Unity (Game Engine) Jobs in England

51 to 56 of 56 Unity (Game Engine) Jobs in England

Technical Artist (Generalist) - Unity

london, south east england, united kingdom
Hybrid / WFH Options
Latent Technology
and AI — a system that could redefine how games are created and experienced. To get there, we’re tackling some of the most challenging and beautiful problems in game technology. We’re looking for a versatile, London-based Technical Artist who can bring this technology to life visually and sensorially inside Unity. You have a broad creative and … technical background: you know how to make a scene feel right — whether that means tuning shaders, lighting, and materials, integrating characters and props, connecting sounds to in-game events, or building small moments that showcase emergent gameplay. You’re as comfortable experimenting as you are polishing, and you are passionate about finding interesting ways to showcase technology. You … results. Create in-engine clips, vignettes, and experiments to showcase our technology. Collaborate closely with the dev team to prototype, iterate, and polish emergent interactions. Responsibilities Deep Unity experience (materials, shaders, VFX, lighting, post-processing, optimization). Ability to create or modify assets in Blender, Maya, or Substance . Understanding of sound integration (Unity Audio, FMOD More ❯
Posted:

Technical Artist (Generalist) - Unity

slough, south east england, united kingdom
Hybrid / WFH Options
Latent Technology
and AI — a system that could redefine how games are created and experienced. To get there, we’re tackling some of the most challenging and beautiful problems in game technology. We’re looking for a versatile, London-based Technical Artist who can bring this technology to life visually and sensorially inside Unity. You have a broad creative and … technical background: you know how to make a scene feel right — whether that means tuning shaders, lighting, and materials, integrating characters and props, connecting sounds to in-game events, or building small moments that showcase emergent gameplay. You’re as comfortable experimenting as you are polishing, and you are passionate about finding interesting ways to showcase technology. You … results. Create in-engine clips, vignettes, and experiments to showcase our technology. Collaborate closely with the dev team to prototype, iterate, and polish emergent interactions. Responsibilities Deep Unity experience (materials, shaders, VFX, lighting, post-processing, optimization). Ability to create or modify assets in Blender, Maya, or Substance . Understanding of sound integration (Unity Audio, FMOD More ❯
Posted:

Character Animator - Unity - AI revolutionary product

England, United Kingdom
PIE Recruitment
are designed for expressive, real-time interaction. This hands-on, production-focused role involves working closely with their Art Director, and 3D artists to deliver emotionally rich animations in Unity environments. As the sole animator, you will help define and drive our animation pipeline and performance benchmarks. This is a unique chance to work on cutting-edge real-time … facial rigs, and visemes. Collaborate with 3D artists and developers to ensure assets are animation-ready and optimised for real-time performance. Set up, refine, and integrate animations in Unity, including asset implementation, state machine and blend tree setup, and quality testing. Maintain high-quality animation deliverables on tight deadlines, contributing creative ideas to character performance and storytelling. Required … time 3D character animator, must have facial animation Strong portfolio/showreel featuring both body and facial animation (keyframe and MoCap, keyframe is very important). Demonstrable proficiency with Unity, particularly in setting up controllers, importing, testing, and refining animation workflows. Demonstrable experience in rigging and skinning (not auto rigging) An understanding of physics-driven animation, inverse kinematics (IK More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

3D Character Animator - Next Generation AI - Sponsorship Opportunity 🚀🌎

England, United Kingdom
PIE Recruitment
are designed for expressive, real-time interaction. This hands-on, production-focused role involves working closely with their Art Director, and 3D artists to deliver emotionally rich animations in Unity environments. As the sole animator, you will help define and drive our animation pipeline and performance benchmarks. This is a unique chance to work on cutting-edge real-time … facial rigs, and visemes. Collaborate with 3D artists and developers to ensure assets are animation-ready and optimised for real-time performance. Set up, refine, and integrate animations in Unity, including asset implementation, state machine and blend tree setup, and quality testing. Maintain high-quality animation deliverables on tight deadlines, contributing creative ideas to character performance and storytelling. Required … time 3D character animator, must have facial animation Strong portfolio/showreel featuring both body and facial animation (keyframe and MoCap, keyframe is very important). Demonstrable proficiency with Unity, particularly in setting up controllers, importing, testing, and refining animation workflows. Demonstrable experience in rigging and skinning (not auto rigging) An understanding of physics-driven animation, inverse kinematics (IK More ❯
Posted:

Technical Animator - Character - Maya / Blender

Haverhill, England, United Kingdom
PIE Recruitment
are designed for expressive, real-time interaction. This hands-on, production-focused role involves working closely with their Art Director, and 3D artists to deliver emotionally rich animations in Unity environments. As the sole animator, you will help define and drive our animation pipeline and performance benchmarks. This is a unique chance to work on cutting-edge real-time … facial rigs, and visemes. Collaborate with 3D artists and developers to ensure assets are animation-ready and optimised for real-time performance. Set up, refine, and integrate animations in Unity, including asset implementation, state machine and blend tree setup, and quality testing. Maintain high-quality animation deliverables on tight deadlines, contributing creative ideas to character performance and storytelling. Required More ❯
Posted:

Technical Animator - Character - Maya / Blender

haverhill, east anglia, united kingdom
PIE Recruitment
are designed for expressive, real-time interaction. This hands-on, production-focused role involves working closely with their Art Director, and 3D artists to deliver emotionally rich animations in Unity environments. As the sole animator, you will help define and drive our animation pipeline and performance benchmarks. This is a unique chance to work on cutting-edge real-time … facial rigs, and visemes. Collaborate with 3D artists and developers to ensure assets are animation-ready and optimised for real-time performance. Set up, refine, and integrate animations in Unity, including asset implementation, state machine and blend tree setup, and quality testing. Maintain high-quality animation deliverables on tight deadlines, contributing creative ideas to character performance and storytelling. Required More ❯
Posted:
Unity (Game Engine)
England
10th Percentile
£42,500
25th Percentile
£48,438
Median
£68,500
75th Percentile
£95,000