features such as lighting, effects, shaders and other low-level systems. Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/or AI tooling in a game development context. Experience with real world node-graph optimization problems and/ More ❯
shared vision design, develop and deliver systems and high-quality code using programming languages; C++ is the industry standard, though many others may be used including C#, Visual Studio, DirectX, Python, Erlang, and Perforce refactor code to improve the design of existing code quality test coding in a systematic and thorough way to find problems or bugs and record More ❯
graphics features such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect to work from California if hired for this position, please click here for additional information. About More ❯
is seeking a GPU Software Engineer for a 12-month contract based in Cambridge. The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders. Responsibilities: - Design and develop More ❯
is seeking a GPU Software Engineer for a 12-month contract based in Cambridge. The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders. Responsibilities: - Design and develop More ❯
is seeking a GPU Software Engineer for a 12-month contract based in Cambridge. The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders. Responsibilities: - Design and develop More ❯
is seeking a GPU Software Engineer for a 12-month contract based in Cambridge. The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders. Responsibilities: - Design and develop More ❯
Huawei Technologies Research & Development (UK) Ltd
at the forefront of mobile GPU Software Architecture design. The successful candidate will work on investigating and designing existing and new features of 3D graphics APIs like Vulkan and DirectX and how these apply to current and future GPUs. You will approach this from a use-case and performance perspective, and work closely with software and hardware architects, driver … implications to internal and external partners. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGL ES, Vulkan, DirectX, or Metal APIs. A deep understanding of GPU architectures and the workloads GPUs are likely to see, and thus what characteristics are important, in different scenarios such as gaming More ❯
5+ years in commercial software development in a graphics-related field. In-depth knowledge of at least one modern 3D graphics API and its associated software ecosystems (e.g. Vulkan, DirectX, OpenGL ES, Metal). Demonstrable technical expertise in the optimisation of software targeting such ecosystems (e.g. game engines, visual effects, UI frameworks). Experience with GPU profiling or API More ❯
expected to clearly and confidently communicate issues that may arise and offer solutions to resolve them. Knowledge, Skill and Experience Essential Fluent C++ Experience with Visual Studio Experience with DirectX 12 or Vulkan Excellent communication skills; both written and verbal Experience working on at least two shipped titles Multi-threaded/multi-core development experience Desirable Experience with DirectXMore ❯
C and C++ knowledge An understanding of computer architecture A comprehension of hardware design principles You might also have: An understanding of computer graphics and OpenGL/Vulkan/DirectX Knowledge of build systems (Make, CMake) and scripting languages (Python) Experience with concurrent systems Familiarity with SystemC Who we are Imagination is a UK-based company that creates silicon More ❯
Cambridge, Cambridgeshire, United Kingdom Hybrid / WFH Options
Arm Limited
technical success. Required Skills and Experience : Proven industry experience in graphics engineering, with a strong focus on optimization and debugging. Deep expertise in modern graphics APIs (Vulkan, OpenGL ES, DirectX, Metal). Proficient in C/C++ and shading languages (GLSL/HLSL). Skilled in GPU performance profiling and debugging using tools like RenderDoc, Nsight, and Arm Streamline. More ❯
the game industry, ideally in AAA or high-quality AA production environments. Ability to communicate clearly to enable collaboration across disciplines. Solid experience with modern graphics APIs such as DirectX 12, Vulkan, or console-specific APIs. Understanding of current real-time rendering techniques. Expert-level C++ skills and comfort working close to the hardware. Experience writing shaders in HLSL More ❯
the game industry, ideally in AAA or high-quality AA production environments. Ability to communicate clearly to enable collaboration across disciplines. Solid experience with modern graphics APIs such as DirectX 12, Vulkan, or console-specific APIs. Understanding of current real-time rendering techniques. Expert-level C++ skills and comfort working close to the hardware. Experience writing shaders in HLSL More ❯
Windows Multimedia Software Engineer C/C++ · DirectX · HDR/SDR Pipeline · Computer Vision Location: Cambridge (Science Park) | Type: Inside IR35, full-time Salary: Up to £100,000 (base) + 33 days holiday + 3 % pension Shape the next generation of colour-accurate, high-performance imaging on Windows Our client, a leading global technology innovator, is building a brand … image rendering. What you’ll do Design and prototype SDR → HDR rendering and image-processing algorithms Own end-to-end colour-management (ICC profiles, gamut mapping, gamma tuning) Optimise DirectX pipelines for latency, throughput, and power efficiency Build robust unit & integration tests to guarantee colour fidelity Collaborate with hardware, OS, and camera-algorithm teams across UK and Asia What … MSc/PhD (or equivalent experience) in Computer Science, EE, Imaging or related Expert-level C/C++ on Windows; strong performance profiling & SIMD experience Hands-on knowledge of DirectX 11/12 (or Vulkan/Metal) and shader programming Experience with image/video processing or real-time computer vision Clear thinking, problem-solving mindset, and concise technical More ❯
Windows Multimedia Software Engineer C/C++ · DirectX · HDR/SDR Pipeline · Computer Vision Location: Cambridge (Science Park) | Type: Inside IR35, full-time Salary: Up to £100,000 (base) + 33 days holiday + 3 % pension Shape the next generation of colour-accurate, high-performance imaging on Windows Our client, a leading global technology innovator, is building a brand … image rendering. What you’ll do Design and prototype SDR → HDR rendering and image-processing algorithms Own end-to-end colour-management (ICC profiles, gamut mapping, gamma tuning) Optimise DirectX pipelines for latency, throughput, and power efficiency Build robust unit & integration tests to guarantee colour fidelity Collaborate with hardware, OS, and camera-algorithm teams across UK and Asia What … MSc/PhD (or equivalent experience) in Computer Science, EE, Imaging or related Expert-level C/C++ on Windows; strong performance profiling & SIMD experience Hands-on knowledge of DirectX 11/12 (or Vulkan/Metal) and shader programming Experience with image/video processing or real-time computer vision Clear thinking, problem-solving mindset, and concise technical More ❯
Windows Multimedia Software Engineer C/C++ · DirectX · HDR/SDR Pipeline · Computer Vision Location: Cambridge (Science Park) | Type: Inside IR35, full-time Salary: Up to £100,000 (base) + 33 days holiday + 3 % pension Shape the next generation of colour-accurate, high-performance imaging on Windows Our client, a leading global technology innovator, is building a brand … image rendering. What you’ll do Design and prototype SDR → HDR rendering and image-processing algorithms Own end-to-end colour-management (ICC profiles, gamut mapping, gamma tuning) Optimise DirectX pipelines for latency, throughput, and power efficiency Build robust unit & integration tests to guarantee colour fidelity Collaborate with hardware, OS, and camera-algorithm teams across UK and Asia What … MSc/PhD (or equivalent experience) in Computer Science, EE, Imaging or related Expert-level C/C++ on Windows; strong performance profiling & SIMD experience Hands-on knowledge of DirectX 11/12 (or Vulkan/Metal) and shader programming Experience with image/video processing or real-time computer vision Clear thinking, problem-solving mindset, and concise technical More ❯
Aberdeen, Scotland, United Kingdom Hybrid / WFH Options
JR United Kingdom
latest projects and develop/optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on Console game development and has previously shipped a game/project If this position is of interest and you match the requirements listed. Please do reach out More ❯
Slough, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
latest projects and develop/optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on Console game development and has previously shipped a game/project If this position is of interest and you match the requirements listed. Please do reach out More ❯
Reading, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
latest projects and develop/optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on Console game development and has previously shipped a game/project If this position is of interest and you match the requirements listed. Please do reach out More ❯
Southampton, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
latest projects and develop/optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on Console game development and has previously shipped a game/project If this position is of interest and you match the requirements listed. Please do reach out More ❯
Woking, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
latest projects and develop/optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on Console game development and has previously shipped a game/project If this position is of interest and you match the requirements listed. Please do reach out More ❯
Bath, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
latest projects and develop/optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on Console game development and has previously shipped a game/project If this position is of interest and you match the requirements listed. Please do reach out More ❯
Brighton, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
latest projects and develop/optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on Console game development and has previously shipped a game/project If this position is of interest and you match the requirements listed. Please do reach out More ❯
Cheltenham, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
latest projects and develop/optimize graphic features using Unreal Engine mainly on console gaming. Requirements: Experienced working with Unreal, C++ Shader programming Worked with APIs i.e Vulkan and DirectX Worked on Console game development and has previously shipped a game/project If this position is of interest and you match the requirements listed. Please do reach out More ❯