Unreal Engine Job Vacancies

1 to 25 of 38 Unreal Engine Jobs

Senior Game Programmer - Porting

United Kingdom
X4 Technology
the performance, optimisation, and delivery of high-end gaming experiences on next-gen hardware. Role Overview As a Senior Porting Programmer , you’ll be responsible for adapting and optimising Unreal Engine 5 projects for console platforms, with a strong focus on PS5. You’ll collaborate with a talented technical team to ensure smooth performance, efficient workflows, and high … quality releases. Key Responsibilities Lead porting efforts for Unreal Engine 5 projects across multiple platforms Optimise performance and stability for console targets, with a focus on PS5 Utilise Unreal Insights and platform-specific tools (e.g., PS5 Razor tools) Collaborate with production and QA teams using Jira and Confluence Troubleshoot and profile complex performance issues Contribute to improving … the studio’s porting pipelines and performance processes Essential Skills & Experience Unreal Engine (5+ years) Proven experience with Unreal Engine 5 Shipped multiple commercial titles Hands-on development experience for PlayStation 5 Strong understanding of performance optimisation and memory management Experience with Unreal Insights and PS5 Razor tools Proficient with project management tools: Jira and More ❯
Posted:

Network Programmer

England, United Kingdom
Hybrid / WFH Options
Steel City Interactive
video game like never before. The Role You are an experienced Gameplay Network Engineer, having worked on fast-paced multiplayer titles such as FPS games or similar genres within Unreal Engine, where you demonstrated expertise in optimizing network replication patterns at the transport layer to ensure seamless, low-latency gameplay for competitive environments. We're looking for an … or Leamington Spa (Hybrid/Montly visit) On this occasion Visa sponsorship/transfer isn't available Responsibilities Design, implement, and maintain network systems for our game, focusing on Unreal Engine’s replication framework to ensure reliable and efficient data transmission for two-player boxing matches. Optimize network packet transportation at the transport layer, minimizing latency and bandwidth … play (consoles and PC), ensuring scalability and reliability under varying network conditions. Contribute to code reviews, best practices, and documentation for the networking and gameplay teams. Stay current with Unreal Engine networking updates and emerging multiplayer technologies. Knowledge, Skills & Experience Proven experience in gameplay network programming, particularly for multiplayer titles like FPS or melee-combat focused games. Deep More ❯
Posted:

Visual Effects Artist

United Kingdom
Hybrid / WFH Options
Vertpaint Studios
Real-Time VFX Artist (Unreal Engine - Game Development) Vertpaint is looking for a Real-Time VFX Artist with Unreal Engine experience to join our growing team of artists and designers working on visually rich, atmospheric worlds. About the Role We’re seeking someone with a strong grasp of real-time visual effects and an eye for … firearms Design realistic blood and gore FX for gameplay and cinematics Build environmental effects , such as fog, embers, debris, smoke, and wind-driven elements Optimize effects for performance in Unreal Engine 5 Collaborate with the art direction team to maintain a cohesive visual tone Requirements Proven experience creating real-time VFX in Unreal Engine (Niagara essential More ❯
Posted:

Technical Lead

Bristol, Avon, South West, United Kingdom
OpenSourced Ltd
the forefront of virtual and mixed reality content. In this hands-on role, youll lead on technical delivery, oversee live workflows, and push the boundaries of whats possible with Unreal Engine , Zero Density , and Aximmetry . This is your chance to combine creativity with cutting-edge technology in a collaborative, innovative environment. Your Day-to-Day Lead and … manage technical design and setup of virtual and live studio systems. Operate Unreal Engine, Zero Density, or Aximmetry in live broadcast environments. Integrate AR/MR elements seamlessly within production pipelines. Work cross-functionally with producers, directors, and motion designers. Troubleshoot and resolve live broadcast issues quickly and effectively. Support additional systems: Vizrt, Pixotope, vMix, Wirecast , or similar. … Innovate research and introduce new tools and workflows . Youll Bring 5+ years experience in live broadcast or virtual production . Expert knowledge of Unreal Engine and associated real-time systems. Strong understanding of camera tracking, keying, and render pipelines . Familiarity with broadcast standards and live workflows . Strong leadership, communication, and troubleshooting abilities. Bonus Skills Coding More ❯
Employment Type: Permanent
Posted:

Studio Technical Operator

City Of Bristol, England, United Kingdom
GDS Group
are seeking a Studio Technical Operator who will form a key part of a live virtual production team. This role relies heavily on virtual production software skills (Aximmetry and Unreal Engine), as well as familiarity with live video production fundamentals (vision mixing, AV signal workflows, camera and lighting configuration, network production protocols, remote production techniques, green screen video … and recording shoots. Expanding your knowledge and troubleshooting production issues; providing viable solutions to unique and complex situations. Running and monitoring the virtual environment using a real-time graphics engine (Aximmetry and Unreal); taking responsibility for full functionality and performance. Identifying development opportunities within the production environment to maximise workflow efficiencies and output quality. Additional Responsibilities Setting up … agile and efficient workflow. Mixing analogue and digital audio signals from numerous sources. About You: Experience using Aximmetry virtual production software or similar (Zero Density, etc) Deep understanding of Unreal Engine. Solid experience in AV system architecture, setup, and maintenance. Hands-on expertise with industry-standard software and hardware tools with a keen interest in exploring and mastering new More ❯
Posted:

Studio Technical Operator

newport, wales, united kingdom
GDS Group
are seeking a Studio Technical Operator who will form a key part of a live virtual production team. This role relies heavily on virtual production software skills (Aximmetry and Unreal Engine), as well as familiarity with live video production fundamentals (vision mixing, AV signal workflows, camera and lighting configuration, network production protocols, remote production techniques, green screen video … and recording shoots. Expanding your knowledge and troubleshooting production issues; providing viable solutions to unique and complex situations. Running and monitoring the virtual environment using a real-time graphics engine (Aximmetry and Unreal); taking responsibility for full functionality and performance. Identifying development opportunities within the production environment to maximise workflow efficiencies and output quality. Additional Responsibilities Setting up … agile and efficient workflow. Mixing analogue and digital audio signals from numerous sources. About You: Experience using Aximmetry virtual production software or similar (Zero Density, etc) Deep understanding of Unreal Engine. Solid experience in AV system architecture, setup, and maintenance. Hands-on expertise with industry-standard software and hardware tools with a keen interest in exploring and mastering new More ❯
Posted:

Studio Technical Operator

bath, south west england, united kingdom
GDS Group
are seeking a Studio Technical Operator who will form a key part of a live virtual production team. This role relies heavily on virtual production software skills (Aximmetry and Unreal Engine), as well as familiarity with live video production fundamentals (vision mixing, AV signal workflows, camera and lighting configuration, network production protocols, remote production techniques, green screen video … and recording shoots. Expanding your knowledge and troubleshooting production issues; providing viable solutions to unique and complex situations. Running and monitoring the virtual environment using a real-time graphics engine (Aximmetry and Unreal); taking responsibility for full functionality and performance. Identifying development opportunities within the production environment to maximise workflow efficiencies and output quality. Additional Responsibilities Setting up … agile and efficient workflow. Mixing analogue and digital audio signals from numerous sources. About You: Experience using Aximmetry virtual production software or similar (Zero Density, etc) Deep understanding of Unreal Engine. Solid experience in AV system architecture, setup, and maintenance. Hands-on expertise with industry-standard software and hardware tools with a keen interest in exploring and mastering new More ❯
Posted:

Studio Technical Operator

bradley stoke, south west england, united kingdom
GDS Group
are seeking a Studio Technical Operator who will form a key part of a live virtual production team. This role relies heavily on virtual production software skills (Aximmetry and Unreal Engine), as well as familiarity with live video production fundamentals (vision mixing, AV signal workflows, camera and lighting configuration, network production protocols, remote production techniques, green screen video … and recording shoots. Expanding your knowledge and troubleshooting production issues; providing viable solutions to unique and complex situations. Running and monitoring the virtual environment using a real-time graphics engine (Aximmetry and Unreal); taking responsibility for full functionality and performance. Identifying development opportunities within the production environment to maximise workflow efficiencies and output quality. Additional Responsibilities Setting up … agile and efficient workflow. Mixing analogue and digital audio signals from numerous sources. About You: Experience using Aximmetry virtual production software or similar (Zero Density, etc) Deep understanding of Unreal Engine. Solid experience in AV system architecture, setup, and maintenance. Hands-on expertise with industry-standard software and hardware tools with a keen interest in exploring and mastering new More ❯
Posted:

Lead Environment Artist

London, United Kingdom
Hybrid / WFH Options
Companiongroup
studios worldwide. As a fully remote studio, we value clear, continuous, and transparent communication as highly as technical expertise. We are seeking a Lead Environment Artist to join our Unreal Engine 5 game project. The role requires both artistic and organizational skills, with a strong emphasis on creating stylized environments that run seamlessly on Nintendo Switch. As Lead … 3ds Max, Blender). Experience with Substance Painter and Photoshop for texturing. Comfortable using task tracking/project management software such as Jira. Nice to Have Experience working in Unreal Engine 4+, especially with stylised rendering pipelines. Background in both hard-surface and organic/foliage asset creation. Familiarity with parallax layering, shader-driven workflows, and performance optimisation More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Creature TD (Rigging, DNEG VFX)

England, United Kingdom
DNEG Group
constraints. Must Have Minimum of 5 years experience in the industry Strong Python and Maya scripting proficiency A strong understanding of anatomy, geometry, facial rigging and animation Experience with Unreal Engine and able to build real-time rigs In-depth knowledge of character rigging techniques and principles Providing leadership and technical support for their team. Design and development … Keeping team work on schedule by managing productivity and cross department communication Nice to Have An interest in anatomy or mechanics depending on your area of specialisation Proficiency in Unreal Engine tools and workflows, with a keen eye for detail and problem-solving. Strong understanding of Linux/Unix based operating systems Experience with Ziva RT and/ More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Software Engineer

Portsmouth, England, United Kingdom
Hybrid / WFH Options
Sirius Digital Services
within a technical consultancy environment Knowledge of software modelling and simulation techniques Ability to analyse requirements and define technical specifications Experience in one or more of the following: videogame engine technology (e.g., Unreal Engine, Godot), entity or event-based simulation, robotics, and autonomous systems Proficiency in C/C++, familiarity with Python, C#, Zig. Willingness to learn More ❯
Posted:

Head of Animation

London, United Kingdom
Hybrid / WFH Options
Push Gaming
leadership skills with experience managing a team of animators. Expert-level knowledge of skeletal animation in Spine 2D. Demonstrated experience with game engines/editors such as Unity or Unreal and how to compile animations for a game pipeline. Proficiency in other Adobe packages like Photoshop and After Effects. A confident decision-maker who is proactive in solving problems More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Hourly Paid Lecturer - Games Programming

London, United Kingdom
ICMP
work in the UK. This role is fully based on campus. Desirable Criteria: Relevant industry experience in games programming/development pipeline and relevant software, specialisms including Unity or Unreal and C# or C++. Teaching experience, including the creation of session plans and preparation of materials. Specialisms including game engines, graphics programming, A.I., game optimisation, mobile development (Android &/ More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Graphics Programmer

Sheffield, England, United Kingdom
Steel City Interactive
of excellence. Knowledge, Skills & Experience Proven Experience in graphics programming Deep knowledge of key technologies used in graphics programming for AAA games, such as C++ and HLSL. Experience with Unreal Engine 4 or 5 Rendering pipeline. An eye for aesthetics - the ability to discuss with artists what works visually and how to make it fit into a game. More ❯
Posted:

Lead Graphics Programmer

handsworth, yorkshire and the humber, united kingdom
Steel City Interactive
of excellence. Knowledge, Skills & Experience Proven Experience in graphics programming Deep knowledge of key technologies used in graphics programming for AAA games, such as C++ and HLSL. Experience with Unreal Engine 4 or 5 Rendering pipeline. An eye for aesthetics - the ability to discuss with artists what works visually and how to make it fit into a game. More ❯
Posted:

Lead Graphics Programmer

Royal Leamington Spa, England, United Kingdom
Hybrid / WFH Options
Steel City Interactive
of excellence. Knowledge, Skills & Experience Proven Experience in graphics programming Deep knowledge of key technologies used in graphics programming for AAA games, such as C++ and HLSL. Experience with Unreal Engine 4 or 5 Rendering pipeline. An eye for aesthetics - the ability to discuss with artists what works visually and how to make it fit into a game. More ❯
Posted:

Lead Graphics Programmer

rugby, midlands, united kingdom
Hybrid / WFH Options
Steel City Interactive
of excellence. Knowledge, Skills & Experience Proven Experience in graphics programming Deep knowledge of key technologies used in graphics programming for AAA games, such as C++ and HLSL. Experience with Unreal Engine 4 or 5 Rendering pipeline. An eye for aesthetics - the ability to discuss with artists what works visually and how to make it fit into a game. More ❯
Posted:

Senior Robotics Software Engineer

Leeds, England, United Kingdom
AssetCool
vision, LiDAR, and AI inference using CUDA, TensorRT, or similar. Background in safety-critical or industrial automation systems (utilities, renewables, or energy). Exposure to simulation environments (Gazebo, Isaac, Unreal Engine, Unity) and digital twins. Contributions to open-source robotics/embedded software projects. Why Join AssetCool? Work on groundbreaking technology revolutionizing the power grid. Fast-growing startup More ❯
Posted:

Senior Robotics Software Engineer

bradford, yorkshire and the humber, united kingdom
AssetCool
vision, LiDAR, and AI inference using CUDA, TensorRT, or similar. Background in safety-critical or industrial automation systems (utilities, renewables, or energy). Exposure to simulation environments (Gazebo, Isaac, Unreal Engine, Unity) and digital twins. Contributions to open-source robotics/embedded software projects. Why Join AssetCool? Work on groundbreaking technology revolutionizing the power grid. Fast-growing startup More ❯
Posted:

Computer Vision Engineer

London, South East, England, United Kingdom
MicroTECH Global Ltd
optimized kernel development, screen space sampling, and integration techniques. Lead animation retargeting projects for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for … systems. Strong in C Python, 3D graphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). Solid grasp of optimization, linear algebra, computer vision, and numerical methods. Skilled in multithreading, memory management, and profiling for high-performance applications. More ❯
Employment Type: Full-Time
Salary: Salary negotiable
Posted:

Computer Vision Engineer

City of London, London, United Kingdom
Hybrid / WFH Options
microTECH Global LTD
optimized kernel development, screen space sampling, and integration techniques. Lead animation retargeting projects for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for … systems. Strong in C Python, 3D graphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). Solid grasp of optimization, linear algebra, computer vision, and numerical methods. Skilled in multithreading, memory management, and profiling for high-performance applications. If this sounds of interest, please More ❯
Posted:

Computer Vision Engineer

London Area, United Kingdom
Hybrid / WFH Options
microTECH Global LTD
optimized kernel development, screen space sampling, and integration techniques. Lead animation retargeting projects for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for … systems. Strong in C Python, 3D graphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). Solid grasp of optimization, linear algebra, computer vision, and numerical methods. Skilled in multithreading, memory management, and profiling for high-performance applications. If this sounds of interest, please More ❯
Posted:

Computer Vision Engineer

london, south east england, united kingdom
Hybrid / WFH Options
microTECH Global LTD
optimized kernel development, screen space sampling, and integration techniques. Lead animation retargeting projects for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for … systems. Strong in C Python, 3D graphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). Solid grasp of optimization, linear algebra, computer vision, and numerical methods. Skilled in multithreading, memory management, and profiling for high-performance applications. If this sounds of interest, please More ❯
Posted:

Computer Vision Engineer

london (city of london), south east england, united kingdom
Hybrid / WFH Options
microTECH Global LTD
optimized kernel development, screen space sampling, and integration techniques. Lead animation retargeting projects for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for … systems. Strong in C Python, 3D graphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). Solid grasp of optimization, linear algebra, computer vision, and numerical methods. Skilled in multithreading, memory management, and profiling for high-performance applications. If this sounds of interest, please More ❯
Posted:

Computer Vision Engineer

slough, south east england, united kingdom
Hybrid / WFH Options
microTECH Global LTD
optimized kernel development, screen space sampling, and integration techniques. Lead animation retargeting projects for facial blend shapes using optimization (Active Set solver, Libigl) and Functional Maps. Design Unity and Unreal Engine plugins for real-time physics, rendering, and visualization. Develop modules for 3D reconstruction, mesh processing, and camera calibration using C++ and Python. Implement reinforcement learning systems for … systems. Strong in C Python, 3D graphics pipelines, inverse rendering, and geometry processing. Experience with GPU programming (OpenGL, CUDA, Vulkan), PyTorch/TensorFlow, and real-time engines (Unity/Unreal). Solid grasp of optimization, linear algebra, computer vision, and numerical methods. Skilled in multithreading, memory management, and profiling for high-performance applications. If this sounds of interest, please More ❯
Posted:
Unreal Engine
25th Percentile
£38,750
Median
£50,000
75th Percentile
£56,250
90th Percentile
£57,500