robust, tuneable, and extensible gameplay code. Build systems that designers can iterate on without requiring engineering support for every change. Stay hands-on with C++ and Blueprint implementation. Build, profile, and iterate alongside your engineers, establishing technical quality benchmarks and code architecture patterns. Work with animation, VFX, and audio teams … engineering or gameplay lead role. Proven experience of direct people management: running 1:1s, setting goals, conducting performance reviews, and developing team members. Strong C++ proficiency with production experience in Unreal Engine, including Gameplay Ability System, replication, and Blueprint integration. Experience building gameplay systems for multiplayer or online games, with ...