on-site) Join the Cutting Edge of Mobile GPU Architecture with a Leading Technology Innovator! Are you a passionate and experienced GPU Software Engineer with a deep understanding of 3Dgraphics APIs? Do you thrive on tackling complex challenges and shaping the future of mobile GPU technology? If so, we want to hear from you! We are seeking … team within a world-leading technology company , working at the forefront of mobile GPU Software Architecture design. In this role, you will investigate and design groundbreaking features for leading 3Dgraphics APIs like Vulkan and DirectX, directly impacting the performance and capabilities of current and future GPUs. Your Impact: Innovate: Design and develop new features for 3DGraphics APIs, pushing the boundaries of mobile GPU capabilities. Analyze & Evaluate: Investigate and evaluate features and improvements to 3DGraphics APIs, considering hardware design and software architecture implications. Shape the Future: Prototype interface changes, propose changes to GPU architecture, and draft new API extensions and specifications. Collaborate: Work closely with software and hardware architects, driver development More ❯
on-site) Join the Cutting Edge of Mobile GPU Architecture with a Leading Technology Innovator! Are you a passionate and experienced GPU Software Engineer with a deep understanding of 3Dgraphics APIs? Do you thrive on tackling complex challenges and shaping the future of mobile GPU technology? If so, we want to hear from you! We are seeking … team within a world-leading technology company , working at the forefront of mobile GPU Software Architecture design. In this role, you will investigate and design groundbreaking features for leading 3Dgraphics APIs like Vulkan and DirectX, directly impacting the performance and capabilities of current and future GPUs. Your Impact: Innovate: Design and develop new features for 3DGraphics APIs, pushing the boundaries of mobile GPU capabilities. Analyze & Evaluate: Investigate and evaluate features and improvements to 3DGraphics APIs, considering hardware design and software architecture implications. Shape the Future: Prototype interface changes, propose changes to GPU architecture, and draft new API extensions and specifications. Collaborate: Work closely with software and hardware architects, driver development More ❯
Nottingham, Nottinghamshire, East Midlands, United Kingdom Hybrid / WFH Options
Ascent People
C# Senior Developer, 3D Software Developer, Graphics Software Engineer, 3DGraphics, CAD, Games, Maths, Physics, .Net Core, SQL Server, T-SQL, OpenGL/DirectX - East Midlands - up to 75K Software/Senior Developer - Graphics/CAD/Mathematical Applications A leading global software engineering company is seeking talented Software Developers with strong backgrounds in Mathematics … Physics, 3DGraphics, or Games Development to join their innovative team. Are you the right fit? Proven C# experience developing Graphics, CAD, or Mathematical software applications Experience building software for 3D model creation and manipulation Background with OpenGL, DirectX, or similar graphics technologies Games development or related mathematical programming experience The Role: Join a dynamic … teams on innovative feature design and implementation Develop robust cloud-based solutions utilising messaging and notification APIs within micro-service architectures Solve complex mathematical and geometric challenges Create sophisticated 3D graphical and/or CAD applications Essential Skills & Experience Strong proficiency in C# and ASP.NET Core Hands-on experience with cloud-based solutions and micro-service architecture Excellent mathematical More ❯
Software Engineer - 3D Tooling London £50,000 - £60,000 As a Software Engineer – 3D Tooling, you’ll be central to transforming complex real-time data into intuitive tools that bridge computational models and physical phenomena. Your work will help drive innovation in 3D interaction and projection mapping. What You’ll Be Doing Implement real-time projection techniques … on dynamic surfaces and particle systems. Develop internal 3D tooling for non-technical users, prioritising usability and rapid iteration. Integrate software with hardware control systems, building computational pipelines linking authoring tools to physical display platforms. Collaborate closely with cross-functional teams within software, electronics, and product, to transition prototype tools into customer-facing systems. What's required for this … Software Engineer - 3D Tooling opportunity? Strong experience programming in C++. Proficient in 3Dgraphics with OpenGL and OpenCL. Hands-on experience in real-time image processing, ideally with OpenCV. Understanding of geometric tracking, projection mapping, and real-time graphics optimisation. Understanding of 3D geometry, algorithms and system dynamics If you're skilled with 3DMore ❯
Software Engineer - 3D Tooling London £50,000 - £60,000 As a Software Engineer – 3D Tooling, you’ll be central to transforming complex real-time data into intuitive tools that bridge computational models and physical phenomena. Your work will help drive innovation in 3D interaction and projection mapping. What You’ll Be Doing Implement real-time projection techniques … on dynamic surfaces and particle systems. Develop internal 3D tooling for non-technical users, prioritising usability and rapid iteration. Integrate software with hardware control systems, building computational pipelines linking authoring tools to physical display platforms. Collaborate closely with cross-functional teams within software, electronics, and product, to transition prototype tools into customer-facing systems. What's required for this … Software Engineer - 3D Tooling opportunity? Strong experience programming in C++. Proficient in 3Dgraphics with OpenGL and OpenCL. Hands-on experience in real-time image processing, ideally with OpenCV. Understanding of geometric tracking, projection mapping, and real-time graphics optimisation. Understanding of 3D geometry, algorithms and system dynamics If you're skilled with 3DMore ❯
C# Senior Developer, 3D Software Developer, Graphics Software Engineer, 3DGraphics, CAD, Games, Maths, Physics, .Net Core, SQL Server, T-SQL, OpenGL/DirectX - East Midlands - up to 75K Software/Senior Developer - Graphics/CAD/Mathematical Applications A leading global software engineering company is seeking talented Software Developers with strong backgrounds in Mathematics … Physics, 3DGraphics click apply for full job details More ❯
poole, south west england, united kingdom Hybrid / WFH Options
CADS Software
About the Role We are looking for a skilled and motivated Software Developer to join our team at CADS and help us build innovative 3D software solutions for the construction industry. This role is open to anyone looking to grow their career in software development, whether you are experienced, changing industries, recently completed formal study, or self-taught. What … ability, enthusiasm, and potential. We will provide full training and the tools you need to succeed as part of our growing team. About Our Work We are developing advanced 3D software for the construction industry on AutoCAD, using its powerful 3D API and graphics environment. Our software transforms AutoCAD into a sophisticated Building Information Modelling (BIM) and … Digital Build solution, integrating with platforms such as Autodesk Revit and Tekla Structures. This is an excellent opportunity to develop your C++ and 3Dgraphics skills while contributing to the future of digital design and construction. What We Offer Full training in C++, AutoCAD development, and our specialist subject areas where required A supportive environment with genuine opportunities More ❯
City of London, London, United Kingdom Hybrid / WFH Options
microTECH Global LTD
Job Title: 3D Computer Vision Engineer Location: London, UK (Hybrid Working) Type: Permanent Key Responsibilities: Lead development of machine learning systems for digital human avatar generation using inverse rendering and Unity-based visualization. Design and implement mesh and texture warping algorithms (energy-based methods, Thin Plate Splines). Develop inverse rasterization systems and facial feature extraction algorithms using PyTorch. … for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for animation synthesis and optimization-based cloth simulation. Build OpenGL/Compute shaders and GPU … kernels for performance-critical 3D applications. Requirements: Degree in Computer Science, Engineering, Mathematics, or related field, or equivalent experience in 3Dgraphics or ML systems. Strong in C Python, 3Dgraphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). More ❯
Job Title: 3D Computer Vision Engineer Location: London, UK (Hybrid Working) Type: Permanent Key Responsibilities: Lead development of machine learning systems for digital human avatar generation using inverse rendering and Unity-based visualization. Design and implement mesh and texture warping algorithms (energy-based methods, Thin Plate Splines). Develop inverse rasterization systems and facial feature extraction algorithms using PyTorch. … for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for animation synthesis and optimization-based cloth simulation. Build OpenGL/Compute shaders and GPU … kernels for performance-critical 3D applications. Requirements: Degree in Computer Science, Engineering, Mathematics, or related field, or equivalent experience in 3Dgraphics or ML systems. Strong in C Python, 3Dgraphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). More ❯
london, south east england, united kingdom Hybrid / WFH Options
microTECH Global LTD
Job Title: 3D Computer Vision Engineer Location: London, UK (Hybrid Working) Type: Permanent Key Responsibilities: Lead development of machine learning systems for digital human avatar generation using inverse rendering and Unity-based visualization. Design and implement mesh and texture warping algorithms (energy-based methods, Thin Plate Splines). Develop inverse rasterization systems and facial feature extraction algorithms using PyTorch. … for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for animation synthesis and optimization-based cloth simulation. Build OpenGL/Compute shaders and GPU … kernels for performance-critical 3D applications. Requirements: Degree in Computer Science, Engineering, Mathematics, or related field, or equivalent experience in 3Dgraphics or ML systems. Strong in C Python, 3Dgraphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). More ❯
london (city of london), south east england, united kingdom Hybrid / WFH Options
microTECH Global LTD
Job Title: 3D Computer Vision Engineer Location: London, UK (Hybrid Working) Type: Permanent Key Responsibilities: Lead development of machine learning systems for digital human avatar generation using inverse rendering and Unity-based visualization. Design and implement mesh and texture warping algorithms (energy-based methods, Thin Plate Splines). Develop inverse rasterization systems and facial feature extraction algorithms using PyTorch. … for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for animation synthesis and optimization-based cloth simulation. Build OpenGL/Compute shaders and GPU … kernels for performance-critical 3D applications. Requirements: Degree in Computer Science, Engineering, Mathematics, or related field, or equivalent experience in 3Dgraphics or ML systems. Strong in C Python, 3Dgraphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). More ❯
slough, south east england, united kingdom Hybrid / WFH Options
microTECH Global LTD
Job Title: 3D Computer Vision Engineer Location: London, UK (Hybrid Working) Type: Permanent Key Responsibilities: Lead development of machine learning systems for digital human avatar generation using inverse rendering and Unity-based visualization. Design and implement mesh and texture warping algorithms (energy-based methods, Thin Plate Splines). Develop inverse rasterization systems and facial feature extraction algorithms using PyTorch. … for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for animation synthesis and optimization-based cloth simulation. Build OpenGL/Compute shaders and GPU … kernels for performance-critical 3D applications. Requirements: Degree in Computer Science, Engineering, Mathematics, or related field, or equivalent experience in 3Dgraphics or ML systems. Strong in C Python, 3Dgraphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). More ❯
for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for animation synthesis and optimization-based cloth simulation. Build OpenGL/Compute shaders and GPU … kernels for performance-critical 3D applications. Requirements: Degree in Computer Science, Engineering, Mathematics, or related field, or equivalent experience in 3Dgraphics or ML systems. Strong in C Python, 3Dgraphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). More ❯
Cambridge, Cambridgeshire, England, United Kingdom
MicroTECH Global Ltd
strong background in GPU Software Architecture to join a team working at the forefront of mobile GPU Software Architecture design. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGL ES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and the workloads GPUs are likely … are self-motivated and ambitious, and have the ability to work as part of a team and to network across teams. Key Responsibilities: Design and develop new features of 3DGraphics API. Investigate and evaluate features of and improvements to 3DGraphics APIs. Drafting new API extensions and writing specification. Prototyping interface changes and proposals Propose … GPU software architecture or driver development Hands-on experience with one or more of the following technologies: Vulkan, OpenGL ES, Metal, or DirectX11 or 12. Desired: Sound knowledge of graphics rendering pipeline (rasterization and ray-tracing) Knowledge of neural rendering, raytracing and mesh shading pipeline is plus. Creativity and ability to effectively communicate ideas. Comfortable working on immature technologies More ❯
Cambridge, Cambridgeshire, East Anglia, United Kingdom
Microtech Global Ltd
strong background in GPU Software Architecture to join a team working at the forefront of mobile GPU Software Architecture design. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGL ES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and the workloads GPUs are likely … are self-motivated and ambitious, and have the ability to work as part of a team and to network across teams. Key Responsibilities: Design and develop new features of 3DGraphics API. Investigate and evaluate features of and improvements to 3DGraphics APIs. Drafting new API extensions and writing specification. Prototyping interface changes and proposals Propose … GPU software architecture or driver development Hands-on experience with one or more of the following technologies: Vulkan, OpenGL ES, Metal, or DirectX11 or 12. Desired: Sound knowledge of graphics rendering pipeline (rasterization and ray-tracing) Knowledge of neural rendering, raytracing and mesh shading pipeline is plus. Creativity and ability to effectively communicate ideas. Comfortable working on immature technologies More ❯
C++ Graphics Software Engineer London £50,000 - £60,000 You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid-air visual effects. What You’ll Be Doing Implement 3D model … slicing algorithms to convert mesh data into path representations, similar to CAD or 3D printing toolchains. Create intuitive internal tooling for non-technical users, focusing on usability and rapid iteration of prototype features. Integrate software with hardware control systems and design computational pipelines bridging authoring tools with physical display platforms. Design and prototype GUI applications for authoring and editing … animated 3D content. Collaborate closely with multidisciplinary teams to evolve prototype tools into customer-facing products. What's required for this C++ Graphics Software Engineer opportunity? Strong experience in C++. Proven capability with 3Dgraphics in OpenGL and OpenCL. Experience in optimisation, particularly in path planning. Solid understanding of real-time tracking, projection mapping, and geometry More ❯
C++ Graphics Software Engineer London £50,000 - £60,000 You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid-air visual effects. What You’ll Be Doing Implement 3D model … slicing algorithms to convert mesh data into path representations, similar to CAD or 3D printing toolchains. Create intuitive internal tooling for non-technical users, focusing on usability and rapid iteration of prototype features. Integrate software with hardware control systems and design computational pipelines bridging authoring tools with physical display platforms. Design and prototype GUI applications for authoring and editing … animated 3D content. Collaborate closely with multidisciplinary teams to evolve prototype tools into customer-facing products. What's required for this C++ Graphics Software Engineer opportunity? Strong experience in C++. Proven capability with 3Dgraphics in OpenGL and OpenCL. Experience in optimisation, particularly in path planning. Solid understanding of real-time tracking, projection mapping, and geometry More ❯
C++ Graphics Software Engineer London £50,000 - £60,000 You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid-air visual effects. What You’ll Be Doing Implement 3D model … slicing algorithms to convert mesh data into path representations, similar to CAD or 3D printing toolchains. Create intuitive internal tooling for non-technical users, focusing on usability and rapid iteration of prototype features. Integrate software with hardware control systems and design computational pipelines bridging authoring tools with physical display platforms. Design and prototype GUI applications for authoring and editing … animated 3D content. Collaborate closely with multidisciplinary teams to evolve prototype tools into customer-facing products. What's required for this C++ Graphics Software Engineer opportunity? Strong experience in C++. Proven capability with 3Dgraphics in OpenGL and OpenCL. Experience in optimisation, particularly in path planning. Solid understanding of real-time tracking, projection mapping, and geometry More ❯
C++ Graphics Software Engineer London £50,000 - £60,000 You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid-air visual effects. What You’ll Be Doing Implement 3D model … slicing algorithms to convert mesh data into path representations, similar to CAD or 3D printing toolchains. Create intuitive internal tooling for non-technical users, focusing on usability and rapid iteration of prototype features. Integrate software with hardware control systems and design computational pipelines bridging authoring tools with physical display platforms. Design and prototype GUI applications for authoring and editing … animated 3D content. Collaborate closely with multidisciplinary teams to evolve prototype tools into customer-facing products. What's required for this C++ Graphics Software Engineer opportunity? Strong experience in C++. Proven capability with 3Dgraphics in OpenGL and OpenCL. Experience in optimisation, particularly in path planning. Solid understanding of real-time tracking, projection mapping, and geometry More ❯
london (city of london), south east england, united kingdom
IC Resources
C++ Graphics Software Engineer London £50,000 - £60,000 You’ll be joining a brand-new specialist team of experts across software, product, content, and electronics, developing cutting-edge acoustic and visual technologies that use advanced projection and optimisation techniques to manipulate particles and create dynamic mid-air visual effects. What You’ll Be Doing Implement 3D model … slicing algorithms to convert mesh data into path representations, similar to CAD or 3D printing toolchains. Create intuitive internal tooling for non-technical users, focusing on usability and rapid iteration of prototype features. Integrate software with hardware control systems and design computational pipelines bridging authoring tools with physical display platforms. Design and prototype GUI applications for authoring and editing … animated 3D content. Collaborate closely with multidisciplinary teams to evolve prototype tools into customer-facing products. What's required for this C++ Graphics Software Engineer opportunity? Strong experience in C++. Proven capability with 3Dgraphics in OpenGL and OpenCL. Experience in optimisation, particularly in path planning. Solid understanding of real-time tracking, projection mapping, and geometry More ❯
Cambridge, Cambridgeshire, East Anglia, United Kingdom
Microtech Global Ltd
This role is for a senior graphics algorithm expert with a strong background in real-time rendering algorithms on GPU, or a background in other advanced use of graphics and rendering algorithms to join a team working at the forefront of 3Dgraphics algorithm development. The successful candidate will propose new ideas and develop new algorithms … for real-time rendering applications, especially for 3D games. You should have a strong understanding of graphics algorithms used in game engines (Unreal, Unity), e.g., deferred shading/lighting, physics based rendering, advanced image processing, voxel-based global illumination, screen space reflection, occlusion culling, shadow algorithms, anti-aliasing algorithms, etc. Experience in global illumination and ray tracing is … also important. Key Responsibilities: Propose new ideas and develop new graphics/rendering algorithms for mobile GPU. Analyze GPU applications to generate performance/power improvement, profile and optimise rendering code and GPU shaders. Publish research papers or patents for new graphics algorithms. Technical lead for the graphic algorithm team. Required: BSc or MSc in relevant discipline (CS More ❯
imagine, design, and make a better world.We are a team of scientists, researchers, engineers, and designers working together on projects that range from learning-based design systems, computer vision, graphics, robotics, human-computer interaction, sustainability, simulation, manufacturing, architectural design and construction.This role will report to a Research Manager in the AI Lab. Responsibilities Develop new ML models and AI … with foundation and open-source models, meta/transfer learning, fine-tuning, distillation, multi-task/continual learning, RL, RLxF, and/or image/audio/video/3D generation/understanding Experience or familiarity with the 3DGraphics/Animation, Manufacturing, Engineering, Architecture, and/or Construction doma Learn More About Autodesk Welcome to Autodesk More ❯
GPU & Rendering Engineer We are currently working with a leading global tech company, hiring for a senior graphics expert with a strong background in real-time rendering algorithms on GPU, or a background in other advanced use of graphics & rendering algorithms to join a team working at the forefront of 3Dgraphics algorithm development. Within this … role you would be proposing new ideas & develop new graphics/rendering algorithms for mobile GPU. Whilst also analysing GPU applications to generate performance/power improvement, profile & optimise rendering code & GPU shaders. Join a multinational, dynamic and highly motivated software development group where you will enjoy the support of your colleagues while being challenged by exciting technical problems. … Key Responsibilities and Required Skills: Prior Graphics knowledge, including: GBuffer, Ray tracing & Global Illumination & Screen space processing such as SSAO or motion vector. Experience working on Vulkan API. Ideally you will have hands on experience on Vulkan API skill and good to know how to do ray tracing with Vulkan API Hands-on experience with one or more of More ❯
GPU & Rendering Engineer We are currently working with a leading global tech company, hiring for a senior graphics expert with a strong background in real-time rendering algorithms on GPU, or a background in other advanced use of graphics & rendering algorithms to join a team working at the forefront of 3Dgraphics algorithm development. Within this … role you would be proposing new ideas & develop new graphics/rendering algorithms for mobile GPU. Whilst also analysing GPU applications to generate performance/power improvement, profile & optimise rendering code & GPU shaders. Join a multinational, dynamic and highly motivated software development group where you will enjoy the support of your colleagues while being challenged by exciting technical problems. … Key Responsibilities and Required Skills: Prior Graphics knowledge, including: GBuffer, Ray tracing & Global Illumination & Screen space processing such as SSAO or motion vector. Experience working on Vulkan API. Ideally you will have hands on experience on Vulkan API skill and good to know how to do ray tracing with Vulkan API Hands-on experience with one or more of More ❯
Full Stack Software Engineer (Python, React, AI, 3D) Hybrid London (1-2 days per week) Up to £120,000 + Equity + Benefits Are you excited by the idea of building the future of 3D and spatial intelligence? We're working with an innovative AI company developing a frontier 3D foundation model that's redefining how industries … from robotics and AR/VR to gaming and film - generate and interact with 3D content. They're now looking for a Full Stack Software Engineer to help build their first public-facing product, creating interactive applications powered by cutting-edge AI models. This is a rare opportunity to work at the intersection of AI, computer vision, and 3D computing , in a world-class technical team. Why this role? Shape the next generation of AI-driven 3D applications and spatial experiences. Work closely with researchers and engineers pushing the limits of spatial AI. Build the company's first large-scale public product - with full ownership across the stack. Hybrid flexibility: 1-2 days per week in the More ❯