We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
Cheltenham, Gloucestershire, UK Hybrid/Remote Options
Massive Studios
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
Northampton, Northamptonshire, UK Hybrid/Remote Options
Massive Studios
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
Milton Keynes, Buckinghamshire, UK Hybrid/Remote Options
Massive Studios
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
Wakefield, West Yorkshire, UK Hybrid/Remote Options
Massive Studios
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
Hemel Hempstead, Hertfordshire, UK Hybrid/Remote Options
Massive Studios
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
Bolton, Greater Manchester, UK Hybrid/Remote Options
Massive Studios
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
Stockport, Greater Manchester, UK Hybrid/Remote Options
Massive Studios
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
Wolverhampton, West Midlands, UK Hybrid/Remote Options
Massive Studios
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
Doncaster, South Yorkshire, UK Hybrid/Remote Options
Massive Studios
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
Stoke-on-Trent, Staffordshire, UK Hybrid/Remote Options
Massive Studios
We're Hiring a TechnicalArtist (expert in Spine & Figma) - Europe & UK ONLY At Massive Studios, we're all about crafting innovative slot games that push the boundaries of creativity and technology. We're looking for an experienced TechnicalArtist to join our team and bridge the gap between art and tech, ensuring every asset is … seamlessly integrated into our games at the highest quality. Purpose of the Role As a TechnicalArtist, you'll work at the intersection of art and development, solving complex challenges, optimizing workflows, and driving technical excellence in our game assets. Key Responsibilities: Act as a bridge between programming and design teams, ensuring alignment and collaboration. Research and … develop tools to enhance project workflows and efficiency. Solve technical challenges during development while enforcing quality standards. Optimize environments, establish physics barriers, and resolve collision and material errors. Oversee rendering techniques and enhance performance (frame rate, memory). Prepare art assets for development and ensure proper implementation. Maintain and share comprehensive technical documentation. Experience & Skills Required: Proven experience More ❯
Tech Artist We are recruiting for an awesome indie gaming team, who have a cult hit under their belts and are now working on their next title. We are looking for a dedicated and skilled Tech Artist to join our team. As a Tech Artist, you will act as a bridge between our art and programming teams … performance on PC, VR, PSVR2, PS5 and Xbox Series X/S. • Develop tools to improve workflows and automate repetitive tasks within Unity. • Investigate, identify, and solve visual and technical issues during development. • Support the art team with shader creation, material setup, lighting, and VFX integration. • Ensure that assets meet both artistic and technical standards and work seamlessly … within Unity. • Stay up to date with the latest tools, techniques, and best practices in real-time graphics and optimization. • Participate in regular team meetings, providing technical insights and support to improve the game's visual quality and performance. Requirements: • Professional experience as a Tech Artist or similar role, on a shipped Unity title. • Strong experience with Unity More ❯
Tech Artist We are recruiting for an awesome indie gaming team, who have a cult hit under their belts and are now working on their next title. We are looking for a dedicated and skilled Tech Artist to join our team. As a Tech Artist, you will act as a bridge between our art and programming teams … performance on PC, VR, PSVR2, PS5 and Xbox Series X/S. • Develop tools to improve workflows and automate repetitive tasks within Unity. • Investigate, identify, and solve visual and technical issues during development. • Support the art team with shader creation, material setup, lighting, and VFX integration. • Ensure that assets meet both artistic and technical standards and work seamlessly … within Unity. • Stay up to date with the latest tools, techniques, and best practices in real-time graphics and optimization. • Participate in regular team meetings, providing technical insights and support to improve the game's visual quality and performance. Requirements: • Professional experience as a Tech Artist or similar role, on a shipped Unity title. • Strong experience with Unity More ❯