment Type: Permanent
Salary: £70,000
Posted:

Senior Mobile Developer

Southampton, Hampshire, United Kingdom
Brio Digital
and release processes. What You'll Bring Expert-level Swift and strong SwiftUI/UIKit skills. Experience with computer vision (Core Image, AVFoundation, Vision). Deep understanding of multithreading, memory management, and performance optimisation. Strong communication and ability to mentor others. Background in regulated, healthtech, or real-time processing is a bonus. Experience 7+ years of iOS development More ❯
Employment Type: Permanent
Salary: £80000 - £100000/annum
Posted:

Senior Game Developer - Archery Clash

Slough, Berkshire, UK
Hybrid/Remote Options
Voodoo
etc. Experience in complex gameplay mechanics, AI systems, and custom tools development Comfortably using Design Patterns Skilled in identifying performance bottlenecks and implementing optimizations, with a strong focus on memory management, frame rate stability, and reducing load times. A previous experience with CI/CD pipelines would be a plus Experience with analytics-driven development and A/ More ❯
Employment Type: Full-time
Posted:

Staff Game Engineer (Unity Performance) - Twilight Towers

Southampton, UK
Fortis Games
runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance … across titles What You'll Need Deep hands-on experience building and optimizing Unity (C#) game clients at scale Expertise in mobile performance optimization, including CPU/GPU profiling, memory management, and asset streaming Advanced proficiency in data-oriented design (ECS, DOTS) and multithreaded programming Strong understanding of Unity rendering pipelines, Burst Compiler, and Job System Proven ability More ❯
Employment Type: Full-time
Posted:

Staff Game Engineer (Unity Performance) - Twilight Towers

Basingstoke, Hampshire, UK
Fortis Games
runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance … across titles What You'll Need Deep hands-on experience building and optimizing Unity (C#) game clients at scale Expertise in mobile performance optimization, including CPU/GPU profiling, memory management, and asset streaming Advanced proficiency in data-oriented design (ECS, DOTS) and multithreaded programming Strong understanding of Unity rendering pipelines, Burst Compiler, and Job System Proven ability More ❯
Employment Type: Full-time
Posted:

Staff Game Engineer (Unity Performance) - Twilight Towers

Dartford, Kent, UK
Fortis Games
runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance … across titles What You'll Need Deep hands-on experience building and optimizing Unity (C#) game clients at scale Expertise in mobile performance optimization, including CPU/GPU profiling, memory management, and asset streaming Advanced proficiency in data-oriented design (ECS, DOTS) and multithreaded programming Strong understanding of Unity rendering pipelines, Burst Compiler, and Job System Proven ability More ❯
Employment Type: Full-time
Posted:

Staff Game Engineer (Unity Performance) - Twilight Towers

Slough, Berkshire, UK
Fortis Games
runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance … across titles What You'll Need Deep hands-on experience building and optimizing Unity (C#) game clients at scale Expertise in mobile performance optimization, including CPU/GPU profiling, memory management, and asset streaming Advanced proficiency in data-oriented design (ECS, DOTS) and multithreaded programming Strong understanding of Unity rendering pipelines, Burst Compiler, and Job System Proven ability More ❯
Employment Type: Full-time
Posted:

Staff Game Engineer (Unity Performance) - Twilight Towers

Maidstone, Kent, UK
Fortis Games
runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance … across titles What You'll Need Deep hands-on experience building and optimizing Unity (C#) game clients at scale Expertise in mobile performance optimization, including CPU/GPU profiling, memory management, and asset streaming Advanced proficiency in data-oriented design (ECS, DOTS) and multithreaded programming Strong understanding of Unity rendering pipelines, Burst Compiler, and Job System Proven ability More ❯
Employment Type: Full-time
Posted:

Staff Game Engineer (Unity Performance) - Twilight Towers

Reading, Berkshire, UK
Fortis Games
runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance … across titles What You'll Need Deep hands-on experience building and optimizing Unity (C#) game clients at scale Expertise in mobile performance optimization, including CPU/GPU profiling, memory management, and asset streaming Advanced proficiency in data-oriented design (ECS, DOTS) and multithreaded programming Strong understanding of Unity rendering pipelines, Burst Compiler, and Job System Proven ability More ❯
Employment Type: Full-time
Posted:

Staff Game Engineer (Unity Performance) - Twilight Towers

Portsmouth, Hampshire, UK
Fortis Games
runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance … across titles What You'll Need Deep hands-on experience building and optimizing Unity (C#) game clients at scale Expertise in mobile performance optimization, including CPU/GPU profiling, memory management, and asset streaming Advanced proficiency in data-oriented design (ECS, DOTS) and multithreaded programming Strong understanding of Unity rendering pipelines, Burst Compiler, and Job System Proven ability More ❯
Employment Type: Full-time
Posted:

Staff Game Engineer (Unity Performance) - Twilight Towers

High Wycombe, Buckinghamshire, UK
Fortis Games
runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance … across titles What You'll Need Deep hands-on experience building and optimizing Unity (C#) game clients at scale Expertise in mobile performance optimization, including CPU/GPU profiling, memory management, and asset streaming Advanced proficiency in data-oriented design (ECS, DOTS) and multithreaded programming Strong understanding of Unity rendering pipelines, Burst Compiler, and Job System Proven ability More ❯
Employment Type: Full-time
Posted:

Staff Game Engineer (Unity Performance) - Twilight Towers

Oxford, Oxfordshire, UK
Fortis Games
runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance … across titles What You'll Need Deep hands-on experience building and optimizing Unity (C#) game clients at scale Expertise in mobile performance optimization, including CPU/GPU profiling, memory management, and asset streaming Advanced proficiency in data-oriented design (ECS, DOTS) and multithreaded programming Strong understanding of Unity rendering pipelines, Burst Compiler, and Job System Proven ability More ❯
Employment Type: Full-time
Posted:

Staff Game Engineer (Unity Performance) - Twilight Towers

Newport, Isle of Wight, UK
Fortis Games
runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance … across titles What You'll Need Deep hands-on experience building and optimizing Unity (C#) game clients at scale Expertise in mobile performance optimization, including CPU/GPU profiling, memory management, and asset streaming Advanced proficiency in data-oriented design (ECS, DOTS) and multithreaded programming Strong understanding of Unity rendering pipelines, Burst Compiler, and Job System Proven ability More ❯
Employment Type: Full-time
Posted:

Staff Game Engineer (Unity Performance) - Twilight Towers

Brighton, East Sussex, UK
Fortis Games
runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance … across titles What You'll Need Deep hands-on experience building and optimizing Unity (C#) game clients at scale Expertise in mobile performance optimization, including CPU/GPU profiling, memory management, and asset streaming Advanced proficiency in data-oriented design (ECS, DOTS) and multithreaded programming Strong understanding of Unity rendering pipelines, Burst Compiler, and Job System Proven ability More ❯
Employment Type: Full-time
Posted:

Staff Game Engineer (Unity Performance) - Twilight Towers

Milton Keynes, Buckinghamshire, UK
Fortis Games
runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance … across titles What You'll Need Deep hands-on experience building and optimizing Unity (C#) game clients at scale Expertise in mobile performance optimization, including CPU/GPU profiling, memory management, and asset streaming Advanced proficiency in data-oriented design (ECS, DOTS) and multithreaded programming Strong understanding of Unity rendering pipelines, Burst Compiler, and Job System Proven ability More ❯
Employment Type: Full-time
Posted:

Staff Game Engineer (Unity Performance) - Twilight Towers

Crawley, West Sussex, UK
Fortis Games
runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance … across titles What You'll Need Deep hands-on experience building and optimizing Unity (C#) game clients at scale Expertise in mobile performance optimization, including CPU/GPU profiling, memory management, and asset streaming Advanced proficiency in data-oriented design (ECS, DOTS) and multithreaded programming Strong understanding of Unity rendering pipelines, Burst Compiler, and Job System Proven ability More ❯
Employment Type: Full-time
Posted:

Rust Engineer

Southampton, UK
Hybrid/Remote Options
Realm
Engineering experience 2+ Years working with Rust Experience building high-performance, high-volume Rust applications (working with distributed systems/high-throughput/gRPC) Experience working with concurrency and memory-management strategies. Benefits A priority focus on Work-Life Balance (no expectation of working weekends or long hours - we're not pushing last-minute deadlines and overworking, we More ❯
Employment Type: Full-time
Posted:

Rust Engineer

Oxford, Oxfordshire, UK
Hybrid/Remote Options
Realm
Engineering experience 2+ Years working with Rust Experience building high-performance, high-volume Rust applications (working with distributed systems/high-throughput/gRPC) Experience working with concurrency and memory-management strategies. Benefits A priority focus on Work-Life Balance (no expectation of working weekends or long hours - we're not pushing last-minute deadlines and overworking, we More ❯
Employment Type: Full-time
Posted:

Rust Engineer

Reading, Berkshire, UK
Hybrid/Remote Options
Realm
Engineering experience 2+ Years working with Rust Experience building high-performance, high-volume Rust applications (working with distributed systems/high-throughput/gRPC) Experience working with concurrency and memory-management strategies. Benefits A priority focus on Work-Life Balance (no expectation of working weekends or long hours - we're not pushing last-minute deadlines and overworking, we More ❯
Employment Type: Full-time
Posted:

Rust Engineer

High Wycombe, Buckinghamshire, UK
Hybrid/Remote Options
Realm
Engineering experience 2+ Years working with Rust Experience building high-performance, high-volume Rust applications (working with distributed systems/high-throughput/gRPC) Experience working with concurrency and memory-management strategies. Benefits A priority focus on Work-Life Balance (no expectation of working weekends or long hours - we're not pushing last-minute deadlines and overworking, we More ❯
Employment Type: Full-time
Posted:
Memory Management
the South East
25th Percentile
£55,000
Median
£60,000
75th Percentile
£65,000