Animation Jobs in the UK

76 to 100 of 132 Animation Jobs in the UK

Motion Graphic Designer New London, England, United Kingdom

London, United Kingdom
Nothing Tech
our design language to ensure consistency across motion and static applications. Support post-production efforts including editing, transitions, sound design direction, and final rendering. Stay current with design and animation trends, continually pushing the creative boundaries of the brand. Requirements: Experience in motion design, ideally within a creative agency or consumer brand. Background in graphic design with a strong eye More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Hard Surface Artist

London, United Kingdom
Hybrid / WFH Options
Gunzilla Games
Technology Officer (Far Cry, Warface, and Crysis) , Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1) , Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO's Chernobyl series ) , Krasimir Nechevski, Animation Director ( Adam, Book of the Dead ), Nikolas Gekko, Lead Art Director, ( Call of Duty: WWII, Halo Infinite, Destiny ) and Kiran Pulicheri, Technical Art Director ( Control, Far Cry 6). OUR More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Game Designer (Weapons)

London, United Kingdom
Hybrid / WFH Options
Gunzilla Games
Audio Director (Cut the Rope, Metro Exodus, HBO's Chernobyl series ) , Petr Cherkes, Creative Design Director ( The Last of Us, Uncharted 3, Star Wars: The Old Republic ), Krasimir Nechevski, Animation Director ( Adam, Book of the Dead ), Nikolas Gekko, Lead Art Director, ( Call of Duty: WWII, Halo Infinite, Destiny ) and Kiran Pulicheri, Technical Art Director ( Control, Far Cry 6). OUR More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Junior Project Manager

London, United Kingdom
Hybrid / WFH Options
Random42 Limited
We are continuously expanding our hardworking and dedicated team, striving to improve on quality year-on-year and maintain our position as a global leader. About our Work Medical animation serves at the core of our work and our scientific storytelling and drug visualization help form the foundation of a pharmaceutical marketing campaign. We have produced work for a variety More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Hard Surface/Creature Modeler (All Levels) - ILM London

London, United Kingdom
Hybrid / WFH Options
The Walt Disney Company (Germany) GmbH
Hard Surface/Creature Modeler (All Levels) - ILM London Are you passionate about bringing characters and worlds to life through expert modeling? Join ILM as a Modeler and contribute to the creation of groundbreaking CG creatures, hard-surface models, and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Website Designer

London, United Kingdom
Hybrid / WFH Options
twentysix
and cutting-edge website designs from wireframes and design specs. We're seeking a designer who has an eye for interactive design, and is able to make suggestions for animation effects or contribute by using animation software. Flexible working hours and remote working will be considered for this role. Required Skillset: 3+ years' experience designing for in-house marketing team … or agency 3+ years of user experience design for software or web Experience with animation Employment Type: Permanent or remote part time Role: Senior Website Designer Start Date: ASAP Salary: Negotiable based on experience To apply please send a link to your online portfolio, a resume or CV and covering letter. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

2D Character Animator

United Kingdom
TechNET Immersive
on to win industry awards, including potential Cannes Lion recognition. About the role We’re looking for a hands-on character artist who can handle a 2D sprite-based animation for Unity. You’ll be responsible for creating characters that are simple, charming, and emotionally expressive, suitable for children aged two to six. Supporting a stylised, emotional storytelling experience using … provided or lightweight 2D assets. Must deliver animation that expresses subtle emotional beats in a child-friendly visual tone. Key Skills & Responsibilities : Animate using provided sprite sheets or build 2D rigs from scratch. Use tools like Unity's Animator, Spine, or Blender (Grease Pencil) to create expressive 2D animations. Strong understanding of timing, squash/stretch, anticipation, and emotional storytelling. … Set up and control animation via Unity runtime – e.g., sprite swaps, animation controllers, and possibly Blend Trees. Experience with 2D rigging, hierarchy control, and facial expressions. Build simple storyboard-style sequences or animatics where needed. Must optimise for WebGL/lightweight deployment. Ideal Background : Experience in children’s media or emotionally resonant storytelling. Portfolio showcasing subtle emotional cues (smiles, eyebrow More ❯
Posted:

Senior Software Engineer (Gameplay)

Cambridge, Cambridgeshire, United Kingdom
Different Technologies Pty Ltd
designers and artists. Contribute to the game design process and react to player feedback. Work with technical artists and testers to build and iterate compelling multiplayer moments with complex animation and VFX requirements. Requirements Develop and manage new features throughout their entire lifecycle, from initial concept to final release. Develop gameplay features in C++ and blueprints whilst working closely with … designers and artists. Contribute to the game design process and react to player feedback. Work with technical artists and testers to build and iterate compelling multiplayer moments with complex animation and VFX requirements. Bonus Skills At least 5 years of game development experience with Unreal Engine. Strong programming background and experience with using C++. Experience in creating features for a More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Software Engineer (Game Engine)

United Kingdom
Different Technologies Pty Ltd
entire lifecycle, from initial concept to final release. Develop and maintain game systems in C++ on Unreal Engine. Work on core Unreal Engine plugins (such as audio processing, core animation, deep learning tools) to support our most critical and innovative game features. Explore new platforms to deploy our games to, and develop additional features required for those platforms. Debug, profile …/Switch). Experience working on mobile platforms (Android/iOS). Experience with Unreal Build Tool and CMake. Experience developing low-level game engine systems (e.g. rendering, physics, animation, networking). More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

User Experience Designer

London Area, United Kingdom
FPSG
Overview UI/UX Designer/Animation/Figma/Start-up/Mobile first Exciting opportunity to be the first full-time designer in a rapidly growing business, where you will help elevate the digital experience for users. Role Responsibilities Responsibilities will include: Leading UX efforts across the entire product lifecycle, from discovery to delivery, with a focus on … iOS) You are passionate about creating simple, intuitive, and elegant user experiences You’re experienced in Figma, using it to produce wireframes, mockups, and interactive prototypes You will have animation experience – Lottie or similar Reward Fantastic opportunity to join a growing start-up business - the pace is fast and the environment is collaborative, and you will be working where Tech More ❯
Posted:

User Experience Designer

City of London, London, United Kingdom
FPSG
Overview UI/UX Designer/Animation/Figma/Start-up/Mobile first Exciting opportunity to be the first full-time designer in a rapidly growing business, where you will help elevate the digital experience for users. Role Responsibilities Responsibilities will include: Leading UX efforts across the entire product lifecycle, from discovery to delivery, with a focus on … iOS) You are passionate about creating simple, intuitive, and elegant user experiences You’re experienced in Figma, using it to produce wireframes, mockups, and interactive prototypes You will have animation experience – Lottie or similar Reward Fantastic opportunity to join a growing start-up business - the pace is fast and the environment is collaborative, and you will be working where Tech More ❯
Posted:

User Experience Designer

South East London, England, United Kingdom
FPSG
Overview UI/UX Designer/Animation/Figma/Start-up/Mobile first Exciting opportunity to be the first full-time designer in a rapidly growing business, where you will help elevate the digital experience for users. Role Responsibilities Responsibilities will include: Leading UX efforts across the entire product lifecycle, from discovery to delivery, with a focus on … iOS) You are passionate about creating simple, intuitive, and elegant user experiences You’re experienced in Figma, using it to produce wireframes, mockups, and interactive prototypes You will have animation experience – Lottie or similar Reward Fantastic opportunity to join a growing start-up business - the pace is fast and the environment is collaborative, and you will be working where Tech More ❯
Posted:

Senior Principal UI Programmer

Manchester, United Kingdom
Cloud Imperium Games Limited
direction of UI development, motion graphics, and design tools. Optimize performance of animated UI elements and ensure efficient integration with the design toolchain. Mentor junior team members in UI animation techniques, tool development, and best practices. Drive innovation in UI technology, motion design, and designer tools to enhance our sci-fi game's development process and final product. What do … Principal UI Programmers? Demonstrable experience of UI engine programming experience in the games industry, with a strong focus on motion graphics and tool development. Expert knowledge of UI architectures, animation systems, motion design principles, and tool development. Strong programming skills in C++ and experience with animation frameworks and tool development technologies. Proficiency with motion graphics software and ability to implement … designs programmatically. Experience developing and maintaining custom UI design and animation tools. Demonstrated ability to understand designer workflows and translate them into efficient tools. Excellent communication skills and ability to work effectively with leadership, designers, and cross-functional teams. If you're passionate about creating cutting-edge, animated UI and empowering designers with innovative tools for science fiction gaming, we More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

UI/UX Designer

London, United Kingdom
FPSG
Overview Ref: (phone number removed) UI/UX Designer/Animation/Figma/Start-up/Mobile first Exciting opportunity to be the first full time designer in a rapidly growing business, you will be at helping to elevate the digital experience for the users. Role Responsibilities Responsibilities will include: Leading UX efforts across the entire product lifecycle, from … iOS) You are passionate about creating simple, intuitive, and elegant user experiences You're experienced in Figma, using it to produce wireframes, mockups, and interactive prototypes You will have animation experience - Lottie or similar Reward Fantastic opportunity to join a growing start up business - the pace is fast and the environment is collaborative and you will be working where Tech More ❯
Employment Type: Permanent
Posted:

Effects Technical Director - ILM London

London, United Kingdom
Hybrid / WFH Options
The Walt Disney Company
ID Location London, United Kingdom Business Industrial Light & Magic Date posted 6月. 17, 2025 Job Summary: Position Summary At ILM, FX Technical Directors are tasked with creating simulations, procedural animation, and rendering photorealistic effects elements for feature film, animation and episodic visual effects. We seek an artist with great technical and problem-solving abilities, paired with a keen creative eye. … techniques quickly and with ease. Continuously raise the benchmark in terms of quality and efficiency. What we're looking for: Experience as an effects technical director in feature film, animation and/or episodic TV, or other relevant experience in VFX, games or animation. Ability to work with proficiency, energy, and passion within a team environment. A proactive communicator. Engages More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Designer

City of London, London, United Kingdom
Ascendion
design teams, providing hands-on creative direction while fostering an environment where bold ideas flourish and creative risks are celebrated. Architect comprehensive visual systems that seamlessly integrate typography, color, animation, and interaction patterns to create cohesive, scalable brand experiences. Mentor emerging design talent, guiding career growth through thoughtful critique, strategic feedback, and hands-on collaboration that elevates both individual skills … with banking or fintech domains, including trust, compliance, and accessibility in regulated spaces. Experience leading creative teams across multiple industries or complex, multi-stakeholder environments. Background in motion design, animation, or emerging design technologies that push creative boundaries. Experience working directly with C-level executives or in client-facing creative leadership roles. Pay range and compensation package: Competitive salary based More ❯
Posted:

Lead Designer

London Area, United Kingdom
Ascendion
design teams, providing hands-on creative direction while fostering an environment where bold ideas flourish and creative risks are celebrated. Architect comprehensive visual systems that seamlessly integrate typography, color, animation, and interaction patterns to create cohesive, scalable brand experiences. Mentor emerging design talent, guiding career growth through thoughtful critique, strategic feedback, and hands-on collaboration that elevates both individual skills … with banking or fintech domains, including trust, compliance, and accessibility in regulated spaces. Experience leading creative teams across multiple industries or complex, multi-stakeholder environments. Background in motion design, animation, or emerging design technologies that push creative boundaries. Experience working directly with C-level executives or in client-facing creative leadership roles. Pay range and compensation package: Competitive salary based More ❯
Posted:

Lead Designer

South East London, England, United Kingdom
Ascendion
design teams, providing hands-on creative direction while fostering an environment where bold ideas flourish and creative risks are celebrated. Architect comprehensive visual systems that seamlessly integrate typography, color, animation, and interaction patterns to create cohesive, scalable brand experiences. Mentor emerging design talent, guiding career growth through thoughtful critique, strategic feedback, and hands-on collaboration that elevates both individual skills … with banking or fintech domains, including trust, compliance, and accessibility in regulated spaces. Experience leading creative teams across multiple industries or complex, multi-stakeholder environments. Background in motion design, animation, or emerging design technologies that push creative boundaries. Experience working directly with C-level executives or in client-facing creative leadership roles. Pay range and compensation package: Competitive salary based More ❯
Posted:

Renderman Plugin Developer - Remote Europe

West London, UK
Hybrid / WFH Options
TechNET Immersive
Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location: Remote, EU or UK time zone overlap preferred Rate: Competitive freelance day More ❯
Posted:

Renderman Plugin Developer - Remote Europe

Central London, UK
Hybrid / WFH Options
TechNET Immersive
Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location: Remote, EU or UK time zone overlap preferred Rate: Competitive freelance day More ❯
Posted:

Renderman Plugin Developer - Remote Europe

England, United Kingdom
Hybrid / WFH Options
TechNET Immersive
Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location: Remote, EU or UK time zone overlap preferred Rate: Competitive freelance day More ❯
Posted:

Renderman Plugin Developer - Remote Europe

City of London, London, United Kingdom
Hybrid / WFH Options
TechNET Immersive
Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location: Remote, EU or UK time zone overlap preferred Rate: Competitive freelance day More ❯
Posted:

Renderman Plugin Developer - Remote Europe

East London, London, United Kingdom
Hybrid / WFH Options
TechNET Immersive
Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location: Remote, EU or UK time zone overlap preferred Rate: Competitive freelance day More ❯
Posted:

Renderman Plugin Developer - Remote Europe

London, England, United Kingdom
Hybrid / WFH Options
TechNET Immersive
Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location: Remote, EU or UK time zone overlap preferred Rate: Competitive freelance day More ❯
Posted:

Renderman Plugin Developer - Remote Europe

Bury, Greater Manchester, United Kingdom
Hybrid / WFH Options
TechNET Immersive
Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location: Remote, EU or UK time zone overlap preferred Rate: Competitive freelance day More ❯
Posted:
Animation
10th Percentile
£32,400
25th Percentile
£43,125
Median
£62,500
75th Percentile
£68,125
90th Percentile
£74,500