on concepts; High-poly sculpting in Zbrush; Low-poly modeling in Max/Maya/Blender; Experience in creating optimal UV mapping and texture baking (normal, AO, etc.); Stylized texturing skills in Substance Painter and/or hand-painted texturing; Ability to interpret and improve concept ideas accurately; Experience as a project lead; Ability to evaluate team members' work objectively More ❯
on concepts; High-poly sculpting in Zbrush; Low-poly modeling in Max/Maya/Blender; Experience in creating optimal UV mapping and texture baking (normal, AO, etc.); Stylized texturing skills in Substance Painter and/or hand-painted texturing; Ability to interpret and improve concept ideas accurately; Experience as a project lead; Ability to evaluate team members' work objectively More ❯
markets to inspire fresh, innovative designs. Required Skills Proven experience as a 3D Designer/3D Artist in gaming, iGaming, animation, or related industries. Strong skills in 3D modeling, texturing, and rendering using Blender, Maya, 3ds Max, ZBrush, or similar tools. Proficiency in creating both high-poly and low-poly models. Understanding of visual storytelling, composition, and color theory. Experience More ❯
Python, MEL, or MaxScript) and tools development Strong understanding of shaders, rendering pipelines, and material creation in game engines like Unreal Engine or Unity Experience with 3D modeling and texturing tools such as Maya, Blender, Substance Painter, or ZBrush Knowledge of optimization techniques for performance across platforms Problem-Solving Skills : Strong analytical and debugging skills, with the ability to identify More ❯
meetings. Maintain high technical and artistic standards. Provide technical and creative solutions to challenges. Ensure clear communication with all stakeholders. Undertake additional responsibilities as needed. Qualifications Skills across modelling, texturing, look development, rigging, animation, FX, and/or rendering. Experience working with Maya, Houdini and Nuke Experience with ZBrush, Adobe Suite, Substance Painter, Mari, USD/Solaris and other industry More ❯
required. Rigour, method, problem-solving skills, and good stress management are essential in this demanding field. Tools used by the 3D VFX designer Among the most commonly used tools: Texturing and shading: Substance Painter, Substance Designer, Mari Animations, simulations: Maya, Houdini, 3ds Max (rigging, skinning, facial animation) Rendering : Arnold, V-Ray, Redshift, Octane Depending on the company structure or type More ❯
in the video game industry. Proficiency in industry-standard game art tools (Houdini, Substance, Blender, Maya). Strong understanding of Unreal Engine and the art creation process, including modelling, texturing, lighting, and particle systems. Some proficiency programming in C++. Proficiency in shader/material development. Strong problem-solving and troubleshooting skills. Ability to work collaboratively in a team environment, as More ❯
creatures, hard-surface models, and production assets. We're looking for a skilled artist with a deep understanding of anatomy, form, function and technical workflows to collaborate with our texturing and creature development teams alongside our production crew. What You'll Do: Design and build 3D characters, digital doubles and creatures with a focus on anatomy, form, and realism, ensuring … they are ready for texturing, rigging, and animation. Create hard-surface models and support the construction of environmental assets when required. Utilise advanced modeling tools to craft the geometry and structure of models that meet the technical and artistic needs of production. Collaborate with a cross-functional team, including Animators, Texture Artists, and other Modelers, to achieve the desired look More ❯
who will support and guide you every step of the way. Key Responsibilities: Artistic and technical skills: to work on all aspects of CG shots such as Modelling, Shading, Texturing, Lighting and Rendering. Creating : models, textures and photo-realistic digital matte paintings. Lighting and scene assembly: across shots or assets as required, and at times including characters and animation. Refining … and raise the standards for VFX Develop and sustain: efficient VFX pipelines Skills and Experience: High-level knowledge across multiple CG techniques including but not limited to: Tracking, Modelling, Texturing and Shading, FX simulation, Lighting, Matte Painting, Rendering and Compositing. Proven VFX pipeline experience having worked on advertisement and feature film. Be comfortable with both the creative and technical aspects More ❯
creatures, hard-surface models, and production assets. We're looking for a skilled artist with a deep understanding of anatomy, form, function and technical workflows to collaborate with our texturing and creature development teams alongside our production crew. What You'll Do: Design and build 3D characters, digital doubles and creatures with a focus on anatomy, form, and realism, ensuring … they are ready for texturing, rigging, and animation. Create hard-surface models and support the construction of environmental assets when required. Utilise advanced modeling tools to craft the geometry and structure of models that meet the technical and artistic needs of production. Collaborate with a cross-functional team, including Animators, Texture Artists, and other Modelers, to achieve the desired look More ❯
a professional environment art role, or as a junior artist looking to step into a leadership position Proficient with industry-standard 3D software such as Maya, 3DSMax, Blender, and texturing tools like Substance Painter and Photoshop Good understanding of real-time rendering and performance optimization for game engines Excellent communication skills for effective feedback and collaboration Ability to manage time More ❯
London, England, United Kingdom Hybrid / WFH Options
Companiongroup
disciplinary teams. Self-motivated, organised, and able to work independently. Bonus Skills: Experience with material authoring tools like Substance Designer, Quixel, or MaterialX. Knowledge of procedural material workflows and texturing automation. Experience supporting stylised, hand-painted, or retro-futuristic art styles. Familiarity with console development (Switch, PlayStation, Xbox). Basic understanding of scripting or blueprinting in Unreal Engine for shader More ❯
London, England, United Kingdom Hybrid / WFH Options
myGwork - LGBTQ+ Business Community
etc) Experience and technical understanding of 3D model optimization and performance Experience writing, modifying or optimizing shaders or other rendering effects. Experience with art production workflows such as modeling, texturing, rigging, animation, or lighting with HDRP/URP Intermediate skill with C# or another programming language You might also have: Experience with commercial/industrial data (CAD, BIM, GIS, LIDAR More ❯
Leeds, England, United Kingdom Hybrid / WFH Options
Apexcontractingwa
rapport with prospective clients and industry figures. Excellent time management skills and ability to prioritise. A passion for quality and continuous improvement. Core 3D Visualisation skills including 3D modelling, texturing, lighting, basic animation, photography, and composition skills. Experience using 3DS Max, Unreal Engine or Unity, V-Ray or Corona, Adobe Creative Cloud and Microsoft Office to a competent level as More ❯
London, England, United Kingdom Hybrid / WFH Options
Vertpaint Studios
Reality Capture. Nice-to-Haves (but not required): Skills in 3D software packages (e.g., ZBrush, Blender, Maya). Familiarity with UK-based architecture, landscapes, or environments. Knowledge of lighting, texturemapping, and asset optimization. Experience working on narrative-driven or horror games. Experience using Unreal Working Hours: This is a fully remote role, but candidates must be available to collaborate More ❯
London, England, United Kingdom Hybrid / WFH Options
CCP Games
FPS set in the same universe of EVE Online. The ideal candidate will demonstrate superb artistic ability and technical understanding of real-time hard surface/weapon modelling and texturing within a game development team. Department: Art Location: London Responsibilities Collaborate with the Art Director and other Lead artists to support the project’s vision. Work closely with the Design … to technical constraints and performance targets while maintaining a high visual standard. Your Profile Essential: Proven experience at a Lead level in the video game industry. Exceptional modelling and texturing skills with a focus on sci-fi weapon and hard surface design. Strong understanding of PBR workflows and best practices for real-time rendering. Good understanding of what makes weapons More ❯
Birmingham, England, United Kingdom Hybrid / WFH Options
FLIX INTERACTIVE
games industry or related field. Proficiency in scripting languages such as Python, C#, or MEL scripting, or visual scripting e.g. Blueprint. Strong understanding of art asset creation, including modeling, texturing, and animation processes. Knowledge of various game engines and their art tools (e.g., Unity, Unreal Engine). Experience with shader development and material authoring. Solid understanding of performance optimization techniques More ❯
This is an exciting opportunity with a cutting-edge, multinational company specialising in online entertainment, real money gaming, and digital advertising, with a strong emphasis on blockchain and artificial intelligence. By joining, you will be part of a dynamic and More ❯
looking for a Tech Artist to join our team working on Fortnite. A successful candidate should have a broad knowledge of art creation for games. They should understand modeling, texturing and animation fundamentals. They should be able to combine geometry, materials, effects and UE Blueprints to create complex art. They should be able to work with a large team supporting … What we're looking for Must have a strong reel/portfolio showing executed game tech art Experienced knowledge of PBR principles and material editors Experience modeling and using texturing packagers such as Substance Designer and Painter Abilities in secondary areas such as modeling, skinning, animation, or lighting Desire and knowledge of how to push Unreal Engine further Desire to More ❯
sector. Understanding of visualisation's role in the industry. Ability to handle multiple projects and meet deadlines. Experience in business development and client engagement. Core skills in 3D modelling, texturing, lighting, basic animation, photography, and composition. Proficiency with 3DS Max, Unreal Engine or Unity, V-Ray or Corona, Adobe Creative Cloud, and Microsoft Office. Experience with Real-Time and XR More ❯
game art, ideally in the slot/casino world A track record of turning game briefs into polished, production-ready assets Experience across the full art pipeline: concepting, modelling, texturing, rigging, animating Great eye for style—whether that’s realistic, cartoon, fantasy, or sci-fi Comfortable working independently or as part of a team Able to work fast and handle More ❯
Royal Leamington Spa, England, United Kingdom Hybrid / WFH Options
Playground Games
the-art facilities in Royal Leamington Spa, with a hybrid work model in place. Relocation assistance is available if required. WHAT YOU’LL DO: Highly realistic sculpting, retopology and texturing Close collaboration with the Character, Tech Art, Concept, Tech Animation and Animation Teams to define pipelines and workflow Help to mentor and provide and maintain documentation and feedback for the More ❯
writing code in any language. (preferably python/C#) Knowledge and/or experience of shader creation HLSL and/or node based. Strong understanding of 3D modelling and texturing process. Working knowledge of industry-standard 3d content creation package(s) (e.g. 3dsmax, Maya, Blender) Excellent problem-solving and troubleshooting skills. Team focused with strong communication skills. Able to bridge More ❯
writing code in any language. (preferably python/C#) Knowledge and/or experience of shader creation HLSL and/or node based. Strong understanding of 3D modelling and texturing process. Working knowledge of industry-standard 3d content creation package(s) (e.g. 3dsmax, Maya, Blender) Excellent problem-solving and troubleshooting skills. Team focused with strong communication skills. Able to bridge More ❯
2 weeks ago Be among the first 25 applicants Get AI-powered advice on this job and more exclusive features. We’re a digital entertainment company creating engaging online platforms people love. With teams operating from London, Malta, and Gibraltar More ❯