4 of 4 Animation Jobs in Cambridgeshire

Product Designer

Hiring Organisation
TechByte Talent Ltd
Location
Peterborough, Cambridgeshire, UK
Employment Type
Full-time
range of stakeholders. Advanced proficiency in Figma, including components, auto layout, variants, and design tokens. Nice to Have Experience with motion or animation tools (such as After Effects, Lottie, or Framer Motion). Background in social products, creator tools, or gamified experiences. Familiarity with emerging technology design patterns, such ...

Join FindXtra: Admin, CX, Finance, Sales and More

Hiring Organisation
findXtra
Location
Cambridge, Cambridgeshire, UK
Employment Type
Full-time
Management Accountant Tax Accountant Sales & Marketing Copywriting/Content Writing Data Analysis Graphic Design Online Advertising Public Relations Sales SEO Social Media Videography/Animation Web/Software Development Staff Management Human Resources Recruitment What you will do Take on short and long projects with clear scopes Work remotely ...

Join FindXtra: Admin, CX, Finance, Sales and More

Hiring Organisation
findXtra
Location
Peterborough, Cambridgeshire, UK
Employment Type
Full-time
Management Accountant Tax Accountant Sales & Marketing Copywriting/Content Writing Data Analysis Graphic Design Online Advertising Public Relations Sales SEO Social Media Videography/Animation Web/Software Development Staff Management Human Resources Recruitment What you will do Take on short and long projects with clear scopes Work remotely ...

Technical Artist - Unity

Hiring Organisation
PIE Recruitment
Location
Cambridgeshire, England, United Kingdom
visual fidelity from day one. What You’ll Be Doing Building shaders, VFX, and lighting setups using Shader Graph and Unity systems Supporting facial animation pipelines — visemes, blend shapes, lip-sync Creating tools and scripts to streamline workflows for artists and animators Integrating and optimising 3D assets, rigs, and animations … grasp of real-time asset workflows, lighting, VFX, and optimisation Hands-on experience with Shader Graph, post-processing, and Unity HDRP Solid understanding of animation pipelines — rigging, blend shapes, viseme integration ...