Senior Network Engineer (Unreal 5)
Watford, Hertfordshire, UK
Hybrid/Remote Options
Hybrid/Remote Options
Couch Heroes
level networking architecture to support high player counts per server instance with minimal latency or jitter. Reduce per-player cost on server performance, optimizing bandwidth usage, packet handling, and replication strategies. Debug and profile networking performance using tools like Unreal Insights, Wireshark, and platform-native tools (e.g., netstat, perf, traceroute). Collaborate closely with gameplay programmers and designers to align … sockets, NAT traversal, packet fragmentation, and latency mitigation techniques. Proficiency in C++, with strong understanding of memory/performance constraints in networked systems. Solid grasp of client-server architectures, replication strategies, and packet serialization/compression. Hands-on experience with Unreal Engine's networking stack, including NetDriver, replication graphs, and gameplay-specific networking. Proficiency in debugging and profiling tools such … with Git and/or Perforce. Nice-to-Haves: Experience with large-scale server orchestration and hosting systems (e.g., Docker, Kubernetes, Azure). Familiarity with mesh networking or custom replication strategies beyond Unreal defaults. Experience scaling real-time multiplayer systems to thousands of concurrent users. About You You're passionate about multiplayer systems and love tackling deep, technical challenges in More ❯
Employment Type: Full-time
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