Animation Jobs in the UK

26 to 50 of 136 Animation Jobs in the UK

Software Engineer (Unannounced Project)

Guildford, Surrey, United Kingdom
DPS Games
DPS Games is a Wargaming studio, proudly backed by the global success of titles like World of Tanks. Based in Guildford, we are part of one of the world's leading free-to-play PC game companies, with the resources More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Associate, Product Production London, England

London, United Kingdom
Group M Worldwide Inc
WHO WE ARE Choreograph is WPP's global data products and technology company. We're on a mission to transform marketing by building the fastest, most connected data platform that bridges marketing strategy to scaled activation. We work with agencies More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

AR/VR Animation Engineer - Vision Pro

London, United Kingdom
Apple Inc
technologies accessible to build delightful experiences. As part of our team you will have the opportunity to design, architect and develop start-of-the-art solutions to make character animation development accessible on our platforms. You are comfortable working in a dynamic, creative and fast paced environments. Engineers on our team will work quickly and smartly to determine viability of … ideas and technologies.You will need keen understanding of 3D animation development and an ambition to explore unknown teritories. In this position, you will work with our team of engineers, artists and designers and work closely with organization across Apple to develop these animation technologies. Minimum Qualifications Solid knowledge and experience with C++ Experience with real time skeletal character animation techniques. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Animation Programmer

United Kingdom
Build a Rocket Boy
Animation Programmer Department: Engineering Employment Type: Permanent - Full Time Location: Remote Reporting To: Guillaume Bittoun Description Animation Programmers at Build a Rockey Boy are responsible for designing, implementing and maintaining large scale animation systems in collaboration with our technical animation and design teams. Their goal is to deliver animation systems that support building believable characters, to delight and entertain players. … An animation programmer will have a solid understanding of best practices and techniques across a range of animation technologies, such as IK, animation graphs, and cinematic systems; and will keep up to date on innovations and techniques within the industry. They are expected to be proactive in all aspects, communicating directly with other disciplines to resolve problems quickly and develop … clear requirements and translate them into flexible reusable solutions. Key Responsibilities Deliver high quality animation systems for gameplay and cinematic features. Support other technical teams and animators in effective and efficient use of the team's animation systems. Identify and debug technical issues. Prioritise, plan and manage the time of assigned tasks effectively Communicate clearly with other team members across More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Animation Programmer - Studio Elevation (Remote within the UK)

United Kingdom
Hybrid / WFH Options
nDreams Limited
We're looking for a passionate and capable Animation Programmer to join our team and help shape the future of immersive VR experiences. You'll contribute to the development and refinement of animation systems that bring our characters and worlds to life. This is a great opportunity to work on cutting-edge projects in a collaborative and forward-thinking environment … where your work will directly impact the feel and fidelity of our games. In this role, you'll support the design, implementation, and maintenance of animation systems and tools in collaboration with animators and gameplay programmers. You'll work closely with the design and art teams to ensure animations are responsive, and fluid while learning and contributing to innovations in … procedural animation, IK systems, and runtime rigging. The rundown: 12-month fixed term contract Full time (37.5 hours per week) Fully remote within the UK Salary is competitive and dependent on experience Key responsibilities: Assist in developing and maintaining core animation systems for VR gameplay Collaborate with cross-disciplinary teams to integrate animations seamlessly Prototype and iterate on animation features More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Technical Animator

Southampton, England, United Kingdom
Hybrid / WFH Options
Kinetic Games
Animator to join our team. As a Senior Technical Animator, you will play a crucial role in bringing characters, creatures, and environmental elements to life with high-quality, efficient animation systems. You will work closely with artists, designers and programmers to develop robust rigs, create fluid animation workflows, and implement animations directly into Unity. Your technical expertise will ensure that … and perform well across multiple platforms. Responsibilities: Design, create, and maintain complex character, creature, camera and object rigs that are efficient, flexible, and easy to use. Implement and maintain animation systems and state machines within Unity, ensuring smooth and polished in-game animations. Develop tools to streamline animation pipelines and workflows. Work closely with artists and programmers to troubleshoot rigging … skinning, and implementation challenges. Collaborate with the programming team to define and improve the animation pipeline and runtime animation systems. Optimize animations for performance across PC, VR, PSVR2, and consoles. Ensure that animations meet technical standards for gameplay responsiveness and visual fidelity. Requirements: Professional experience as a Technical Animator or similar role on at least one shipped Unity title. Expertise More ❯
Posted:

Senior Pipeline Engineer - Unreal Engine (UK)

England, United Kingdom
Halon Entertainment LLC
are seeking a talented Senior Pipeline Engineer with expertise in Unreal Engine to join our pipeline team. The role involves developing, architecting, and implementing advanced production pipelines for VFX, animation, and virtual production. You will contribute to enhancing existing tools and creating new solutions, ensuring efficient workflows across modeling, rigging, animation, and rendering, including integration with render farm management systems … like Deadline. Requirements Candidates must be legally authorized to work in Scotland. 5-7+ years of experience in pipeline development within VFX, animation, or related fields. Deep understanding of animation, modeling, rigging, and rendering pipelines. Proficiency in Python programming. Experience with Unreal Engine: Blueprints, Animation Blueprints, Python API. Familiarity with DCC tools such as Maya, Houdini, Blender, Substance Painter. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Pipeline Engineer - Studio (UK)

Glasgow, United Kingdom
BlueSnap, Inc
We are seeking a talented Senior Pipeline Engineer to join our dynamic pipeline team and contribute to the development, architecture, and implementation of cutting-edge production pipelines for VFX, animation, and virtual production. You will play a key role in creating innovative features for our existing tools and developing new ones as required. You will actively contribute to and uphold … Halon's established policies. Your expertise will be instrumental in ensuring smooth, scalable, and efficient workflows across all production disciplines, encompassing modelling, rigging, animation, and rendering, while seamlessly integrating render farm management systems such as Deadline. Requirements Must be legally authorized to work from Scotland. Minimum of 5-7 years of experience in pipeline development within the VFX, animation, or … a related industry. In-depth knowledge of animation, modelling, rigging, and rendering pipelines. Strong proficiency in Python programming. Familiarity in Unreal Engine systems: Blueprints, Animation Blueprints, the UE Python API. Proven expertise with DCC software such as Maya, Houdini, Blender, and Substance Painter. Experience with version control systems like Perforce or Git. A solid understanding of SOLID principles and software More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Digital Designer

Leeds, West Yorkshire, United Kingdom
In Technology Group
want to join an ambitious company making waves within the E-Commerce sector? In this role, you will be responsible for creating and implementing new design concepts ranging from animation to landing pages. Working both individually and as a team to introduce new ideas in order to produce high-end products. Responsibilities: * Creating and designing new design concepts * Contributing to … projects to produce the best end product possible * Finalise ideas on products ranging from wireframes to animation Requirements: * Figma * Photoshop * Illustrator * InDesign * After Effects * Web and E-commerce Benefits: * Team building events * Training on demand * Team bonding exercises including meals & nights out * Career progression opportunities URGENT ROLE IMMEDIATE INTERVIEWS FAST OFFERS My client also offers great benefits too! If you More ❯
Employment Type: Permanent
Salary: £30000 - £40000/annum Benefits
Posted:

Rigging TD

London, United Kingdom
Framestore Limited
and Animators to develop and refine rigs that meet the specific requirements of a VFX pipeline. What you'll do Create fully scripted rigs and refine them according to animation and lighting needs. Prototype, implement and refine puppet (skeleton), body (deformer and muscle-based) or mechanical rigs. Troubleshoot and fix rig issues, collect artistic feedback and fine-tune rig behaviour. … Become a proficient user and contributor to the extensive rigging tool set. Create tools to help animation workflow and rig interaction. Work within the pipeline and rigging standards. Meet delivery deadlines under production constraints. Requirements Maya rigging experience (full body/facial). A passion for creating believable CG characters and the requisite attention to detail. Experience with scripting (i.e. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Frontend Developer

Crawley, England, United Kingdom
DGH Recruitment
documentation tools such as Confluence - Strong communication skills Desirable: - Knowledge of Adobe Suite and Figma - Ability to collaborate across a variety of teams including project managers, designers and testers - Animation libraries such as GSAP or Locomotive Scroll Front End Developer - HTML/CSS/JavaScript/React - £45k Crawley 2 days per week in office More ❯
Posted:

Lead Technical Artist

City of London, London, United Kingdom
Hybrid / WFH Options
Couch Heroes
Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering, lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software More ❯
Posted:

Lead Technical Artist

London Area, United Kingdom
Hybrid / WFH Options
Couch Heroes
Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering, lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software More ❯
Posted:

Lead Technical Artist

South East London, England, United Kingdom
Hybrid / WFH Options
Couch Heroes
Material Editor, and optimization tools). Experience developing and maintaining art pipelines and custom tools (Python, C++, etc.). Solid understanding of shaders, modeling, rendering, lighting, VFX, rigging, skinning, animation and procedural content generation systems. Familiarity with automation for asset creation and integration. Shader programming (HLSL, GLSL, Unreal Material Editor). Python, MEL, or MaxScript for tool development. DCC software More ❯
Posted:

UI/UX Director

Edinburgh, United Kingdom
Build a Rocket Boy
game platform requirements. Proven ability to manage large cross-functional teams and lead multi-project initiatives. Preferred Experience with live-service or cross-platform titles. Background in motion design, animation systems, or HUD development. Familiarity with UI tools pipelines (e.g., Figma, Photoshop, After Effects, proprietary layout editors). Benefits Our Global Benefits & Perks Unlimited coaching & therapy - with Oliva, to support More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

CG Generalist

London, United Kingdom
Publicis Groupe UK
and artistic standards. Provide technical and creative solutions to challenges. Ensure clear communication with all stakeholders. Undertake additional responsibilities as needed. Qualifications Skills across modelling, texturing, look development, rigging, animation, FX, and/or rendering. Experience working with Maya, Houdini and Nuke Experience with ZBrush, Adobe Suite, Substance Painter, Mari, USD/Solaris and other industry-standard software. Proactive in More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Product Designer

London, United Kingdom
Hybrid / WFH Options
IG Group
niche domains; as well as justifying your design decisions to others that have no idea what product design is Ability to create working prototypes and demonstrate interactive design solutions Animation experience is desirable to bring designs to life Have excellent presentation, storytelling and communication skills Proven track record of delivering conceptual work An appreciation of modern design trends and patterns More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior iOS Developer

Manchester, Lancashire, United Kingdom
eBay Inc
At eBay, we're more than a global ecommerce leader - we're changing the way the world shops and sells. Our platform empowers millions of buyers and sellers in more than 190 markets around the world. We're committed to More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Brand Designer

London, United Kingdom
incident
About incident.io incident.io is an incident management platform that helps companies when things go wrong. Whether they're site outages, data breaches, or functionality issues, incidents happen literally all the time. When they do, we help get the right people More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Gameplay Animation Programmer

Manchester, United Kingdom
Cloud Imperium Games Limited
Lead Gameplay Animation Programmer page is loaded Lead Gameplay Animation Programmer Apply locations Manchester time type Full time posted on Posted 30+ Days Ago job requisition id JR100858 We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the "Best Damn Space Sim Ever". We want to build the best … we can deliver and we believe wholeheartedly in the value of exceptional diverse talent. In our bespoke, ground-breaking, multi-threaded engine the Lead Gameplay Animation Programmer is instrumental in driving the team to deliver high fidelity animated characters, vehicles, and environments in a large-scale interactive universe. Whether it is working on customisable run-time rigged faces using our … DNA system, researching seamless transitions via motion matching of large amounts of motion captured data or leveraging physicalized reactions together with animation driven ragdolls; the goal is always to be as ambitious as possible with focus on up-to-date technology, scalability for our massive scope and attention to every detail. Founded in 2012, Cloud Imperium Games creates cutting-edge More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead/Principal Animation Programmer

Horsham, Sussex, United Kingdom
Creative Assembly
Recruitment Software for Complex Hiring Needs Built to Tackle Your Toughest Hiring Challenges Niche roles, nonstop reqs, and an ever-changing environment? Jobvite's AI-powered hiring software has you covered. Confidently take control of your hiring process when the More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Technical Assistant - ILM London

London, United Kingdom
Hybrid / WFH Options
The Walt Disney Company
and works closely with production and software engineers to enable the success and efficiency of the production pipeline. What You'll Do: Troubleshooting and dynamic problem solving for layout, animation, lighting, and post-production workflows. Image/Media handling, including conversion, manipulation, quality control, and playback for visual reviews. Render troubleshooting and queue management. Data management, including monitoring/cleanup … UNIX/Linux operating systems. Professional experience programming (i.e. C/C++) and scripting language experience (i.e. Python, Perl) a must. Understanding of, and experience with, 3D modeling/animation software (i.e. Maya) highly desired. Familiarity with film, video and animation post production and/or computer graphics techniques highly desired. Excellent verbal and written communication skills required. Strong social … effectively interact with diverse personalities. Strong time management skills; Ability to multi-task and prioritize. Proven ability to work autonomously and in team settings. Highly motivated. Career focus for animation, visual effects, or games industries. This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a Company More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Machine Learning Engineer - 3D

City of London, London, United Kingdom
Harnham
learning and 3D modelling Strong Python skills Proficiency in C++ (especially for low-level or runtime systems) Familiarity with GenAI and recent ML research trends Exposure to 3D environments, animation, or game engines Comfort working in cross-disciplinary teams (engineering x creative) A portfolio of personal or open-source projects (GitHub is a plus) Nice to Have Engineering background with … a transition into ML/AI Prior work in gaming, VFX, graphics, or interactive media Understanding of facial capture, digital humans, and animation tech Interview Process Intro Call (30 mins): CV walkthrough + high-level tech screen Technical Interview (1 hour): Engineering, ML, and applied problem-solving Final Onsite (4–5 hours): Meet the team, dive deeper, enjoy lunch More ❯
Posted:

Senior Games Developer - HTML5, PixiJS

England, United Kingdom
Harvey Nash
once a month. The ideal skillset of the Senior Frontend HTML5 Developer Strong commercial experience working with Typescript and HTML5 Experience with PixiJS, Phaser or other JavaScript gaming/animation frameworks Proficient knowledge of animations techniques using WebGL or Canvas 2D APIs. Benefits provided by the clients A mature, flexible working environment Strong Bonus Scheme (20% of 1 months salary More ❯
Posted:

Senior Games Developer - HTML5, PixiJS

London, England, United Kingdom
Harvey Nash
once a month. The ideal skillset of the Senior Frontend HTML5 Developer Strong commercial experience working with Typescript and HTML5 Experience with PixiJS, Phaser or other JavaScript gaming/animation frameworks Proficient knowledge of animations techniques using WebGL or Canvas 2D APIs. Benefits provided by the clients A mature, flexible working environment Strong Bonus Scheme (20% of 1 months salary More ❯
Posted:
Animation
10th Percentile
£32,400
25th Percentile
£43,125
Median
£62,500
75th Percentile
£68,125
90th Percentile
£74,500