hobbyist with notable achievements (competition wins, open-source contributions, significant personal projects , etc.). Proficiency in Python, C++, or MATLAB. Solid understanding of robotics kinematics, control systems, and real-time computing. Experience with ROS2, PX4, or GAZEBO is a plus. Tangible personal robotics projects demonstrating functional outputs are highly preferred. More ❯
Guildford, Surrey, United Kingdom Hybrid / WFH Options
Avanti Recruitment
design and development of chassis system. Projects will be varied and looking for engineers with Chassis & Powertrain experience Key Responsibilities Strong understanding of chassis kinematics & suspension Ability to design moving assemblies and consider load paths, stress, fatigue, and safety-critical factors. Experience with CAD and solid modelling. Backgrounds in automotive More ❯
Our client, a leader in developing innovative android technology, is seeking a Senior Robotics Controls Engineer. In this role, you will be responsible for developing the real-time software stack that enables their advanced hardware to manipulate and locomote through More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
wakefield, yorkshire and the humber, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
doncaster, yorkshire and the humber, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯