settings. Knowledge of the unique challenges and opportunities within the video games industry. Competitive basic salary All full-time employee benefits Who we are Side is a global video gamedevelopment and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has … grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia. Our industry-leading services include gamedevelopment, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets. Help us bring stories to … the world. Join Side's global team of passionate gamers and contribute to top-notch game development. Discover opportunities in Asia, North America, South America, Europe and beyond. Experience our side of life, for more information, visit More ❯
Head of Game Division_Shanghai location: Shanghai, China PLAY, GROW and WIN To be a part of Virtuos means to be a creator. At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves on constantly pushing the boundaries of possibility since our founding in 2004. Virtuosi … forefront of gaming, creating exciting new experiences every day. So join us to Play, Grow and Win – together. Role & Responsibilities Serve as the strategic leader for the studio’s game division, setting the direction and growth of the division in alignment with the company's overall goals. Represent the game division at the highest level within the company … and to external stakeholders, to cultivate strong relationships with clients and industry partners. Oversee the development of multiple game projects simultaneously, ensuring alignment with company strategy and market trends. Develop and implement division-wide policies and procedures to standardize and optimize the gamedevelopment process. Establish and manage the division's budget, ensuring team More ❯
Head of Game Division_Shanghai location: Shanghai, China PLAY, GROW and WIN To be a part of Virtuos means to be a creator. At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves on constantly pushing the boundaries of possibility since our founding in 2004. Virtuosi … forefront of gaming, creating exciting new experiences every day. So join us to Play, Grow and Win – together. Role & Responsibilities Serve as the strategic leader for the studio’s game division, setting the direction and growth of the division in alignment with the company's overall goals. Represent the game division at the highest level within the company … and to external stakeholders, to cultivate strong relationships with clients and industry partners. Oversee the development of multiple game projects simultaneously, ensuring alignment with company strategy and market trends. Develop and implement division-wide policies and procedures to standardize and optimize the gamedevelopment process. Establish and manage the division's budget, ensuring team More ❯
an opportunity to join a creative, fast-growing, independent software company. About 1X2 Network 1X2 has pioneered Virtual Gaming products since 2002 and are now at the forefront of gamedevelopment with over 150 titles, including Virtual Sports, Table Games, Slots, Instant Win and shortly Multiplayer games in the iGaming industry. The company boasts a wide range … initiates personal growth with support from a team of confident, experienced, and reliable work colleagues. The Position As Roadmap Manager you will be the centre point driving our gamesdevelopment process. You will need to collaborate with cross-functional teams, plan resources, budgets, timelines and guide game delivery projects from inception to deployment. Your approach will blend … Working closely with the tech leads, developers, artists, mathematicians, project managers, customers and senior stakeholders to communicate any issues, blockers, risks and impacts on timelines Planning and organising new game delivery schedules Ensuring stakeholders at all levels receive regular communication about the status of owned workstreams Protecting and managing the scope defined and agreed Assessing resource requirements to fit More ❯
this role Read on to find out, and make your application. About 1X2 Network 1X2 has pioneered Virtual Gaming products since 2002 and are now at the forefront of gamedevelopment with over 150 titles, including Virtual Sports, Table Games, Slots, Instant Win and shortly Multiplayer games in the iGaming industry. The company boasts a wide range … initiates personal growth with support from a team of confident, experienced, and reliable work colleagues. The Position As Roadmap Manager you will be the centre point driving our gamesdevelopment process. You will need to collaborate with cross-functional teams, plan resources, budgets, timelines and guide game delivery projects from inception to deployment. Your approach will blend … Working closely with the tech leads, developers, artists, mathematicians, project managers, customers and senior stakeholders to communicate any issues, blockers, risks and impacts on timelines Planning and organising new game delivery schedules Ensuring stakeholders at all levels receive regular communication about the status of owned workstreams Protecting and managing the scope defined and agreed Assessing resource requirements to fit More ❯
We are a dynamic video game startup based in Cambridge, UK, dedicated to creating immersive and innovative gaming experiences. We are seeking a talented Senior Software Engineer (Gameplay) to join our team and help us develop and maintain our cutting-edge game technologies and systems. As a Senior Software Engineer (Gameplay) at World Makers, you will be responsible … for designing, developing, and maintaining the systems that power our online games. You will work closely with our game designers, artists and engine developers, to ensure that our online games push the capabilities of Unreal Engine. This is a hybrid role. The successful applicant will be expected to spend two days per week onsite in Cambridge, UK. Responsibilities (Gameplay … Develop and manage new features throughout their entire lifecycle, from initial concept to final release. Develop gameplay features in C++ and blueprints whilst working closely with game designers and artists. Contribute to the game design process and react to player feedback. Work with technical artists and testers to build and iterate compelling multiplayer moments with complex animation and More ❯
Brighton, Sussex, United Kingdom Hybrid / WFH Options
Rocketscience
experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's gamedevelopment landscape and with offices in Albany, NY; Austin, TX; and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale. … of quality code implementation that adheres to coding standards. What We Value: Strong Technical Skills: Proficiency in C++ and significant experience with Unreal Engine, including a deep understanding of game architecture, optimization, and 3D math. Engineering Excellence: A commitment to writing clean, maintainable, and efficient code, with a focus on quality and best practices. Feature Ownership: Experience as the … of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities. Rocket Science is an equal opportunity employer and is committed to providing More ❯
Sheffield, England, United Kingdom Hybrid / WFH Options
Steel City Interactive
About Steel City Interactive SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade. SCI is a welcoming … who come from other industries. We all bring knowledge and learn from each other. Together we are driven by ambition to bring the world of boxing into a video game like never before. *Please note that for all of our roles, we have a preference for candidates who can be onsite full time. However, for outstanding candidate’s hybrid … understanding of software architecture and engineering best practices. Excellent communication and documentation skills. Self-driven with a proactive mindset and attention to detail. A genuine passion for games and game development. Prior experience in line management or leading engineering teams. Familiarity with supporting hybrid teams. Experience delivering large-scale tools projects across the full development lifecycle. What More ❯
clients to remain lean and agile, and to focus on creating the most engaging experiences. Keywords is trusted and relied upon by many of the world's leading video game companies to work alongside them during concept, development and live operations by leveraging the breadth and depth of our industry leading service lines every step of the … deliver a seamless service to our users. Wushu Studios - Based in Liverpool, England. Wushu Studios boasts over 160 talented developers providing the best in cross discipline AAA co-development expertise spanning a multitude of genres. Key clients include the likes of Sony, Larian and Xbox. A few notable titles Wushu has contributed to are Hell Divers 2, Indiana … software (VisualStudio etc) and Art software (Autodesk, Adobe products and similar). Full UK Driving License. Role Information: EN Studio: Wushu Location: Europe, United Kingdom, Liverpool Area of Work: GameDevelopment Service: Create Employment Type: Full Time, Permanent Working Pattern: In-Office Group Income Protection Group Life Assurance Private Medical Insurance Bonus 25 days Holiday (plus More ❯
About Steel City Interactive SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into 'Undisputed', the first major boxing video game in over a decade. SCI is a welcoming … who come from other industries. We all bring knowledge and learn from each other. Together we are driven by ambition to bring the world of boxing into a video game like never before. The Role We're looking for a Lead Pipeline & Tools Engineer to join our talented engineering team. In this role, you'll lead the development … understanding of software architecture and engineering best practices. Excellent communication and documentation skills. Self-driven with a proactive mindset and attention to detail. A genuine passion for games and game development. Prior experience in line management or leading engineering teams. Familiarity with supporting hybrid teams. Experience delivering large-scale tools projects across the full development lifecycle. What More ❯
exciting adventure? With multiple ambitious unannounced projects in development, we are excited to connect with innovative individuals who have a genuine fascination with the intricate mechanics of game engines and a passion for developing the systems that drive captivating, immersive gaming experiences. Join our exceptional engine team and take on a pivotal role in shaping the technical … 3D maths Easily able to work on large existing codebases Able to provide resolutions to a diverse range of complex problems with minimal assistance Strong understanding of the video gamedevelopment process Easily able to adapt to new processes or pipelines We offer an extensive benefits package to our team including: 22 days holidays + Christmas closure … do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being. We are actively recruiting for a diverse team and continue to More ❯
Southampton, England, United Kingdom Hybrid / WFH Options
Kinetic Games
About the Company: Kinetic Games is a new video gamedevelopment studio based in Southampton. We are a passionate team of developers using Unity to continuously improve and expand the horror experience of Phasmophobia, currently available on Steam, PS5 and Xbox Series X/S. About the Role: We are looking for an experienced and highly skilled … character, creature, camera and object rigs that are efficient, flexible, and easy to use. Implement and maintain animation systems and state machines within Unity, ensuring smooth and polished in-game animations. Develop tools to streamline animation pipelines and workflows. Work closely with artists and programmers to troubleshoot rigging, skinning, and implementation challenges. Collaborate with the programming team to define … Gamescom, Twitch Con EU & US, EGX and Develop Brighton Relocation Package Annual performance bonus Employee of the month vouchers Personal wellbeing allowance Referral Scheme Sabbatical Leave Training & Career Development Vitality Health Insurance that includes Vision, Dental and Travel Aviva Life Insurance 30 days holiday including birthday and wellbeing day More ❯
for designing and maintaining the infrastructure, implementing automation frameworks, establishing robust CI/CD pipelines, and optimizing performance and security measures. Your expertise will be crucial in driving our gamedevelopment workflows, ensuring reliability, scalability, and efficiency. You will be the sole DevOps engineer in a small team so this is a good opportunity to take ownership … do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being. We are actively recruiting for a diverse team and continue to More ❯
C/C++ programming. Object-oriented and component-based design experience. Preferred Qualifications Experience delivering AAA Games or computer animated films, working on Asset Pipeline subsystems, performance optimizations, the Game experience, Tooling, or Middleware. Experience with low level performance profiling and optimization. Experience with character animation and behavior. Experience implementing 3D graphics features such as lighting, effects, shaders and … Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/or AI tooling in a gamedevelopment context. Experience with real world node-graph optimization problems and/or Compiler problems. Compensation $85.10/hour to $251,000/year + bonus + More ❯
Manchester Area, United Kingdom Hybrid / WFH Options
Light & Wonder
Position Summary Join our innovative software team, collaborating with graphic artists and game designers to craft cutting-edge video game software for both the UK and international gaming markets. This senior software engineer position is perfect for a seasoned professional with a strong background in industries like video games. Your role will involve creating high-quality and efficient … vibrant heart of Manchester's Spinningfields district, we offer a flexible hybrid work environment. Our team of over sixty highly skilled content developers is dedicated to designing and producing game content for markets worldwide. But it's not all work; we also organize regular social activities, including nights out and board game nights. Key Responsibilities: Take ownership of … delivering game content and play a key role in enhancing the software team's overall performance. Develop software while adhering to coding standards, release procedures, and established processes. Follow a self-determined project plan to ensure timely software delivery. Actively participate in code reviews of your colleagues' work. Mentor and provide guidance to less experienced software engineers. Qualifications The More ❯
City of London, London, United Kingdom Hybrid / WFH Options
Couch Heroes
be responsible for bridging the gap between art and engineering, guiding the technical art direction of the project while mentoring a team of Technical Artists. As we scale our gamedevelopment capabilities, we need someone with a sharp eye for performance, a passion for optimization, and a desire to push creative boundaries through tech. You will report … Tech Art & Pipeline Development: Develop and maintain scalable art pipelines and tools to support artists and designers. Collaborate with engineering to integrate art assets efficiently into the game engine. Lead technical problem-solving and support debugging of art-related performance issues (e.g., draw calls, LODs, shaders, memory usage) Oversee shader development, optimization, and documentation. Maintain … resource planning and contribute to project milestone pacing. Coordinate with department leads to align priorities across disciplines. We’re Ideally Looking For: Must-Haves: 5+ years of experience in gamedevelopment, with at least 2 shipped titles. Previous experience in a leadership or mentorship role. Strong proficiency in Unreal Engine 5 (Blueprints, Material Editor, and optimization tools More ❯
be responsible for bridging the gap between art and engineering, guiding the technical art direction of the project while mentoring a team of Technical Artists. As we scale our gamedevelopment capabilities, we need someone with a sharp eye for performance, a passion for optimization, and a desire to push creative boundaries through tech. You will report … Tech Art & Pipeline Development: Develop and maintain scalable art pipelines and tools to support artists and designers. Collaborate with engineering to integrate art assets efficiently into the game engine. Lead technical problem-solving and support debugging of art-related performance issues (e.g., draw calls, LODs, shaders, memory usage) Oversee shader development, optimization, and documentation. Maintain … resource planning and contribute to project milestone pacing. Coordinate with department leads to align priorities across disciplines. We’re Ideally Looking For: Must-Haves: 5+ years of experience in gamedevelopment, with at least 2 shipped titles. Previous experience in a leadership or mentorship role. Strong proficiency in Unreal Engine 5 (Blueprints, Material Editor, and optimization tools More ❯
South East London, England, United Kingdom Hybrid / WFH Options
Couch Heroes
be responsible for bridging the gap between art and engineering, guiding the technical art direction of the project while mentoring a team of Technical Artists. As we scale our gamedevelopment capabilities, we need someone with a sharp eye for performance, a passion for optimization, and a desire to push creative boundaries through tech. You will report … Tech Art & Pipeline Development: Develop and maintain scalable art pipelines and tools to support artists and designers. Collaborate with engineering to integrate art assets efficiently into the game engine. Lead technical problem-solving and support debugging of art-related performance issues (e.g., draw calls, LODs, shaders, memory usage) Oversee shader development, optimization, and documentation. Maintain … resource planning and contribute to project milestone pacing. Coordinate with department leads to align priorities across disciplines. We’re Ideally Looking For: Must-Haves: 5+ years of experience in gamedevelopment, with at least 2 shipped titles. Previous experience in a leadership or mentorship role. Strong proficiency in Unreal Engine 5 (Blueprints, Material Editor, and optimization tools More ❯
staff turnover, Excellent sign that they look after their staff. -Exciting and diverse projects, working on Iconic projects on a variety of platforms. Role: Develop and deliver high-quality game code for AAA Unreal 4 projects Responsibilities Collaborate with the programming team to develop fully realised and working game systems Communicate and collaborate with the Programming & Design Team … to assist in delivering polished and immersive gaming experiences that meet design and technical requirements. Create and maintain game logic for gameplay mechanics and other supporting game play systems, including written automated tests. Work within the specification guidelines of the project and technology, keeping performance in mind as well as working with others to debug potential issues. Profiling … match design criteria. Is able to put together high quality production code for both single and multiplayer games. Understanding of sound programming practices. Practical problem solving applicable to 3D game development. In-depth knowledge of at least one of the following areas: Engine, AI, UI, Audio, Gameplay, Physics, Rendering, Multiplayer. REMUNERATION: The successful Programmer will receive: -Competitive Salary + More ❯
of the technical team. Build strong collaborative working relationships with all members of the team and studio,regardless of discipline or seniority. Understand the audience and core goals and game ethos. REQUIREMENTS: A passion for Unreal Engine compliant C++ and game architecture systems. Proven track record of debugging, performance analysis and optimisation in games development. Familiarity with version More ❯
Bromsgrove, Worcestershire, United Kingdom Hybrid / WFH Options
Talk Recruitment
via Birmingham or Worcester, and parking is freely available both onsite and roadside. For the right experience remote work will also be considered. Role: Develop and deliver high-quality game code for AAA Unreal 4 projects Responsibilities Collaborate with the programming team to develop fully realised and working game systems Communicate and collaborate with the Programming & Design Team … to assist in delivering polished and immersive gaming experiences that meet design and technical requirements. Create and maintain game logic for gameplay mechanics and other supporting game play systems, including written automated tests. Work within the specification guidelines of the project and technology, keeping performance in mind as well as working with others to debug potential issues. Profiling … match design criteria. Is able to put together high quality production code for both single and multiplayer games. Understanding of sound programming practices. Practical problem solving applicable to 3D game development. In-depth knowledge of at least one of the following areas: Engine, AI, UI, Audio, Gameplay, Physics, Rendering, Multiplayer. Experienced with giving and receiving code reviews Eligible to More ❯
Squad Busters is on the quest of setting a new standard for success of a Supercell game. If you know anything about our history as game makers, then you know we are setting the highest possible bar. About the Role At Supercell, client programmers are at the heart of the team, working together with designers, product managers and artists … talent. We make games as a team, so we work together to achieve the best results . All of us are driven by the amazing opportunity to make a game played by millions of avid fans and to push the boundaries of what great gamedevelopment and live operation means. If this sounds exciting to you … then you might just be the person we are looking for! Responsibilities Craft high-quality features and tech that help players enjoy our games more Be passionate about the game and contribute design ideas to help it be better Write robust code to be used by millions of players Work closely with the team on shared goals while individually More ❯
pivotal role in building and defining not only fantastic games but the studio itself. Hangar 13 is an internal 2K development studio that creates influential AAA video game experiences across all major platforms. The studio is based in four locations around the world: Brighton (UK), Brno & Prague (Czech Republic) and across the US, working collaboratively as one … Old Country, a gritty mob story set in the brutal underworld of 1900s Sicily. What we need We are looking for an experienced Lead Producer, with a passion for gamedevelopment and the craft of production. Demonstrating outstanding communication and creative problem solving you will partner with Executive Producers, Directors and development teams across multiple … a keen interest in their growth and career development Drive the completion of project goals, objectives and deliverables for time and quality Own schedules for multi-discipline game teams being mindful of the wider strategic vision of the game Monitor the balance of time and resources across the Mafia franchise Working closely with production teams, leads More ❯
Brighton, Sussex, United Kingdom Hybrid / WFH Options
Rocket Science Group ? DICE + GDC
experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's gamedevelopment landscape and with offices in Albany, NY; Austin, TX; and Cardiff, UK;(and soon to be Brighton!), we thrive at the opportunity to Get Sh!t … and C#. You will collaborate with a team of passionate developers, designers, and artists to create engaging and high-quality gaming experiences. What You'll Do: Develop Systems and Game Features: Use Unity and C# to bring game features and their underlying systems to life. Identify and Resolve Issues: Maintain game stability and performance by troubleshooting and … fixing bugs. Collaborate: Work within a cross-functional team to plan and deliver work for an exciting game title. Code Reviews: Help maintain high standards across the codebase and champion best practices. Contribute to Process Improvements: Enhance development processes and tools continuously by proactively addressing issues and suggesting improvements. What We Value: Technical Skills: Proficiency in C# More ❯
Lead Tooling Engineer | GamesDevelopment | £80k | Fully Remote Are you passionate about building powerful, intuitive tools that empower creative teams? Do you love solving complex technical challenges and want to shape the future of interactive storytelling? Our client is creating immersive narrative experiences across mobile, console, PC, and the cloud—and we’re looking for a Lead Tooling … Contribute to the studio’s long-term technology roadmap with room to grow into senior leadership What We’re Looking For: Proven experience leading the development of game or creative tools at scale 3+ years of hands-on Unity 3D experience Experience with tooling for multi-platform deployment (PC, console, mobile) Strong leadership and communication skills; able … Salary and Benefits: Salary up to £80k Remote working Employee equity plan Company pension Flexible working practices Stock options Chance to progress career Tech Stack & Tags: Unity 3D | C# | Game Tools | Internal Tooling | Multi-Platform | Console | PC | Mobile | Remote | Engineering Leadership If you’re ready to build tools that power the next generation of interactive narratives—and grow your More ❯