Kinematics Jobs in England

51 to 70 of 70 Kinematics Jobs in England

Lead Animation Engineer

gloucester, south west england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

cheltenham, south west england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

bournemouth, south west england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

bristol, south west england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

high wycombe, south east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

chester, north west england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

sheffield, south yorkshire, yorkshire and the humber, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

southampton, south east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

milton keynes, south east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

warrington, cheshire, north west england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

portsmouth, hampshire, south east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

swindon, wiltshire, south west england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

oxford district, south east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

south west london, south east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

preston, lancashire, north west england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

west london, south east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

kingston upon hull, east yorkshire, yorkshire and the humber, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

crawley, west sussex, south east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

bolton, greater manchester, north west england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:

Lead Animation Engineer

newcastle-upon-tyne, tyne and wear, north east england, United Kingdom
CultureMill Recruiting
studio grows. What You'll Do Architect and implement core animation systems (animation graphs, IK layers, state machines, blending logic) Improve and refine inverse kinematics (IK) systems for lifelike character movement Integrate animation with gameplay systems, AI bots, and player interactions in real-time Own the quality bar for responsiveness … Experience with Unity, Unreal, or a custom game engine Demonstrated experience building and integrating animation systems in a shipped game Strong understanding of inverse kinematics (IK), animation blending, and procedural motion Deep technical proficiency in C#, C++, or equivalent—hands-on and systems-oriented Ability to work independently and collaboratively More ❯
Posted:
Kinematics
England
25th Percentile
£47,500
Median
£55,000
75th Percentile
£62,500
90th Percentile
£143,250