Kinematics Jobs in England

26 to 50 of 71 Kinematics Jobs in England

Animation Game Engineer Lead

bedford, east anglia, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

doncaster, yorkshire and the humber, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

chelmsford, east anglia, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

peterborough, east anglia, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

cambridge, east anglia, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

guildford, south east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

hemel hempstead, east anglia, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

dartford, south east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

stockport, north west england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

brighton, south east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

bournemouth, south west england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

maidstone, south east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

luton, bedfordshire, east anglia, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

liverpool, north west england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

reading, south east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

london, south east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

leeds, west yorkshire, yorkshire and the humber, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

woking, south east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

high wycombe, south east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

plymouth, south west england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

aberdeen, north east scotland, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

chester, north west england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

basingstoke, south east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

cheltenham, south west england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Animation Game Engineer Lead

watford, hertfordshire, east anglia, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:
Kinematics
England
25th Percentile
£47,500
Median
£55,000
75th Percentile
£62,500
90th Percentile
£143,250