shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with any of DirectX/Vulkan/OpenGL/Metal Experience with AI and/or AI tooling in a game development context Experience with Unity and/ More ❯
shaders and other low-level systems. Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/or AI tooling in a game development context. Experience with real world node More ❯
effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect to work from California if hired for this position, please click More ❯
lots of variety and future growth too. C++ Graphics Software Engineer requirements: - Strong modern C++ skills - Knowledge of 3D graphics/rendering (Unreal, OpenGL, DirectX, Vulkan ect.) - Good 3D maths - Eye for writing clean and maintainable code thriving on problem solving If you have a good background in C++ More ❯
practices (Git workflow, CI/CD, clean code, unit testing) Desirable Skills: Python development, especially involving AI/ML Graphics APIs such as Vulkan, DirectX, or Metal Experience with 3D tools (e.g., Blender, Maya) or 2D tools (e.g., Photoshop) C/C++ development for systems or embedded programming Knowledge More ❯
practices (Git workflow, CI/CD, clean code, unit testing) Desirable Skills: Python development, especially involving AI/ML Graphics APIs such as Vulkan, DirectX, or Metal Experience with 3D tools (e.g., Blender, Maya) or 2D tools (e.g., Photoshop) C/C++ development for systems or embedded programming Knowledge More ❯
development in a graphics-related field. In-depth knowledge of at least one modern 3D graphics API and its associated software ecosystems (e.g. Vulkan, DirectX, OpenGL ES, Metal). Demonstrable technical expertise in the optimisation of software targeting such ecosystems (e.g. game engines, visual effects, UI frameworks). Experience More ❯
C# experience in the development of Graphics, CAD or Mathematical based software? Experienced in building software to create 3D models? Familiar with OpenGL or DirectX, or similar? Games-related programming? We're seeking a Full Stack Developer to join a growing development team. In this squad, you will be More ❯
Graphics Developer, C# Software Developer, Senior level, Graphics based Software Engineer, CAD, Games, Maths, Physics, DotNet, C#, .Net, .Net Core, No SQL, OpenGL/DirectX - Global Software House - up to 70K Global Software client is looking for Software Developers with a Maths, Physics, 3D or Games background. Can you More ❯
Developer, Senior level, Graphics based Software Engineer, 3D Graphics, CAD, Games, Maths, Physics, DotNet, C#, .Net, .Net Core, SQL Server, T-SQL, OpenGL/DirectX - Global Software House - up to 70K Global Software client is looking for Software Developers with a Maths, Physics, 3D or Games background. Can you More ❯
development in a graphics-related field. In-depth knowledge of at least one modern 3D graphics API and its associated software ecosystems (e.g. Vulkan, DirectX, OpenGL ES, Metal). Demonstrable technical expertise in the optimisation of software targeting such ecosystems (e.g. game engines, visual effects, UI frameworks). Experience More ❯
from challenges you have solved within C++ with experience or desire to learn any of :- C++ Game Development background would be ideal Graphics Engine DirectX Unreal Engine, Unreal Blueprints Unity, UnityScript Godot Navmeshes LUA SignalR Vulkan MPEG, H.264/AVC, JPEG2000 IMAGE STANDARDS, VIDEO STANDARDS Token based Web Authentication More ❯
Bournemouth, England, United Kingdom Hybrid / WFH Options
Oxbridge AI
challenges you have solved within C++ with experience or desire to learn any of :- · C++ Game Development background would be ideal · Graphics Engine . DirectX · Unreal Engine, Unreal Blueprints · Unity, UnityScript · Godot . Navmeshes . LUA · SignalR · Vulkan · MPEG, H.264/AVC, JPEG2000 · IMAGE STANDARDS, VIDEO STANDARDS · Token based More ❯
graphics programming experience Proficient in shader languages (HLSL, GLSL, CG, etc.) Solid understanding of modern GPU architecture and pipelines Experience with modern graphics APIs (DirectX, Vulkan, console APIs, etc.) Experience implementing, debugging, and optimizing graphics systems and shaders Bonus Shipped at least one multi-platform game on PC and More ❯
and architect various core engine systems Real-time rendering experience in the games industry a plus, with knowledge of modern graphics APIs such as DirectX 12 or Vulkan Experience profiling and optimizing a large codebase Demonstrated ability to reason about and debug large, interacting systems from the macro-level More ❯
understanding of computer architecture A comprehension of hardware design principles You might also have: An understanding of computer graphics and OpenGL/Vulkan/DirectX Knowledge of build systems (Make, CMake) and scripting languages (Python) Experience with concurrent systems Familiarity with SystemC Who we are Imagination is a UK More ❯
trusting the innovators and driving execution through self-motivation. Desirable Experience of design and implementation of compression codecs, particularly MPEG2, H.264, HEVC. Experience developing DirectX applications. A good understanding of Agile Development and DevOps best practices to accelerate the adoption of Quality driven development. Knowledge of CI/CD More ❯
able to work under own initiative • Good communication skill, team player Skills you might also have • Knowledge of computer graphics and API (OpenGL, Vulkan, DirectX, or Metal) • Knowledge of computer hardware • Understanding of real-time rendering techniques and game engine architecture • Experience with profiling and optimizing software or hardware More ❯
able to work under own initiative • Good communication skill, team player Skills you might also have • Knowledge of computer graphics and API (OpenGL, Vulkan, DirectX, or Metal) • Knowledge of computer hardware • Understanding of real-time rendering techniques and game engine architecture • Experience with profiling and optimizing software or hardware More ❯
completion: concept, specification, implementation and testing, support Desirable Experience: Practical experience of working on GPU/microprocessor designs Knowledge of 3D Graphics - OpenGL, Vulkan, DirectX Working knowledge of SystemVerilog Assertions (SVA) Mentoring team members Experience in leading teams or projects Knowledge of scripting e.g., Python, Perl or UNIX shell More ❯
Cambridge, Cambridgeshire, East Anglia, United Kingdom
Microtech Global Ltd
Engineer for a 12-month contract based in Cambridge The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to More ❯
Engineer for a 12-month contract based in Cambridge. The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to More ❯
Engineer for a 12-month contract based in Cambridge. The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to More ❯
design and develop code for technically complex Defence solutions. Software Engineer Tech Stack: * C++ or C# * DevOps, GitHub * GitHub * Simulation * Graphical Languages - OpenGL, WebGL, DirectX * UI-based software development * Software development lifecycle and methodologies We are not expecting the Software Engineer to be an expert in all the technologies More ❯
Employment Type: Permanent
Salary: £35000 - £55000/annum Hybrid, Flexible times
game development. C++ experience with at least 5 years of professional programming experience in real-time rendering. Experience with modern graphics APIs such as DirectX 12, Vulkan or Metal. Hands-on experience with C, C++ programming for x86, Arm64, and HLSL or other GPU shader programming languages. Proficiency with More ❯