Senior Software Engineer | 3D Graphics • Photogrammetry • Material Capture
- Hiring Organisation
- M-XR
- Location
- London Area, United Kingdom
C++ • Python • OpenGL • Blender • Desktop Applications • Games Pipelines London preferred | Full-time | Visa sponsorship available Our Vision From blockbuster films and AAA games to immersive experiences, the demand for photoreal 3D content has never been higher - but creating photorealistic assets is slow, expensive, and manual with no current scalable … with Blender Python API or other DCC tool integration Knowledge of PBR rendering, material systems, and game engine workflows (Unity/Unreal) Photogrammetry or computer vision pipeline experience Windows desktop development: Electron, IPC, installer creation Familiarity with 3D file formats (Alembic, USD, glTF, FBX) Background in VFX, games ...