range of skills in 3D, including modelling, scene assemblies, texturing, lookdev and shading, layout, lighting, rendering and re-projection. You will have a good understanding of USD and the Houdini Solaris pipeline. We will ask you to be creative, analytical and efficient in achieving the creative vision of our clients and VFX supervisors You should be keen to learn … the aesthetics and the technical aspects. How you'll help us grow it - above and beyond: Assembling models, textures, projections and lights into a CG scene for rendering using Houdini Solaris USD Creating models, textures, shading and look development setups Troubleshooting technical issues with the CG scene and optimising the renders to work within the resources available Working to … ensure that shots are delivered to the highest possible standard PERSON SPECIFICATION Essential: Previous experience working in a feature film or high end episodic VFX pipeline Strong knowledge of Houdini, Maya, Blender, Mari, Substance Painter, Arnold and Nuke Proven experience with Modeling, UV layout, texturing, layout, lighting, rendering. Strong understanding of the entire VFX process with experience of 3D More ❯
with nDisplay Experience with VR and AR tools Experience working professionally on set Experience setting up/maintaining Perforce Intermediate- to advanced-level users of Maya and/or Houdini Great time management and communication skills You might also have: Previous experience in film, TV or games Accessibility Statement Our London studio is fully accessible, with step-free entry More ❯
process with an inclusive and encouraging approach. Demonstrates a great eye for aesthetics. Shows interest and skill in solving technical and creative problems. Good understanding of most aspects of Houdini and the VFX pipeline. Linux proficiency. Please provide a demo reel that showcases your creative and technical skills. This role is Hybrid, which means the employee will be required More ❯
and integration of digital environments across high-end digital content creation projects. This includes leading a team of artists to build photo-real and stylized environments using tools like Houdini, Unreal Engine, and traditional DCCs. The Environment Lead ensures visual continuity, efficient workflows, and creative excellence across all assets and/or shots, while also collaborating closely with Supervisors … Quality Control: follow QA procedures to ensure the highest quality before release of assets Requirements Strong understanding of modelling, UV, displacement and subdivision workflows. Strong understanding of Unreal Engine, Houdini, ZBrush, Mari or Substance, SpeedTree, Photoshop, V-Ray, or Karma Exposure to USD pipeline aplus. Experience with Production tracking software like Kitsu or Shotgrid 3+ years experience in building More ❯
the importance of proactive problem solving. Good organisation and communication skills. Experience with debugging and profiling/optimisation. Understanding of the fundamentals of path tracing renderers Basic knowledge of Houdini would be beneficial Knowledge of USD is a bonus This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site More ❯
the importance of proactive problem solving. Good organisation and communication skills. Experience with debugging and profiling/optimisation. Understanding of the fundamentals of path tracing renderers Basic knowledge of Houdini would be beneficial Knowledge of USD is a bonus This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site More ❯