London, England, United Kingdom Hybrid / WFH Options
Tripledot Studios
requires a strong technical background, collaboration across various departments, and team mentoring to ensure optimal game performance and excellent visuals. Key Responsibilities Technical: Design and implement the ‘Unity layer’ linking art and animation with the programmers’ codebase Construct new game features within Unity, including Unity UI, following internal technical workflow Write custom C# … development according to company goals Communicate and collaborate effectively with cross-functional teams Contribute to task planning and estimation with other Leads Skills, Knowledge & Expertise Technical: Expertise in the Unityengine, especially Unity UI Experience with different architectural approaches to game development Ability to write clean, performant C# code Experience working with Git and More ❯
technical and maintenance issues Champion quality in The Multiplayer Group and our client’s development process What we need from you: Extensive track record of commercial experience in game development Prior experience of mentoring and coaching team members Experience of supporting HR initiatives including development discussions, recruitment and performance management Attention to detail with a strong ability to … with the ability to verbalise conceptual thoughts and the willingness to accept constructive critique Excellent problem solving, debugging and optimisation skills Knowledge of relevant technologies (Unreal Engine, Unity and other proprietary engines) Experience with relevant platforms (PC, consoles) Flexible working: We were remote-friendly, way before it was cool. We want to give you the flexibility you … an annual L&D budget, allowing you to purchase the materials you need for learning in your spare time. There’s also a large hub of Expert Talks, Game Jams and exciting mentoring opportunities. Getting together: We're always looking for ways to bring people together. Every team member has a dedicated Entertainment Allowance for socialising with others More ❯
builder with the dedication to tackle hard problems to join our team as a Partner Relations Manager for Industry. You will work with a variety of exciting technologies including Unity Editor, Pixyz, Asset Manager and many others. The Partner Relations team is a rapidly growing function within Unity Create Solutions and this is an outstanding chance to create … Industry customers. You will collaborate with our support, sales and product teams ensuring our Industry customers realize value with Unity. Most importantly, you will interact with the heart of Unity, our customers! The Partner Relations team embodies all Unity values to deliver an outstanding customer experience: Users First, In it Together, Best Ideas Win and Go Bold. Are … also have Familiarity with 3D model file formats and software like Revit, Navisworks, Maya, Max, and Sketchup. An understanding of software and/or product development processes (C #, Unity Editor, game development). Proficiency in additional spoken languages - (French, German) Additional information Relocation support is not available for this position. International relocation support is not available More ❯
London, England, United Kingdom Hybrid / WFH Options
Scopely
are developing an unannounced Strategy/MMO title. Join us to contribute to this exciting project. Responsibilities Provide technical guidance and support for build and release processes related to Unity 3D games and CICD pipelines. Ensure the stability, security, and reliability of build pipelines supporting game development. Collaborate with cross-functional teams to facilitate effective communication and … incorporating observability and alerts throughout the CICD lifecycle. Participate in code reviews and improve CICD pipelines and automation tools. Qualifications Extensive experience in build and release roles, especially for Unity 3D games, with a solid understanding of CI/CD best practices. Proficiency in programming and scripting languages such as Python and Bash. Experience with observability tools like ELK … Grafana, Prometheus, and Datadog. Knowledge of version control systems (e.g., Git) and build tools (e.g., Jenkins, GitLab, Maven, Gradle). Experience with Unity CI integrations and languages like Groovy is advantageous. Experience with Infrastructure as Code tools like Terraform, Terragrunt, or Packer. Familiarity with cloud platforms, preferably AWS, and container technologies like Docker, ECS, and EKS. Strong troubleshooting skills More ❯
languages. Strong understanding of computer graphics principles and algorithms. Hands-on experience with graphics APIs such as OpenGL, Vulkan, and DirectX. Familiarity with game engines such as Unity and Unreal Engine. Excellent problem-solving skills and attention to detail. Ability to work effectively both independently and as part of a team in a fast-paced environment. Strong More ❯
attend quarterly company meetings held in the office in person Be human and ready to have fun Nice to haves: Experience working with game engines such as Unity or Unreal Experience working with GIS Experience working with 3D modelling software such as Revit, AutoCAD, 3ds Max or Blender Experience with AWS data systems such as Lake Formation More ❯
London, England, United Kingdom Hybrid / WFH Options
Framestore Limited
with cross-functional teams on a variety of projects and client types Senior artist/Supervisor level experience with a range of tools and technologies: Unreal Engine, Unity VFX DCC tools AI, ML, NeRF and other Neural rendering-based frameworks for creating visual imagery/animation Deep understanding of the CG and VFX process A keen eye More ❯
London, England, United Kingdom Hybrid / WFH Options
MiQ
communication and problem-solving skills What We Value In Our People Passion – We love and live what we do Determination - We always find a way to figure it out Unity – We back each other and challenge each other Agility – We anticipate the unexpected, embrace and adapt to change Courage – We dare to think unconventionally BENEFITS: Every region and office … London, England, United Kingdom 2 weeks ago Director, Institutional Derivative Sales - Digital Assets (EMEA Remote) City Of London, England, United Kingdom 3 weeks ago Head of Commercial Finanace - Game Innovation Watford, England, United Kingdom 1 week ago London, England, United Kingdom $130,000.00-$175,000.00 3 weeks ago Finance Director (1st hire)– Seed stage eCommerce London, England, United More ❯
London, England, United Kingdom Hybrid / WFH Options
HipHopTune Media
role. If you’re a qualified professional passionate about design and innovation, apply now to join this groundbreaking team. Creators of the globally popular Trial Xtreme bike racing game (300M+ downloads), Gameplay Galaxy is now developing Trial Xtreme Freedom, a revolutionary blockchain-based gaming experience. With $24M in funding, their diverse, fully remote team spans 20+ countries, driving … who will be responsible for leading and designing intuitive and visually compelling user interfaces for our cutting-edge mobile gaming experiences. This role will work closely with our game designers, developers, and art team to create seamless and engaging user experiences that captivate our players and elevate our games. You’ll play a key part in shaping the … in crafting and executing design solutions to deliver top-quality user experiences that align with the overall vision of the game. You’ll collaborate closely with product managers, game designers, and developers to define and implement innovative solutions for the product direction, visuals, and experience. You’ll create wireframes, storyboards, user flows, and prototypes to effectively communicate interaction More ❯
that they are resolved efficiently and to the satisfaction of the customer. Develop ProtoPie Integration apps (bridge apps) for hardware (different modes of wheel, LED, Knob, etc) and software (Unity/Unreal, IoT home assistant API, Voice API, etc.) for Solution Integrations. Qualifications Must 4+ years of professional experience in software-hardware integrated prototyping and familiarity with devices such … and the ability to build strong customer relationships. Strong willingness and passion to continuously learn and grow in a fast-paced environment. Plus Good understanding of design tools, Figma, Unity, or other UI/UX tools. Experience with software-hardware integrated prototyping and familiarity with Embedded devices. Protocols: CAN/LIN. How We Work Team ProtoPie Works with More ❯
Lambda, etc.) Production Ready : ETL pipelines, version control, Agile methodologies It would be a major advantage if you have experience with: Experience with 3D/GIS domains Familiarity with Unity, Unreal, or 3D modelling tools AWS data systems (Lake Formation, RDS, DynamoDB) Spatial/temporal modelling experience Docker and AIOps practices What makes this role stand out? Technical Freedom More ❯
Department Overview: The Gaming, Developer and Future Technology Group (GDFT) are PlayStation’s technology experts. We research and develop innovative technologies that push the boundaries of play, helping game developers make the best games on PlayStation. Within GDFT is the SIE Connected Content Group, based in London, whose function is future feature prototype exploration & validation. Role Overview: You … part of a multidisciplinary team, researching and implementing distributed systems and service architecture utilising a wide range of technologies.You will be developing proof-of-concepts, exploring impacts on game and platform feature development, supporting multiple research teams, and collaborating on new concepts. Our focus is always changing to experiment in new areas and with new ideas, so you … not all) of the following: Bachelor's-level degree in Computer Science or relevant games industry professional experience. Familiarity with gameengine technologies (e.g. Unreal, Unity). Experience of performance optimization and parallel computing (e.g. non-uniform memory access). Strong technical background in game development, rendering or Computer Science. Familiarity with source More ❯
network you want to login/join with: The Company: Our Client is a BAFTA-nominated, multi-award winning developer working in a niche mobile, web and console game space. Their titles have accounted for more than 500 million online play sessions and 80 million boxed products sold around the world. They work with some of the most … and perhaps some knowledge of Unity. The Role: Reporting to the Technical Lead, the successful candidate will be responsible for implementing technical solutions for a wide variety of game elements and will work collaboratively with a small team of designers, programmers and artists. … You will be responsible for:- Job Requirements : • Two years Professional game development experience • Console and Handheld industry experience highly valued • C++ and/or C# experience essential • Unity3D experience useful but not essential • Ability to write robust, cross platform, reusable and maintainable code • Mobile game development on iOS and Android platforms highly valued • Ability to conceptualise More ❯
London, England, United Kingdom Hybrid / WFH Options
Tripledot Studios
beautiful, market-quality art and assets with a player demographic in mind? If so, we’re the team for you. Key Responsibilities At Tripledot, a Technical Artist is a Unity expert; the critical link between art and code, able to tackle any number of varied tasks within the engine. Design and implement the ‘Unity layer’ which links the … art and animation of the game artists to the functionality of the programmers’ underlying codebase. Construct games within Unity, including the use of Unity UI, in accordance with our in-house technical workflow. Write custom components in C# when control over complex visual elements is required. Optimise the games so that they run smoothly and efficiently … Expertise Our Technical Artists are all game developers. We’re particularly interested in individuals who’ve worked on their own game projects. Expertise in the Unityengine and Unity UI in particular. Experience with different architectural approaches to building a game in Unity, especially with regards to making it More ❯
London, England, United Kingdom Hybrid / WFH Options
PlayStation
Role Overview: We are looking for an independent, dedicated Senior or Staff Software Engineer (Graphics) to join theVisual Computing Group (VCG) and contribute to redefining the world of game play and live streaming via advanced R&D. VCG’s mission is to design and deploy advanced neural networks and machine learning (ML) for game rendering and … that exceed the state-of-the-art in runtime efficiency, visual quality and latency. What you’ll be doing: Develop and improve the integration of ML workloads within game engines or runtime tools for prototyping of R&D features within real-time gameplay environments Research, prototyping and implementation of new methods for fast graphics or post processing and … closely with engine, tools, and ML teams to integrate graphics/ML features into the broader runtime Desired skills: Experience with 3D engines such as Unreal or Unity; in particular, generation of datasets, extraction of G-buffers, motion vectors, etc Basic knowledge of neural network architectures like CNNs, transformers and diffusion models Hands-on experience in gameMore ❯
ll design clear, attractive, and engaging user interfaces for mobile casual games, including menus, HUDs, pop-ups, onboarding flows, and more. On the UX side you'll translate game design objectives into smooth, enjoyable player experiences. Responsibilities Develop UX flows, wireframes, and interactive prototypes to support game features and systems. Collaborate closely with lead artists, game designers, developers, and product managers to ensure seamless in-game UI integration. Iterate designs based on feedback, analytics, and usability testing. Work with the art team to maintain a consistent, appealing visual identity. Utilize AI-assisted tools to generate ideas, create asset variations, and accelerate production workflows. Advocate for player-first design principles, optimizing UI for … published titles. Familiarity with designing game systems like progression, economy, live events, or IAP. Skilled in using Figma, Adobe XD, Photoshop, Illustrator, After Effects. Solid understanding of Unity engine. Open to integrating AI tools into the creative process (experience with generative AI is a plus). Excellent communication and teamwork abilities. Hybrid onsite 2 days per week More ❯
ll design clear, attractive, and engaging user interfaces for mobile casual games, including menus, HUDs, pop-ups, onboarding flows, and more. On the UX side you'll translate game design objectives into smooth, enjoyable player experiences. Responsibilities Develop UX flows, wireframes, and interactive prototypes to support game features and systems. Collaborate closely with lead artists, game designers, developers, and product managers to ensure seamless in-game UI integration. Iterate designs based on feedback, analytics, and usability testing. Work with the art team to maintain a consistent, appealing visual identity. Utilize AI-assisted tools to generate ideas, create asset variations, and accelerate production workflows. Advocate for player-first design principles, optimizing UI for … published titles. Familiarity with designing game systems like progression, economy, live events, or IAP. Skilled in using Figma, Adobe XD, Photoshop, Illustrator, After Effects. Solid understanding of Unity engine. Open to integrating AI tools into the creative process (experience with generative AI is a plus). Excellent communication and teamwork abilities. Hybrid onsite 2 days per week More ❯
ll design clear, attractive, and engaging user interfaces for mobile casual games, including menus, HUDs, pop-ups, onboarding flows, and more. On the UX side you'll translate game design objectives into smooth, enjoyable player experiences. Responsibilities Develop UX flows, wireframes, and interactive prototypes to support game features and systems. Collaborate closely with lead artists, game designers, developers, and product managers to ensure seamless in-game UI integration. Iterate designs based on feedback, analytics, and usability testing. Work with the art team to maintain a consistent, appealing visual identity. Utilize AI-assisted tools to generate ideas, create asset variations, and accelerate production workflows. Advocate for player-first design principles, optimizing UI for … published titles. Familiarity with designing game systems like progression, economy, live events, or IAP. Skilled in using Figma, Adobe XD, Photoshop, Illustrator, After Effects. Solid understanding of Unity engine. Open to integrating AI tools into the creative process (experience with generative AI is a plus). Excellent communication and teamwork abilities. Hybrid onsite 2 days per week More ❯
Senior Product Manager, Customer Success At Unity, the Customer Success and Operations (CSOps) organization’s mission is to support and train Unity customers in using RT3D tools and services. Our Senior Product Manager, Customer Success will drive strategic projects that will directly influence the success of our developers across our tools. Short-term success in your role means … services (consulting, support, customer success, training) Additional information Relocation support is not available for this position. Work visa/immigration sponsorship is not available for this position Life at UnityUnity [NYSE: U] is the leading platform to create and grow games and interactive experiences. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure … experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing. As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion More ❯
Development Engineer who is as excited about games as we are. In this role, you will contribute to a technical mandate on an AAA multiplayer online battle arena game title built on Unreal 5. You will assess the ability of new technologies to deliver and drive innovation, reliability, performance and productivity gains. It's an opportunity to work … experience for our players Key job responsibilities - Own optimization challenges with a moderate scope on the project, both on CPU and GPU. - Prioritize optimization challenges with leadership. - Analyze game performance using various systems and tools, identifying and reporting areas of concern. - Conduct root cause analysis for performance issues, proposing effective mitigation strategies and solutions. - Assist game … software development experience - Non-internship design or architecture (design patterns, reliability and scaling) of new and existing systems experience - Experience in C++ and with game engines (Unreal, Unity, or proprietary) PREFERRED QUALIFICATIONS - Experience in Games Industry (supporting title Development, Release, or Live Ops) - Experience in full software development life cycle, including coding standards, code reviews, source control More ❯
and scaling fast. We've raised $10M in funding, we have an active community (25k+ Discord) and a deeply unique vision that's pushing the boundaries of multiplayer game design. We ship weekly content updates and build fast. The Mission We're looking for a Live Content/Quest Designer who can own the weekly playable experience. You … You'll work directly with narrative, design, and live ops — with a direct line to the founder. You'll design content that launches weekly and lives in the game forever. You'll be given full autonomy to design and own: Quest formats Dialogue flows Story arcs (1-2 week loops) Repeatable content templates (e.g., faction dailies, bounty boards … you a 100x designer. Bonus Points You've shipped quests or content in games like: RuneScape, Genshin, Warframe, WoW, Albion, Fallout, Cyberpunk. You've used tools like Twine, Ink, Unity, Lua, Unreal Blueprints, or custom in-house scripting tools You've built or documented content pipelines before — even in hacky ways You've worked in a live gameMore ❯
London, England, United Kingdom Hybrid / WFH Options
2K
Overview: We are looking for an independent, dedicated Senior or Staff Machine Learning Engineer to join the Visual Computing Group (VCG) and contribute to redefining the world of game play and live streaming via advanced R&D. VCG’s mission is to design and deploy advanced neural networks and machine learning (ML) for game rendering and … and latency. What you’ll be doing: Develop and improve core generative models for graphics and video processing for a variety of applications, such as live video streaming, game rendering, etc. Research and prototyping of new methods for graphics or video enhancement, and data generation pipelines from generative models Collaborate with team members on drafting publications and patent … and ray tracing Experience in image processing theory and methods, evidenced by the development of practical designs in this area Some experience with 3D engines such as Unreal or Unity; in particular, generation of datasets, extraction of G-buffers, motion vectors, etc. Benefits: Discretionary bonus opportunity Hybrid Working (within Flexmodes) Private Medical Insurance Dental Scheme 25 days holiday per More ❯
UI Art Lead on one of our main titles in Product Madness. In this role you will be responsible for creating and maintaining the User Interface of the game from initial conception to implementation. You will lead and manage a small team of talented artists, setting a clear vision, building trust, providing consistent feedback, and understanding each artist … a clear path for everyone to achieve their goals. You will also work alongside UX designers, technical artists, developers and product managers to ensure the UI supports the game experience. You will partner with production to develop high level execution plans and own the execution strategy. As UI Art Lead, you are expected to develop the overall look … documentation, exporting assets and presenting Great at tasks refinement, prioritization and building work plans and timelines Experienced on mentoring other UI designers and plan their growth Experienced working on Unity projects, from the hands off to asset integration Ability of study existing interfaces and suggest upgrades Ability to create working prototypes Knowledge of the modern casual gaming market and More ❯
visual creation tools Desired Qualifications: Experience as a Visual Designer at a game studio or agency Experience in world-building for games, film, or animation Experience with Unity, 3D software, illustration or matte painting tools Make sure to follow us here to get our most live jobs: https://www.linkedin.com/company/cryptorecruit Cryptorecruit is More ❯
and scaling fast. We’ve raised $10M in funding, we have an active community (25k+ Discord) and a deeply unique vision that’s pushing the boundaries of multiplayer game design. We ship weekly content updates, and build fast. Try it here. Won the Discord App Pitch 2024. Over 15k WAUs in early-access. Localised and played in over … You’ll work directly with narrative, design, and live ops — with a direct line to the founder. You’ll design content that launches weekly and lives in the game forever. You’ll be given full autonomy to design and own: Quest formats Dialogue flows Story arcs (1–2 week loops) Repeatable content templates (e.g., faction dailies, bounty boards … within our lore book. Bonus Points You’ve shipped quests or content in games like: RuneScape, Genshin, Warframe, WoW, Albion, Fallout, Cyberpunk. You’ve used tools like Twine, Ink, Unity, Lua, Unreal Blueprints, or custom in-house scripting tools You’ve built or documented content pipelines before — even in hacky ways You’ve worked in a live gameMore ❯