assess and improve system performance. Knowledge of RF signal path transmission and modelling. Familiarity with digital 3D mapping and modelling tools such as Cesium, Blender, and QGIS. Background in GNSS fused Position Engine development, including radio-based positioning solutions, hardware/software GNSS, RTK and inertial data fusion, and navigation More ❯
and linear algebra Experience with low level performance profiling and optimization Experience with character animation and behavior Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with any of DirectX/Vulkan/OpenGL/Metal Experience with Unity and/or Unreal Engine More ❯
ray tracing, rasterization, and linear algebra. Experience with performance profiling and optimization. Experience with character animation and behavior. Familiarity with tools like Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with graphics APIs such as DirectX, Vulkan, OpenGL, or Metal. Experience with AI and AI tooling in game More ❯
and behavior Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with any of DirectX/Vulkan/OpenGL/Metal Experience with AI and/or AI tooling More ❯
and behavior Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with any of DirectX/Vulkan/OpenGL/Metal Experience with AI and/or AI tooling More ❯
and optimization Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect to work More ❯
and optimization Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect to work More ❯
or higher in Computer Science or related field Experience with other third-party DCC applications used in VFX and Animation, such as Houdini or Blender Experience with C++ software development Experience with USD and its usage in feature production pipelines Experience in Unreal Engine 5 Experience in Bifrost (Maya) Experience More ❯
or higher in Computer Science or related field Experience with other third-party DCC applications used in VFX and Animation, such as Houdini or Blender Experience with C++ software development Experience with USD and its usage in feature production pipelines Experience in Unreal Engine 5 Experience in Bifrost (Maya) Experience More ❯
and digital art. Proficiency in Adobe Creative Suite, including After Effects, Premiere Pro, Photoshop, and Illustrator. Familiarity with 3D modelling software (e.g., Autodesk Maya, Blender) and other multimedia design tools. Proficiency in creating multimedia content using typography, digital art, video, special effects, rendering, animation, and 3D graphics. Strong ability to More ❯
or higher in Computer Science or related field Experience with other third-party DCC applications used in VFX and Animation, such as Houdini or Blender Experience with C++ software development Experience with USD and its usage in feature production pipelines Experience in Unreal Engine 5 Experience in Bifrost (Maya) Experience More ❯
experience as a 3D Designer/3D Artist in gaming, iGaming, animation, or related industries. Strong skills in 3D modeling, texturing, and rendering using Blender, Maya, 3ds Max, ZBrush, or similar tools. Proficiency in creating both high-poly and low-poly models. Understanding of visual storytelling, composition, and color theory. More ❯
to haves: Experience applying AI to 3D or GIS domains. Familiarity with game engines (Unity, Unreal) and 3D modelling software (Revit, AutoCAD, 3ds Max, Blender). Experience with AWS data systems such as Lake Formation, RDS, DynamoDB, ElastiCache. Exposure to spatial or temporal modelling, simulation, or generative AI models. Experience More ❯
ideas Experience with creating PBR materials Functional knowledge of articulation and mechanical aptitude Proficiency in industry leading DCC tools such as Substance Painter, Maya, Blender,3ds Max, ZBrush, Fusion 360, Mol, etc. Good communication and interpersonal skills and willingness to help everyone excel Strong understanding of form and silhouette Solid More ❯
and rendering pipelines. Proficiency in Python programming. Experience with Unreal Engine: Blueprints, Animation Blueprints, Python API. Familiarity with DCC tools such as Maya, Houdini, Blender, Substance Painter. Knowledge of version control systems like Perforce or Git. Understanding of SOLID principles and best practices in software engineering. Ability to troubleshoot and More ❯
and rendering pipelines. Proficiency in Python programming. Experience with Unreal Engine: Blueprints, Animation Blueprints, Python API. Familiarity with DCC tools such as Maya, Houdini, Blender, Substance Painter. Knowledge of version control systems like Perforce or Git. Understanding of SOLID principles and best practices in software engineering. Ability to troubleshoot and More ❯
a solid art foundation: Be able to understand structure, light, color, material, etc. well. • Be familiar with common art tools: Such as Houdini or Blender, 3dMax or Maya, Substance. • Be familiar with scripting languages: At least one of Python and Vex, and have experience in plugin tool development. • Be familiar More ❯
shaders, rendering pipelines, and material creation in game engines like Unreal Engine or Unity Experience with 3D modeling and texturing tools such as Maya, Blender, Substance Painter, or ZBrush Knowledge of optimization techniques for performance across platforms Problem-Solving Skills : Strong analytical and debugging skills, with the ability to identify More ❯
and behavior. Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems. Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/or AI tooling More ❯
and behavior. Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems. Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/or AI tooling More ❯
Unreal Engine. Teaching experience, including the creation of session plans and preparation of materials. Specialisms including motion capture, cloth, particles design, and VFX, Nuke, Blender or other related software. Experience in project-based learning, using flipped teaching techniques and other contemporary forms of facilitating learning. Experience in using technology in More ❯
London, England, United Kingdom Hybrid / WFH Options
Companion Group
on environment creation. Expertise in stylised, non-photorealistic environments, with a strong understanding of retro-inspired aesthetics. Proficiency in industry-standard tools: Maya/Blender, Photoshop, ZBrush, Substance Painter/Designer. Experience with Unreal Engine, particularly in level performance and optimisation. Ability to create PBR textures that maintain a retro More ❯
marketing, or digital content creation environment. Technical Expertise : Strong proficiency in Adobe After Effects , Premiere Pro , Illustrator , Photoshop , and experience with Cinema 4D or Blender is a plus. A solid portfolio showcasing expertise in motion design, animation, and the ability to create visually compelling content that aligns with brand guidelines. More ❯
animation techniques; generative AI; and motion capture. A working knowledge of Maya and Substance Painter is essential, and familiarity with additional tools such as Blender, Cinema 4D, Houdini, 3ds Max, ZBrush, Unreal Engine, Unity, or MotionBuilder is highly desirable. We are particularly interested in candidates who have experience or interest More ❯
Production, Games Design, 3D Modelling or equivalent. To be successful in this role, you must be able to demonstrate a complete understanding of Unreal, Blender and Substance 3D. You will also have in-depth knowledge of Java/C++ and related applications, technical principles, theories, and concepts. Knowledge of Adobe More ❯