3D CAD models in Siemens NX, Creo, and AutoDesk software environments Design experience in UI/UX in game related applications Experience with tools and environments such as: Pixyz, Blender, Maya, Visual Studio, C++, C#, Javascript, and Python. Knowledge of Lua scripting a plus Experience developing instructional-based games in Unity or Unreal software platforms a plus Expert knowledge of More ❯
simulation. Experience with C#, C++, or other relevant programming languages. Solid understanding of UX/UI design principles for immersive experiences. Familiarity with 3D modeling and animation tools (e.g., Blender, Maya, 3ds Max) is a plus. Excellent problem-solving skills and attention to detail. Strong communication and collaboration abilities. Preferred Qualifications: Experience developing AR/VR applications for enterprise or More ❯
Oxford, Oxfordshire, England, United Kingdom Hybrid/Remote Options
Creative Recruitment
technologies in the slot game industry. Requirements A strong portfolio showcasing 2D/3D production artwork, preferably related to slot and casino games. Proficiency in Spine, Photoshop, Illustrator, Maya, Blender, or other relevant software tools. Experience in creating 2D and 3D assets for games, including texturing, lighting, shading, rigging, and animation. Knowledge of game art pipelines and best practises. Familiarity More ❯
work with business colleagues, external creative partners and publishers. Managing your time and multiple ongoing strands of work. It is beneficial if you also have experience with any of: Blender, 3DS Max, Maya or any similar 3D package; video and audio production (YouTube, podcasts); website accessibility and privacy considerations; SEO; basic JavaScript skills; hosting and DNS. Applicants will need to More ❯
Oxford, Oxfordshire, England, United Kingdom Hybrid/Remote Options
Creative Recruitment
games. Demonstrate experience in producing concept art and specifications from game briefs that can be translated into production-ready games by artistic teams. Proficiency in Spine, Photoshop, Illustrator, Maya, Blender, or other relevant software tools. Experience in creating 2D and 3D assets for games, including textures, lighting, shading, rigging, and animation. Familiarity with game art pipelines and best practises. Ability More ❯
technical mastery, and a cohesive visual style. Leadership experience guiding teams of VFX artists, providing mentorship, and setting standards for quality and efficiency. Expert proficiency with industry-standard tools (Blender, Photoshop, Substance, After Effects, Houdini, Embergen, or equivalents). Deep knowledge of particle systems, textures, simulations, and optimisation strategies for real-time performance. Ability to define and communicate a clear More ❯
making/repair Ability to use tools and carry out basic building maintenance Desirable Skills: Adobe Creative Suite Acoustic and electronic instruments Games engines such as Unity, Unreal and Blender, VR headsets, cameras and videography equipment Music production software including Logic Pro and Ableton Live, Music production hardware including mixing desks, outboard gear, microphones, MIDI controllers and synths PA and More ❯
or substantial personal projects such as game jams or mods, as well as familiarity with source control systems, will help you stand out. Proficiency with industry tools such as Blender, Photoshop, Substance, and After Effects (or equivalent software). A solid understanding of particle system fundamentals and texture creation workflows for games. Familiarity with simulation tools such as Houdini and More ❯
in UI/UX design, with a strong portfolio showcasing your ability to create outstanding digital experiences Proven industry expertise in Figma Strong motion design skills in After Effects, Blender A solid understanding of user-centred design principles and methodologies Excellent communication skills to collaborate effectively with teams and stakeholders A proactive and creative mindset, with a passion for delivering More ❯
in UI/UX design, with a strong portfolio showcasing your ability to create outstanding digital experiences Proven industry expertise in Figma Strong motion design skills in After Effects, Blender A solid understanding of user-centred design principles and methodologies Excellent communication skills to collaborate effectively with teams and stakeholders A proactive and creative mindset, with a passion for delivering More ❯
London, England, United Kingdom Hybrid/Remote Options
M-XR
industry-grade material capture desktop application for Windows. You’ll work across the entire stack of our 3D processing pipeline — from high-performance C++ rendering modules to Python tooling, Blender integrations, format support, and production release engineering. This role sits at the intersection of graphics, computer vision, and frontier AI-assisted material estimation. We’re looking for someone who thrives … ray tracing, GI) Experience with OpenCV or similar CV libraries Experience shipping Windows desktop applications with CI/CD Tech Stack Languages: C++, Python Graphics: OpenGL, GLSL 3D Tools: Blender, Unreal Engine Formats: Alembic, USD, glTF/GLB, OpenImageIO, OpenEXR Compute: OpenMP, CUDA Messaging: ZeroMQ Build: CMake, Conda, Git, CI/CD Platforms: Windows (primary), Linux What We Offer The More ❯
to lead the next wave of jaw-dropping visuals in the new-build housing sector. Your mission: Create photoreal exteriors that stop people in their tracks. Build a slick Blender → Unreal Engine pipeline and set the creative benchmark. Coach global teams so excellence becomes the default. You bring: 5+ yrs arch-viz experience with a show-stopping portfolio. Blender wizardry More ❯