1 to 25 of 60 Maya Jobs

Senior Tools Developer (Technical Director, Production Engineering)

Greater London, England, United Kingdom
Hybrid / WFH Options
CATCHES
integrate new technologies and approaches into the existing pipeline. Maintain and enhance code, including direct programming in languages such as VEX (Houdini) and MEL (Maya). Requirements: More than 10 years of experience in tool development or production engineering within 3D simulation, visual effects, animation, or a related field. more »
Posted:

Art Director PC/Console Games

England, United Kingdom
Big Planet Recruitment
responses using light, silhouette, colour, and composition. You are able to receive feedback and use the guidance to improve your work. Bonus: Experience using Maya, Zbrush, Substance Painter and Photoshop. Skilled in coordinating the art team's operations and content output. You are keen on innovative gaming technologies and more »
Posted:

Licensing Artist

London, England, United Kingdom
Hybrid / WFH Options
DiverseJobsMatter
of internal and external asset creation. Requirements: Strong core art skills. Proficient in Adobe CC (Photoshop, Illustrator and After Effects). Proficient in Autodesk Maya and Z-Brush. Basic understanding of design systems and design software such as Figma/Sketch. Experience working with Unity or similar game engine. more »
Posted:

Manager, Advanced Visualization Development Team (Game Engines, Unity) REMOTE position

Arizona, United States
Hybrid / WFH Options
Raytheon
Experience with Unity's suite of tools such as Unity Version Control, Unity Build Manager, and PiXYZ Studio. Experience with 3D modeling tools (ex: Maya, Substance Painter, or Blender) . Experience developing AR/VR applications for various headsets. Experience with advanced audio/video equipment including large scale more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Platinion Associate Director or Principal, IT Architecture

Singapore
Boston Consulting Group
with offices in Asia, Europe, and South and North America. Our New York-based North American team began in 2014 and in 2017 acquired MAYA Design, a Pittsburgh-based digital design and innovation lab, to grow our capabilities around technology and design. We support our clients' total digital transformation more »
Employment Type: Permanent
Salary: SGD Annual
Posted:

Platinion Associate Director or Principal, IT Architecture

Indonesia
Boston Consulting Group
with offices in Asia, Europe, and South and North America. Our New York-based North American team began in 2014 and in 2017 acquired MAYA Design, a Pittsburgh-based digital design and innovation lab, to grow our capabilities around technology and design. We support our clients' total digital transformation more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Platinion Associate Director or Principal, IT Architecture

Kuala Lumpur, Federal Territories, Malaysia
Boston Consulting Group
with offices in Asia, Europe, and South and North America. Our New York-based North American team began in 2014 and in 2017 acquired MAYA Design, a Pittsburgh-based digital design and innovation lab, to grow our capabilities around technology and design. We support our clients' total digital transformation more »
Employment Type: Permanent
Salary: MYR Annual
Posted:

Senior IT Architect

Sydney, Australia
Boston Consulting Group
with offices in Asia, Europe, and South and North America. Our New York-based North American team began in 2014 and in 2017 acquired MAYA Design, a Pittsburgh-based digital design and innovation lab, to grow our capabilities around technology and design. We support our clients' total digital transformation more »
Employment Type: Permanent
Salary: AUD Annual
Posted:

Senior IT Architect

Melbourne, Australia
Boston Consulting Group
with offices in Asia, Europe, and South and North America. Our New York-based North American team began in 2014 and in 2017 acquired MAYA Design, a Pittsburgh-based digital design and innovation lab, to grow our capabilities around technology and design. We support our clients' total digital transformation more »
Employment Type: Permanent
Salary: AUD Annual
Posted:

Senior IT Architect

Perth, Australia
Boston Consulting Group
with offices in Asia, Europe, and South and North America. Our New York-based North American team began in 2014 and in 2017 acquired MAYA Design, a Pittsburgh-based digital design and innovation lab, to grow our capabilities around technology and design. We support our clients' total digital transformation more »
Employment Type: Permanent
Salary: AUD Annual
Posted:

Pipeline TD

London, United Kingdom
CXC Global
needs and tasks Knowledge of animation or visual effects for film, tv, or games Experience with 3D software Nice to Haves Experience developing for Maya or Nuke Experience developing for FTrack, Shotgrid or other production tracking software Deadline or another render farm queue manager System administration of Windows & Mac more »
Employment Type: Contract
Rate: £55000 - £65000/annum
Posted:

VFX Artist - Strategic Shooter

Oxford, England, United Kingdom
Hybrid / WFH Options
Rebellion
environments, objectives, atmospheres, story, and style of the project Apply best practices, production pipelines and workflows Requirements Strong knowledge & experience with: 3D Studio Max Maya Blender Zbrush or Mudbox Photoshop or other 2D packages Houdini After Effects Easily able to translate concept and reference artwork into real-time particle more »
Posted:

Senior VFX Artist - Multiple Projects

Oxford, England, United Kingdom
Hybrid / WFH Options
Rebellion
focus high and act as a great example to your team regulars and juniors Requirements Extensive professional experience and knowledge of: 3D Studio Max Maya Blender Another VFX tool (Unreal/Unity/Proprietary) Photoshop Simulation software (EmberGen, Houdini, Cinema 4d, etc.) After Effects Great written and verbal communication more »
Posted:

Senior Technical Artist

Wakefield, England, United Kingdom
Rebellion
optimisation through performance profiling Requirements Strong understanding of art creation workflows. Excellent understanding of art fundamentals, such as composition. High level of experience within Maya, Blender or 3DS Max. Good understanding of runtime performance costs and how to optimise content. Knowledge of procedural content creation packages is a bonus. more »
Posted:

Environment Artist - RARE

Birmingham, West Midlands, United Kingdom
Experis
Environment Artist | Unreal Engine | UE4 | Maya | Zbrush | Photoshop Do you dream of creating epic graphic art? Do you want to join one of the most exciting and award winning gaming studios? My client are looking for a talented Environment Artist with several years' experience. Reporting to the Lead Environment more »
Employment Type: Contractor
Posted:

Character Artist - RARE

Birmingham, West Midlands, United Kingdom
Experis
Character Artist | Maya | Zbrush | Photoshop Do you dream of creating epic graphic art? Do you want to join one of the most exciting and award winning gaming studios? My client are looking for a talented and experienced artist to help create characters for current and future games. Reporting to more »
Employment Type: Contractor
Posted:

Senior Technical Animator

Wakefield, England, United Kingdom
Rebellion
a technical focus on rigging and skinning. Excellent experience in Unreal Engine - physics, simulation, procedural setups, etc. Experience scripting, tools and pipeline development using Maya and MotionBuilder APIs. Knowledgeable in both keyframed and motion capture pipelines. Experience with Motion Warping and Control Rig. Knowledge of anatomy and body mechanics. more »
Posted:

3D Motion Designer

London Area, United Kingdom
Alexander Steele Recruitment
with focus on photorealism. Excellent communicator. Team player who can work independently or lead a team as required. Strong knowledge of 3DS Max/Maya or C4D, Corona/VRay/Redshift, After Effects, Photoshop. Understanding of film language and shot selection. Knowledge of SideFX Houdini. Knowledge of Tyflow more »
Posted:

Games Design Tutor

East London, London, United Kingdom
Morgan Hunt UK Limited
Effects/Premiere - modelling, concept art/textures Experience of working professionally in a relevant creative industry/as an entrepreneur Experience with Autodesk Maya/Blender - animating, skinning, rigging, texturing, 3D modelling Experience with Unity/Unreal Engine - animation-to-engine pipelines Drawing and art skills Key Tasks more »
Employment Type: Permanent, Part Time
Posted:

Graduate Technical Artist

Royal Leamington Spa, England, United Kingdom
Lighthouse Games
technical issues related to art production Requirements Bachelor's degree in Computer Science, Gaming, Animation, or a related field Familiarity with packages such as Maya, 3DS Max, or Blender Basic knowledge of scripting languages like Python, C#, or MaxScript Passion for game development and willingness to learn and grow more »
Posted:

Graphics Software Engineer / OpenGL / WebGL

London Area, United Kingdom
European Recruitment
AR, VR. Good knowledge of C++. Experience with image processing. Experience and understanding of 3D model formats and software packages such as 3DS Max, Maya, Blender, etc. If interested in this role please apply here or send your email direct to je@eu-recruit.com By applying to this role more »
Posted:

UX/UI Game Designer - Apple Vision Pro

London Area, United Kingdom
WongDoody
3D game development software is a plus. Even a basic understanding of game engines like Unity or Unreal Engine and 3D modelling software like Maya or Blender can be helpful. more »
Posted:

Senior Technical Animator

Royal Leamington Spa, England, United Kingdom
Lighthouse Games
Technical Animator in the games industry Bachelor's degree in Computer Science, Animation, or a related field Expert knowledge of animation software such as Maya, MotionBuilder, and/or 3DS Max Strong understanding of game engines, including Unity and Unreal Engine Proficiency in scripting languages such as Python or more »
Posted:

Senior Environment Artist

Royal Leamington Spa, England, United Kingdom
Lighthouse Games
excellent portfolio with recent examples of Environment Art Strong understanding of shape, form and composition. Excellent Proficiency with 3D industry standard tools such as Maya, 3DSMax, Blender Excellent proficiency with surfacing tools such as Photoshop and Substance Painter Proven abilities in producing optimized 3D assets for games Desirable Experience more »
Posted:

Senior VFX Artist

Royal Leamington Spa, England, United Kingdom
Lighthouse Games
creativity and technical proficiency Strong understanding of VFX principles, including timing, motion, and visual aesthetics Proficiency with industry-standard content authoring tools such as Maya, 3ds Max, Houdini, or equivalent Experience working with game engines such as Unreal Engine or Unity, with a focus on VFX implementation and optimisation more »
Posted:
Maya
10th Percentile
£31,900
25th Percentile
£39,750
Median
£44,000
75th Percentile
£81,875
90th Percentile
£107,500