beneficial C#, WinForms, WPF, Qt/QML framework, HTML5, experience with algorithmic problems (OpenCL, CUDA), Machine learning and AI, OpenGL, OpenGL Shaders, VTK, OSG, Vulkan, JIRA, TestRail, TFS, Git, Jenkins, csh/bash, batch files, cmake, PowerShell. About the Company Award winning and market leading engineering company which develops a More ❯
and understanding of mathematical modelling. - Experience with CUDA, multithreading, AI/ML would be advantageous. - Any exposure to 3D/2D graphics development (OpenGL, Vulkan) would be beneficial. The company offers an excellent remunerations package including annual bonus and significant enhanced pension contributions as well as private health and dental More ❯
Guildford, Surrey, United Kingdom Hybrid / WFH Options
Ecm Selection
geological modelling including deformation modelling. 2D and 3D kinematic modelling techniques. Fracture modelling. Additional experience with: GUI development (Qt, QML); 3D graphics toolkits (OpenGL, Vulkan or shaders); CI experience (CMake, JIRA, Git, Jenkins); GIS development tools (GDAL API, MapBox API); multithreading/parallel computing (GPU programming or CUDA); MATLAB/ More ❯
Guildford, Surrey, United Kingdom Hybrid / WFH Options
ECM Selection (Holdings) Limited
including deformation modelling. o 2D and 3D kinematic modelling techniques. o Fracture modelling. Additional experience with: GUI development (Qt, QML); 3D graphics toolkits (OpenGL, Vulkan or shaders); CI experience (CMake, JIRA, Git, Jenkins); GIS development tools (GDAL API, MapBox API); multithreading/parallel computing (GPU programming or CUDA); MATLAB/ More ❯
other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with any of DirectX/Vulkan/OpenGL/Metal Experience with AI and/or AI tooling in a game development context Experience with Unity and/or Unreal Engine More ❯
best practices (Git workflow, CI/CD, clean code, unit testing) Desirable Skills: Python development, especially involving AI/ML Graphics APIs such as Vulkan, DirectX, or Metal Experience with 3D tools (e.g., Blender, Maya) or 2D tools (e.g., Photoshop) C/C++ development for systems or embedded programming Knowledge More ❯
Portsmouth, Hampshire, United Kingdom Hybrid / WFH Options
Gregory Martin International
Engine and UE C++. Experience with Unity Engine and C#. Experience with Python. Experience with Virtual Reality. Ability to solve complex problems. Familiarity with Vulkan and Robotics. Able to regularly travel to Portsmouth office. UK National or Joint National. Willing and eligible to gain UK SC Security Clearance. Interest or More ❯
and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect to work from California if hired for this position, please click here for additional More ❯
london, south east england, United Kingdom Hybrid / WFH Options
microTECH Global LTD
Degree in Electronics Engineering, Computer Science, or a related field. Proven experience in video processing or similarly performance-critical applications. Hands-on experience with Vulkan or other modern GPU APIs. Strong background in C/C++ development, both in building new systems and enhancing existing ones. Genuine enthusiasm for new More ❯
other low-level systems. Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/or AI tooling in a game development context. Experience with real world node-graph optimization problems More ❯
Huawei Technologies Research & Development (UK) Ltd
of rendering technologies and graphics pipelines. Strong programming skills: C/C++, Python. Desired: Good understanding of mobile GPU architecture principles. Good understanding of Vulkan or OpenGL graphic API. Good written and verbal communication skills. Self-motivated, well organized, and a good team player. More ❯
knowledge An understanding of computer architecture A comprehension of hardware design principles You might also have: An understanding of computer graphics and OpenGL/Vulkan/DirectX Knowledge of build systems (Make, CMake) and scripting languages (Python) Experience with concurrent systems Familiarity with SystemC Who we are Imagination is a More ❯
of variety and future growth too. C++ Graphics Software Engineer requirements: - Strong modern C++ skills - Knowledge of 3D graphics/rendering (Unreal, OpenGL, DirectX, Vulkan ect.) - Good 3D maths - Eye for writing clean and maintainable code thriving on problem solving If you have a good background in C++ and some More ❯
Motivated, able to work under own initiative • Good communication skill, team player Skills you might also have • Knowledge of computer graphics and API (OpenGL, Vulkan, DirectX, or Metal) • Knowledge of computer hardware • Understanding of real-time rendering techniques and game engine architecture • Experience with profiling and optimizing software or hardware More ❯
Cambridge, Cambridgeshire, United Kingdom Hybrid / WFH Options
Arm Limited
Required Skills and Experience : Proven industry experience in graphics engineering, with a strong focus on optimization and debugging. Deep expertise in modern graphics APIs (Vulkan, OpenGL ES, DirectX, Metal). Proficient in C/C++ and shading languages (GLSL/HLSL). Skilled in GPU performance profiling and debugging using More ❯
algorithms and game rendering workflows. In-depth knowledge of computer graphics and rendering techniques. Hands-on experience with graphics APIs such as OpenGL, Metal, Vulkan, etc. Responsibilities: Collaborate with cross-functional teams to develop and integrate rendering algorithms for mobile platforms. Design and implement optimisation solutions at the GPU subsystem More ❯
algorithms and game rendering workflows. In-depth knowledge of computer graphics and rendering techniques. Hands-on experience with graphics APIs such as OpenGL, Metal, Vulkan, etc. Responsibilities: Collaborate with cross-functional teams to develop and integrate rendering algorithms for mobile platforms. Design and implement optimisation solutions at the GPU subsystem More ❯
software development in a graphics-related field. In-depth knowledge of at least one modern 3D graphics API and its associated software ecosystems (e.g. Vulkan, DirectX, OpenGL ES, Metal). Demonstrable technical expertise in the optimisation of software targeting such ecosystems (e.g. game engines, visual effects, UI frameworks). Experience More ❯
compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance More ❯
Bournemouth, England, United Kingdom Hybrid / WFH Options
Oxbridge AI
of :- · C++ Game Development background would be ideal · Graphics Engine . DirectX · Unreal Engine, Unreal Blueprints · Unity, UnityScript · Godot . Navmeshes . LUA · SignalR · Vulkan · MPEG, H.264/AVC, JPEG2000 · IMAGE STANDARDS, VIDEO STANDARDS · Token based Web Authentication · GDI+ Graphics Programing 100% Remote/work from any UK location, home More ❯
Extensive experience with GPU encoding (NVENC, QuickSync, AMF) Proficiency in C/C++ and experience with large codebases Deep understanding of graphics libraries (OpenGL, Vulkan, Metal) Experience with mobile video optimization and hardware acceleration Strong background in performance optimization and profiling More ❯
compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance More ❯
MS/PhD preferred). Expertise in graphics algorithms and a deep understanding of game rendering pipelines. Strong knowledge of graphics APIs such as Vulkan, OpenGLES, Metal. Excellent team player with a self-motivated and results-driven mindset. Desirable: Experience in advanced rendering algorithm development . Hands-on experience with More ❯
MS/PhD preferred). Expertise in graphics algorithms and a deep understanding of game rendering pipelines. Strong knowledge of graphics APIs such as Vulkan, OpenGLES, Metal. Excellent team player with a self-motivated and results-driven mindset. Desirable: Experience in advanced rendering algorithm development . Hands-on experience with More ❯
MS/PhD preferred). Expertise in graphics algorithms and a deep understanding of game rendering pipelines. Strong knowledge of graphics APIs such as Vulkan, OpenGLES, Metal. Excellent team player with a self-motivated and results-driven mindset. Desirable: Experience in advanced rendering algorithm development . Hands-on experience with More ❯