Abingdon, Oxfordshire, Clifton Hampden, United Kingdom
Rullion Managed Services
manage multiple priorities in a small, cross-functional team * Adaptable with a pragmatic approach Desired Experience: * Designed for products combining physical and digital experiences * Experience designing for 3D environments (UnrealEngine or similar) * Experience working in robotics or designing for industrial operational interfaces * Experience with the Agile development process * Experience developing HMIs for robotic systems * General interest in More ❯
a Level Designer at CIG do? Design and implement gameplay content that pushes the boundaries and quality for Star Citizen. Implementation of mission flow and logic in our proprietary engine and visual scripting software. Assist in the creation of incredibly realistic and breath-taking environments by working closely with the Art Environment team and blocking out spaces for gameplay. … else. Implementation of feedback from Design leads and balancing content based on playtesting. What do we expect from a Level Designer? Demonstratable knowledge of modern game engines (such as UnrealEngine 4/5, CryEngine or Unity) with examples of personal/professional work or group projects showcasing visual scripting and layouts. Able to easily work with others More ❯
Sheffield, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
art teams to ensure seamless integration of gameplay features and systems. Knowledge, Skills & Experience Previous experience in shipping AAA titles Expert-level proficiency in C++ and deep understanding of UnrealEngine, ideally UE5 (including Gameplay Framework, Blueprints, and Engine subsystems). Proven experience in architecting game systems and leading technical direction on large-scale projects. Strong understanding More ❯
forward in fast-moving environments. Bonus Skills: Experience working on platforms or tools with 100s of B2B clients or integrations (e.g., re-insurance platforms, investment portals). Familiarity with UnrealEngine toolchains or pipelines (not required but helpful). Passion for clean, scalable design systems and developer efficiency. If you have the right mix of enterprise UX experience More ❯
principles that underpin successful VFX design Proficiency with standard content authoring tools used in games, coupled with a proven ability to produce optimised VFX content Desirable Experience working with Unreal Game Engine, with a particular emphasis on tools such as Niagara Experience with software tools like Houdini/EmberGen for VFX authoring Proficiency in authoring shaders for VFX More ❯
London, England, United Kingdom Hybrid / WFH Options
2K
familiarity with VR hardware. Ability to iterate based on feedback and self-critique. Some graphic design knowledge is a plus (layout, typography, etc.). Understanding of game engines like UnrealEngine is beneficial. The nice to haves: Experience mentoring or managing junior artists. Portfolio showcasing a range of styles and high-quality concept work. Benefits We are nDreams More ❯
London, England, United Kingdom Hybrid / WFH Options
Framestore Limited
for emerging technologies Experience with cross-functional teams on a variety of projects and client types Senior artist/Supervisor level experience with a range of tools and technologies: UnrealEngine, Unity VFX DCC tools AI, ML, NeRF and other Neural rendering-based frameworks for creating visual imagery/animation Deep understanding of the CG and VFX process More ❯
that make these capabilities accessible to developers. Contribute to the seamless operation and expansion of our platform, ensuring exceptional user experiences. Work on projects that span distributed systems, game engine integration like Unreal, real-time networking, and more. Receive mentorship and structured professional development from world-class engineers, helping you grow into a leading expert in the field. More ❯
Sheffield, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
and level-headed combat designer who will be proactive and will always be thinking about the player experience. You’ll gather feedback and action it where required. Responsibilities Using UnrealEngine 5 to build complicated prototypes and prove out combat design concepts. Balance new or already in place combat systems and data. Evaluate changes and understand their impact More ❯
Sheffield, England, United Kingdom Hybrid / WFH Options
Steel City Interactive Ltd
and level-headed combat designer who will be proactive and will always be thinking about the player experience. You’ll gather feedback and action it where required. Responsibilities Using UnrealEngine 5 to build complicated prototypes and prove out combat design concepts. Balance new or already in place combat systems and data. Evaluate changes and understand their impact More ❯
London, England, United Kingdom Hybrid / WFH Options
Warner Bros. Entertainment
multi-disciplinary team. A role model of personal organisation and communication both written and verbal, able to adapt their style successfully to a wide variety of contexts. Experience with UnrealEngine is advantageous. Proficiency in production management software such as JIRA, Trello, Shotgrid, or similar tools. Experience managing and operating in a hybrid-remote context, adapting to evolving More ❯
London, England, United Kingdom Hybrid / WFH Options
Studio Gobo
the recruitment and studio leadership team to identify talent and assist in the hiring process. Understanding of VFX tools such as Houdini, Substance Designer, and in-depth experience with UnrealEngine or proprietary game engines. Steer the VFX work so it accentuates gameplay and other aspects of the player experience. Ability to pre-visualize and prototype cutting-edge More ❯
London, England, United Kingdom Hybrid / WFH Options
Gunzilla Games
Grid), an all-new AAA Extraction Battle Royale shooter, currently available as Early Access on PlayStation5, Xbox Series X|S, and PC. RESPONSIBILITIES Work with VFX and Shaders in Unreal or similar engines to create new features. Create and optimize Niagara Systems. Take responsibility for the VFX pipeline, briefing, mentoring/informing VFX Artists on best practices, validation/… reviews and keeping documentation up to date. Confidence in the Material Graph inside Unreal to create any shaders and VFX, and knowledge on how to optimize for performance. Working with other departments such as Design, VFX and Env Art to support shaders and VFX. Stay current with industry trends and techniques to continuously improve our VFX pipeline. REQUIREMENTS Experience … with VFX and Shaders in Unreal or similar engines, preferably Niagara. Able to author module scripts. Experience with Blueprints Experience with Unreal Insights or any profiling tools such as Pix or RenderDoc to diagnose VFX/Rendering performance bottlenecks Previously shipped AAA title as a VFX Artist. PLUSSES Experience with Validation & Automation Tools for VFX Houdini to UnrealMore ❯
ANOVA, regressions) Experience in usability testing , focus groups , or in-depth interviews Proficiency with STATA, SPSS, SQL, R , or similar tools Experience working with or researching developers, SDKs, Unity, Unreal, or XR/VR tools ? Nice-to-Have: Background in Human-Computer Interaction , Psychology , or related fields Experience in B2B environments , gaming, tech, or financial services Understanding of developer More ❯
Improving scalability, DevOps, and cloud infrastructure The Setup: Hybrid: 1 day per week in Shoreditch at most Experience Required: C# Unity (open to any 3D graphics, spatial computing, or Unreal experience) Cloud Experience (open to AWS, GCP, and Azure) DevOps knowledge (CI/CD, infrastructure, deployment) Want to build cutting-edge AI-powered VR solutions while leading a world More ❯
London, England, United Kingdom Hybrid / WFH Options
Lakshya Digital
preferably UK time zone) for a fully remote 6-month freelance contract starting June 2025, with potential extension. What we are looking for: Scripting narrative and gameplay sequences in Unreal 4 or 5 using Blueprints Ownership and delivery of level content from concept to completion Prototyping level features and breaking down narrative and gameplay into implementation steps Designing and More ❯
QUALIFICATIONS - Experience (non-internship) in professional software development - Experience designing or architecting (design patterns, reliability and scaling) of new and existing systems - Experience in C++ and with game engines (Unreal, Unity, or proprietary) PREFERRED QUALIFICATIONS - Experience in Games Industry (supporting title Development, Release, or Live Ops) - Knowledge of professional software engineering & best practices for full software development life cycle More ❯
100x designer. Bonus Points You've shipped quests or content in games like: RuneScape, Genshin, Warframe, WoW, Albion, Fallout, Cyberpunk. You've used tools like Twine, Ink, Unity, Lua, Unreal Blueprints, or custom in-house scripting tools You've built or documented content pipelines before — even in hacky ways You've worked in a live game or MMO and More ❯
Cambridge, Cambridgeshire, United Kingdom Hybrid / WFH Options
Arm Limited
understanding of Arm architecture and embedded platforms (Android, Linux). Experience in graphics driver development, GPU bring-up, and GPU-based compute. Familiar with game engines like Unity and Unreal, with exposure to XR and custom display pipelines. Knowledge of power/performance optimization in mobile and embedded systems. Exposure to machine learning inference on GPU pipelines and heterogeneous More ❯
London, England, United Kingdom Hybrid / WFH Options
WBD Group
multi-disciplinary team. A role model of personal organisation and communication both written and verbal, able to adapt their style successfully to a wide variety of contexts. Experience with Unreal advantageous. Proficiency in production management software such as JIRA, Trello, Shotgrid or similar tools. Experience managing and operating in a hybrid-remote context, adapting to evolving workplace environments. Proven More ❯
Making - Ability to analyse performance metrics, user feedback, and market data to inform strategic decisions and improve development processes Desirable Experience in AAA Console Development Experience working on an Unreal driven project Must exhibit a current passion for games and a strong sense of aesthetics applicable to producing AAA products Seniority level Seniority level Executive Employment type Employment type More ❯
BA or BS degree in Games Production, Games Design, 3D Modelling or equivalent. To be successful in this role, you must be able to demonstrate a complete understanding of Unreal, Blender and Substance 3D. You will also have in-depth knowledge of Java/C++ and related applications, technical principles, theories, and concepts. Knowledge of Adobe Illustrator, Photoshop, Premiere More ❯
to others. • Ability to work as part of a larger team. • Passion for games and games technology. It would be an advantage if you have: • Demonstrable development knowledge with Unreal Engine. • Experience shipping multiple game projects. • BSc in Programming or Software Engineering or equivalent experience. What's in it for you? Sumo understands the importance of having control over More ❯
lore book. Bonus Points You’ve shipped quests or content in games like: RuneScape, Genshin, Warframe, WoW, Albion, Fallout, Cyberpunk. You’ve used tools like Twine, Ink, Unity, Lua, Unreal Blueprints, or custom in-house scripting tools You’ve built or documented content pipelines before — even in hacky ways You’ve worked in a live game or MMO and More ❯
are resolved efficiently and to the satisfaction of the customer. Develop ProtoPie Integration apps (bridge apps) for hardware (different modes of wheel, LED, Knob, etc) and software (Unity/Unreal, IoT home assistant API, Voice API, etc.) for Solution Integrations. Qualifications Must 4+ years of professional experience in software-hardware integrated prototyping and familiarity with devices such as Raspberry More ❯