a solid art foundation: Be able to understand structure, light, color, material, etc. well. • Be familiar with common art tools: Such as Houdini or Blender, 3dMax or Maya, Substance. • Be familiar with scripting languages: At least one of Python and Vex, and have experience in plugin tool development. • Be familiar More ❯
programs Familiarity with UAL qualification structures Knowledge of programming languages such as C++, Lua, or C# Proficiency in 3D modeling using Autodesk Maya or Blender Studio or indie development experience, bringing real-world industry insights into the classroom This is a fantastic opportunity to contribute to one of the UK More ❯
playing and breaking games. Nice to Haves: Experience using game engines (e.g., Unreal, Unity). Experience with 3D modeling software (e.g., 3ds Max, Maya, Blender). Experience testing on PC and current generation consoles. Benefits Our Global Benefits & Perks Unlimited coaching & therapy — with Oliva, to support your mental health Stock More ❯
London, England, United Kingdom Hybrid / WFH Options
Crypto Recruit
stories and bring characters to life through animation. Strong animation fundamentals with a focus on melee combat. Expert animating in Maya/3DSMax/Blender including rigging experience (real-time preferred). Ability to plan and block animation in a way that best meets the narrative needs of the game. More ❯
suit those worlds. Help define motion planning and the implementation process of various characters and their responsiveness. Expertise in animation software such as Maya, Blender, or equivalent. Experience using MotionBuilder. Experience with motion capture and rigging. Excellent communication skills. Ability to work collaboratively in a remote team environment. Knowledge of More ❯
London, England, United Kingdom Hybrid / WFH Options
nDreams Limited
suit those worlds. Help define motion planning and the implementation process of various characters and their responsiveness. Expertise in animation software such as Maya, Blender, or equivalent. Experience using MotionBuilder. Experience with motion capture and rigging. Excellent communication skills. Ability to work collaboratively in a remote team environment. Knowledge of More ❯
and behavior. Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems. Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/or AI tooling More ❯
a strong eye for layout, typography, and composition. Proficient in Adobe Creative Suite (After Effects, Photoshop, Illustrator, Premiere Pro). Experience with Cinema 4D, Blender, or other 3D tools is a strong plus. Strong portfolio showcasing a mix of static and motion work, especially brand/product storytelling. Excellent understanding More ❯
and behavior. Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems. Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/or AI tooling More ❯
to haves: Experience applying AI to 3D or GIS domains. Familiarity with game engines (Unity, Unreal) and 3D modelling software (Revit, AutoCAD, 3ds Max, Blender). Experience with AWS data systems such as Lake Formation, RDS, DynamoDB, ElastiCache. Exposure to spatial or temporal modelling, simulation, or generative AI models. Experience More ❯
Unreal Engine. Teaching experience, including the creation of session plans and preparation of materials. Specialisms including motion capture, cloth, particles design, and VFX, Nuke, Blender or other related software. Experience in project-based learning, using flipped teaching techniques and other contemporary forms of facilitating learning. Experience in using technology in More ❯
Vite + Typescript + Zustand) Experience using WebGL-based tools (e.g. Playcanvas, ThreeJS, React Three Fiber) Some 3D knowledge or background (e.g. 3DS Max, Blender) A keen eye for good design, user interfaces (UI) and user experiences (UX) and able to work with the design team to develop the best More ❯
London, England, United Kingdom Hybrid / WFH Options
Companion Group
on environment creation. Expertise in stylised, non-photorealistic environments, with a strong understanding of retro-inspired aesthetics. Proficiency in industry-standard tools: Maya/Blender, Photoshop, ZBrush, Substance Painter/Designer. Experience with Unreal Engine, particularly in level performance and optimisation. Ability to create PBR textures that maintain a retro More ❯
or node based. Strong understanding of 3D modelling and texturing process. Working knowledge of industry-standard 3d content creation package(s) (e.g. 3dsmax, Maya, Blender) Excellent problem-solving and troubleshooting skills. Team focused with strong communication skills. Able to bridge the gap in communication between programmers and artists and explain More ❯
or node based. Strong understanding of 3D modelling and texturing process. Working knowledge of industry-standard 3d content creation package(s) (e.g. 3dsmax, Maya, Blender) Excellent problem-solving and troubleshooting skills. Team focused with strong communication skills. Able to bridge the gap in communication between programmers and artists and explain More ❯
JIRA and Confluence expertise Experience working with different production methodologies Basic knowledge of video game editor and related software (3ds Max, Maya, Motion Builder, Blender, etc.) Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment More ❯
JIRA and Confluence expertise Experience working with different production methodologies Basic knowledge of video game editor and related software (3ds Max, Maya, Motion Builder, Blender, etc.) Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment More ❯
animation techniques; generative AI; and motion capture. A working knowledge of Maya and Substance Painter is essential, and familiarity with additional tools such as Blender, Cinema 4D, Houdini, 3ds Max, ZBrush, Unreal Engine, Unity, or MotionBuilder is highly desirable. We are particularly interested in candidates who have experience or interest More ❯
work. Production-based experience in Houdini and at least one the following: Karma, Redshift, VRay. Knowledge and experience of USD render, 3ds Max and Blender are also welcome. Excellent attention to detail. Traditional arts background. Programming or scripting skills (e.g. vex, mel, python) a bonus. Must demonstrate a strong understanding More ❯
and tech related brands. Mastery of Adobe Creative Suite (Illustrator, Photoshop, InDesign) and Figma. Experience with motion graphics tools (After Effects) or 3D software (Blender, Cinema 4D) is a plus. Deep understanding of brand strategy, typography, color theory, and composition. Experience designing for both digital and physical touchpoints, including web More ❯
London, England, United Kingdom Hybrid / WFH Options
Monzo
You’re obsessed with strategically designing within a brand, and have strong skills with evolving within brand guidelines. Motion skills or 3D programs (like Blender or Cinema 4D) are a plus. What’s in it for you We offer flexible working hours and trust you to work enough hours to More ❯
in Python or other languages. Fundamental knowledge of rendering pipelines, HLSL/GLSL. Proficiency with at least one DCC package such as Maya, Max, Blender, or Houdini. Excellent communication skills. Deep understanding of best practices for game content creation. Experience completing at least one full game development cycle. A passion More ❯
training in new Tech. ABOUT YOU 5 years proven Agency experience Formal qualification in graphic design or motion design Advanced skills in Cinema 4D, Blender, or equivalent 3D/4D tools. Strong motion design and animation portfolio demonstrating 2D, 3D, and 4D work. You MUST have the right to work More ❯
required: We’re seeking an experienced 3D Designer with a strong portfolio, ideally in the retail sector. Proficiency in software like 3D Studio Max, Blender, or C4D. A solid design background and skill with Adobe tools—especially Photoshop, InDesign, and Illustrator—are highly valued. The ideal candidate understands retail design More ❯
end Experimenting with GenAI architectures (VAEs, Diffusion Models, Transformers) Building real-time tracking systems for devices Working with 3D geometry, meshes, and tools like Blender Supporting automation efforts to streamline creative production pipelines What We’re Looking For Solid experience with deep learning and computer vision Proficiency in C++ (especially More ❯