101 to 125 of 125 Physics Jobs in the South East

Communications Test Engineer

Hiring Organisation
EVONA
Location
Milton Keynes, England, United Kingdom
digital signal processing, hardware, and software teams to enhance system performance. Requirements Bachelor’s degree in Electrical or Electronic Engineering, Computer Engineering, Computer Science, Physics, or a related discipline. At least 2 years of experience with digital or RF measurement and instrumentation (baseband experience strongly considered). At least ...

Patent Attorney (AI)

Hiring Organisation
G2 Legal
Location
Slough, Berkshire, UK
Employment Type
Full-time
qualified (or soon-to-qualify) UK or European Patent Attorney with a strong academic background in Computer Science, Artificial Intelligence, Physics, or a related field. Experience with AI or computer-implemented inventions is essential. You'll be commercially minded, client-focused, and confident communicating complex ideas clearly. Whether ...

Systems Engineer

Hiring Organisation
MBDA
Location
Stevenage, Hertfordshire, South East, United Kingdom
Employment Type
Permanent, Work From Home
Salary
£55,000
Systems proving, design assurance and certification Additionally, any of the following would be desirable, but not required to secure the role: Knowledge of the physics and technologies involved in Electro-Optical systems Practical application of systems engineering processes to develop complex products, defence/aerospace industry or high integrity systems ...

Full Stack Post Trade Developer - Elite Systematic Hedge Fund - C#, Angular/React, SQL - London - Multiple Headcount - Market Leading Compensation

Hiring Organisation
Mondrian Alpha
Location
Slough, Berkshire, UK
Employment Type
Full-time
external web applications Ability to collaborate closely with business teams Finance experience is a plus, but not required Academic backgrounds in Comp Sci, Physics, Engineering, or similar are welcomed Why This Role Is Unique Build front-facing tools used by global investors Work across middle office, accounting, compliance, and tech ...

Embedded Software Engineer

Hiring Organisation
Cortech Talent Solutions Ltd
Location
Crawley, West Sussex, UK
Employment Type
Full-time
Role: Embedded C++ Software Engineer Location: West Sussex (BN postcode) – 4 days onsite per week Salary: £40,000 – £60,000 (depending on experience) Level: Mid to Senior Travel: Must hold a valid driving licence (site ...

Embedded Software Engineer

Hiring Organisation
Cortech Talent Solutions Ltd
Location
Sussex, UK
Employment Type
Full-time
Role: Embedded C++ Software Engineer Location: West Sussex (BN postcode) – 4 days onsite per week Salary: £40,000 – £60,000 (depending on experience) Level: Mid to Senior Travel: Must hold a valid driving licence (site ...

Embedded Software Engineer

Hiring Organisation
Cortech Talent Solutions Ltd
Location
West Sussex, England, United Kingdom
Role: Embedded C++ Software Engineer Location: West Sussex (BN postcode) – 4 days onsite per week Salary: £40,000 – £60,000 (depending on experience) Level: Mid to Senior Travel: Must hold a valid driving licence (site ...

DevOps Engineer (Maidstone, UK)

Hiring Organisation
KEF | Kent Engineering & Foundry
Location
Maidstone, England, United Kingdom
partially remote) *Applicants must be eligible to work in the UK* Education: BSc/MSc in a relevant field: Computer Science, Telecommunications, Electronics, Acoustics, Physics, Maths, etc. Responsibilities: We are looking for a devops engineer with up to 5 years of experience, ideally with working knowledge on containerization, backend technologies … devices. Familiarity with SciPy/NumPy/Matlab . Mobile development (Android/iOS). Practical DSP knowledge. BSc level understanding of maths or physics . For more company details, please visit our website at https://uk.kef.com/. We offer attractive remuneration package and long-term career ...

Systems Engineer Design and Studies Engineer

Hiring Organisation
MBDA
Location
Stevenage, Hertfordshire, South East, United Kingdom
Employment Type
Permanent, Work From Home
Salary
£55,000
want to see you! We can help you develop your career and give you exposure to some incredible technologies and products. Essential experience: Maths, Physics or Engineering background Experience in Systems Engineering/Design and MBSE Good Problem Solving Skills Excellent Written and Oral Communication Skills Detail oriented Our department … provide support and opportunities to learn these as part of the role. Desirable experience: Matlab, DOORS Next and/or Rhapsody experience Knowledge of physics and technologies involved in RF Systems Knowledge of Signal Processing Algorithms Our company: Peace is not a given, Freedom is not a given, Sovereignty ...

Operations Assistant – Founder’s Office (Dubai)

Hiring Organisation
Next Best Move
Location
London, South East, England, United Kingdom
Employment Type
Full-Time
Salary
£30,000 - £40,000 per annum
domains Manage vendors, researchers, and partners, ensuring seamless output in a high-demand environment Assist in strategic thinking, problem-solving, and analytical tasks across physics, AI, data, and emerging tech Operate confidently in situations of ambiguity, incomplete briefs, and rapid change Maintain the highest level of discretion when handling sensitive … sensitive or proprietary information Smart, humble, and hungry to grow Able to read and interpret academic papers with ease Highly adaptable across multiple disciplines (physics, AI, data, research, media) Strong project and stakeholder management skills High integrity, maturity, and discretion Education Profile (Ideal) Background in Physics (strongest preference) , Mathematics, Engineering ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Southampton, UK
Employment Type
Full-time
functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks … semantic labelling) and physics interaction (collision geometry, articulation). Environment Assembly: Build and validate simulation scenes, ensuring performance optimization (LODs, proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Slough, Berkshire, UK
Employment Type
Full-time
functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks … semantic labelling) and physics interaction (collision geometry, articulation). Environment Assembly: Build and validate simulation scenes, ensuring performance optimization (LODs, proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Portsmouth, Hampshire, UK
Employment Type
Full-time
functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks … semantic labelling) and physics interaction (collision geometry, articulation). Environment Assembly: Build and validate simulation scenes, ensuring performance optimization (LODs, proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Reading, Berkshire, UK
Employment Type
Full-time
functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks … semantic labelling) and physics interaction (collision geometry, articulation). Environment Assembly: Build and validate simulation scenes, ensuring performance optimization (LODs, proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Guildford, Surrey, UK
Employment Type
Full-time
functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks … semantic labelling) and physics interaction (collision geometry, articulation). Environment Assembly: Build and validate simulation scenes, ensuring performance optimization (LODs, proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
High Wycombe, Buckinghamshire, UK
Employment Type
Full-time
functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks … semantic labelling) and physics interaction (collision geometry, articulation). Environment Assembly: Build and validate simulation scenes, ensuring performance optimization (LODs, proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Woking, Surrey, UK
Employment Type
Full-time
functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks … semantic labelling) and physics interaction (collision geometry, articulation). Environment Assembly: Build and validate simulation scenes, ensuring performance optimization (LODs, proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Dartford, Kent, UK
Employment Type
Full-time
functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks … semantic labelling) and physics interaction (collision geometry, articulation). Environment Assembly: Build and validate simulation scenes, ensuring performance optimization (LODs, proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Basingstoke, Hampshire, UK
Employment Type
Full-time
functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks … semantic labelling) and physics interaction (collision geometry, articulation). Environment Assembly: Build and validate simulation scenes, ensuring performance optimization (LODs, proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Oxford, Oxfordshire, UK
Employment Type
Full-time
functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks … semantic labelling) and physics interaction (collision geometry, articulation). Environment Assembly: Build and validate simulation scenes, ensuring performance optimization (LODs, proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Brighton, East Sussex, UK
Employment Type
Full-time
functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks … semantic labelling) and physics interaction (collision geometry, articulation). Environment Assembly: Build and validate simulation scenes, ensuring performance optimization (LODs, proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Newport, Isle of Wight, UK
Employment Type
Full-time
functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks … semantic labelling) and physics interaction (collision geometry, articulation). Environment Assembly: Build and validate simulation scenes, ensuring performance optimization (LODs, proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Crawley, West Sussex, UK
Employment Type
Full-time
functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks … semantic labelling) and physics interaction (collision geometry, articulation). Environment Assembly: Build and validate simulation scenes, ensuring performance optimization (LODs, proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity ...

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Hiring Organisation
Turing
Location
Milton Keynes, Buckinghamshire, UK
Employment Type
Full-time
functional, \"simulation-ready\" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation. Key Responsibilities: Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks … semantic labelling) and physics interaction (collision geometry, articulation). Environment Assembly: Build and validate simulation scenes, ensuring performance optimization (LODs, proxy meshes) and physics determinism. Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability. Must-Have Qualifications: NVIDIA Isaac Sim & Omniverse: Deep familiarity ...

Animator

Hiring Organisation
1X2 Network
Location
Brighton, England, United Kingdom
sizes Enforcing standards as outlined by heads of departments Preparing and designing character systems such as skeletons, cloths, effect emitters Optimising environments and establishing physics barriers Monitoring the performance of the game Resolving minor changes and technical issues with regards to animation, resizing and any other unforeseen changes to existing … strong portfolio or demo reel Solid understanding of art and animation pipelines Rendering and post-effects experience Understanding of rigging and animation Experience in physics simulations Shader development experience Creative mindset and ability to overcome technical challenges Excellent communication and interpersonal skills in dealing with differences between creative and technical ...