Miro Jobs in the UK excluding London

126 to 150 of 248 Miro Jobs in the UK excluding London

Spatial Experience Designer

basildon, east anglia, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

stevenage, east anglia, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

chelmsford, east anglia, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

bradford, yorkshire and the humber, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

ipswich, east anglia, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

slough, south east england, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

guildford, south east england, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

reading, south east england, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

exeter, south west england, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

manchester, north west england, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

high wycombe, south east england, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

sheffield, south yorkshire, yorkshire and the humber, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

brighton, south east england, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

gloucester, south west england, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

dartford, south east england, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

stockport, north west england, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

woking, south east england, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

luton, bedfordshire, east anglia, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

southampton, south east england, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

plymouth, south west england, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

maidstone, south east england, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

leeds, west yorkshire, yorkshire and the humber, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

bath, south west england, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

bristol, south west england, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:

Spatial Experience Designer

stoke-on-trent, midlands, United Kingdom
Hybrid / WFH Options
Imvizar
ups and visuals at early concept stages. Key Responsibilities: Design spatial storyboards and interaction flows for location-based mobile AR experiences Use Figma and Miro to communicate user experience logic and product vision Create early visual mock-ups to support pitches and proposals to clients Deliver design decks and documentation … respond Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued) Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing More ❯
Posted:
Miro
the UK excluding London
10th Percentile
£46,250
Median
£48,000
75th Percentile
£48,000
90th Percentile
£48,750