interested to work with people who have combined live action with CG and full CG content. With nearly 30 years of experience in CG, VFX and Animation, we have successfully supported clients across a wide range of industries, including the Games, Episodic, Feature Film and Automotive sectors. We are now More ❯
focused on providing innovative cloud solutions and infrastructure services. Our GPU cloud infrastructure solutions accelerate development in industries such as Artificial Intelligence & Machine Learning, VFX & Rendering, Data Science & IoT, and Computer-Aided Engineering & MDO. We are dedicated to helping our clients navigate the complexities of the digital world and achieve More ❯
Senior Software Engineer - Unity Fully Remote within UK £70,000-£90,000 Are you an experienced Unity Developer looking for your next challenge on a fully remote basis – this role could be for you! I’m working with a leading More ❯
a mid or senior Technical Artist, you will working in a combination of Unity and a bespoke codebase to implement amazing art styles and effects to delight and dazzle players. Your responsibilities Create amazing particle effects, shaders, and full screen effects as well as more traditional art … creation. Design and implement graphical features that are performant and well documented and designed. Collaborate with other team members to develop various gameplay effects and asset pipelines. Work with QA, helping fix and regress issues with the existing game's visuals. Follow games industry level best practices and processes. … You've worked on released games, with a focus on graphics creation. Experienced with render pipelines. Sound understanding of 3D graphic API's. Created VFX and performed technical art tasks for a shipped title. Strong knowledge of 3D mathematics, timing and animation with the ability to produce finished quality results. More ❯
southampton, south east england, United Kingdom Hybrid / WFH Options
Kinetic Games
role in developing new tools, solving pipeline challenges, and ensuring that our game runs smoothly across multiple platforms. Your expertise will help push the visual quality of Phasmophobia while maintaining efficient workflows. Responsibilities: Collaborate closely with artists, designers, and programmers to create and maintain efficient, scalable art pipelines. Optimize … within Unity. Investigate, identify, and solve visual and technical issues during development. Support the art team with shader creation, material setup, lighting, and VFX integration. Ensure that assets meet both artistic and technical standards and work seamlessly within Unity. Stay up to date with the latest tools, techniques, and … To Have Experience developing for VR and console platforms (especially PSVR2). Knowledge of shader languages such as HLSL or Shader Graph. Experience with VFX tools and techniques. Interest or background in real-time lighting and rendering pipelines. Experience with version control systems such as Git, Perforce and Plastic. Benefits More ❯
communicate updates to partners. Confirm scope with stakeholders, Art Producers, Art Managers, and Artists. Coordinate with external vendors and outsource teams for critical milestones, visual targets, and content development. Initiate and manage vendor contracts/purchase orders. Track asset pipeline, releases, and versioning that pertain to content developed by … Reality Labs Art as needed, including support for team onsite. Key Skills 7+ years' experience Program manager within either gamming/AR, VR/VFX Stakeholder management Excellent communication skills Technical or creative production experience or combination of both Experience with Game, Animation, or 3D pipelines for content creation and … development 5+ years' experience working in a studio environment, with preference for Games, Animation, VFX Post-Production or 3D Asset focus. Nice to have Skills Gaming technical animation pipeline knowledge VR AR 3D More ❯
can then guide their entire production. We have over a hundred creatives, technologists and producers working across concept art, previsualisation, virtual production, in-camera VFX, techvis and postvis. This unique pool of world-class minds and skills allows us to serve as true creative collaborators, whether the production requires initial … possible. The Role Technical Artists within our pre-production department sit at the intersection of art and technology, working closely with developers, visualisation, and VFX teams to create high-quality real-time content for feature films and episodic productions. As a Realtime Technical Artist, you'll work with Supervisors to … and look development while ensuring best practices in lighting techniques. You'll be involved in developing tools, optimising workflows, and ensuring the best possible visual output in Unreal Engine. This role is based in the office, with travel required to work at the studios and potentially abroad. What you More ❯
schedules and provide updates to partners, confirming project scope with all relevant stakeholders. Coordinate with external vendors and outsource teams for critical milestones and visual targets. Initiate and manage vendor contracts and purchase orders. Track asset pipelines, releases, and versioning related to content developed by both internal and outsourced … culture and operational improvements as required, including team onsite support. Qualifications: Technical or creative production experience in a studio environment, preferably in Games, Animation, VFX, or 3D Asset focus. Strong knowledge of gaming technical animation pipelines, VR, and AR. Excellent stakeholder management and communication skills. Experience as a programme manager More ❯
Brighton, Sussex, United Kingdom Hybrid / WFH Options
Futurlab
Head of Art, you'll be the creative force shaping FuturLab's artistic vision. We need someone who is as comfortable defining a compelling visual direction as they are leading strategic discussions. You've developed leadership skills to guide teams to success while staying hands-on when needed. You … and execute FuturLab's artistic vision. Develop and roll out an art direction for new IP and support existing multi-format games with established visual styles, ensuring consistency and high-quality execution. Focus on the big picture while staying detail-oriented. You know when to dive deep into artistic … level up and thrive. Build and lead world-class art teams. Recruit, develop, and retain top talent across the spectrum from 3D through to VFX and technical art while managing and mentoring art leads across all disciplines. Collaborate across disciplines. Work closely with design, tech, and production teams to align More ❯
communicate updates to partners. Confirm scope with stakeholders, Art Producers, Art Managers, and Artists. Coordinate with external vendors and outsource teams for critical milestones, visual targets and content development. Initiate and manage vendor contracts/purchase orders. Track asset pipeline, releases, and versioning that pertain to content developed by … with Game, Animation, or 3D pipelines for content creation and development 5+ years experience working in a studio environment, with preference for Games, Animation, VFX Post-Production or 3D Asset focus. More ❯
of digital human performance, runtime tracking, and facial capture—projects that directly power high-end experiences. You’ll collaborate closely with a world-class VFX team, helping automate and optimize artist pipelines while building cutting-edge ML models that work with 3D data and real-world runtime systems. What You … or open-source projects (GitHub is a plus) Nice to Have Engineering background with a transition into ML/AI Prior work in gaming, VFX, graphics, or interactive media Understanding of facial capture, digital humans, and animation tech Interview Process Intro Call (30 mins): CV walkthrough + high-level tech More ❯
of digital human performance, runtime tracking, and facial capture—projects that directly power high-end experiences. You’ll collaborate closely with a world-class VFX team, helping automate and optimize artist pipelines while building cutting-edge ML models that work with 3D data and real-world runtime systems. What You … or open-source projects (GitHub is a plus) Nice to Have Engineering background with a transition into ML/AI Prior work in gaming, VFX, graphics, or interactive media Understanding of facial capture, digital humans, and animation tech Interview Process Intro Call (30 mins): CV walkthrough + high-level tech More ❯
ILM. The Compositing Supervisor is responsible for all aspects of 2D compositing. They will work alongside the Show Leadership Team (Exec Prod, Producer, PM, VFX Supe, CG Supe, Anim Supe) to manage Clients needs, expectations and aspirations to deliver the highest quality work, on time and to budget. What You … ll Do: Determine the creative and technical approach for compositing in collaboration with the VFX supe and show leadership Provide consistent leadership locally for the project, to ensure collective collaboration at all levels with a focus on the morale of the crew and the show leadership team Be aware of More ❯
ILM. The Compositing Supervisor is responsible for all aspects of 2D compositing. They will work alongside the Show Leadership Team (Exec Prod, Producer, PM, VFX Supe, CG Supe, Anim Supe) to manage Clients needs, expectations and aspirations to deliver the highest quality work, on time and to budget. What You … ll Do: Determine the creative and technical approach for compositing in collaboration with the VFX supe and show leadership Provide consistent leadership locally for the project, to ensure collective collaboration at all levels with a focus on the morale of the crew and the show leadership team Be aware of More ❯
interested to work with people who have combined live action with CG and full CG content. With nearly 30 years of experience in CG, VFX and Animation, we have successfully supported clients across a wide range of industries, including the Games, Episodic, Feature Film and Automotive sectors. We are now … to deliver successful pitches and win new projects Ensure client satisfaction in the final delivered project Must have Skills & Qualities: Experience of working within VFX Established contacts and relationships within the Creative Agency space A passion for the content produced across the Games, Automotive and Episodic industries Experience of defining More ❯
About Vidsy Vidsy is a multi-award-winning startup with hubs in London (HQ), NYC, LA, and Toronto. We're building the ultimate platform for brands and Creators to team up and thrive together. Our platform empowers global brands to More ❯
focused on providing innovative cloud solutions and infrastructure services. Our GPU cloud infrastructure solutions accelerate development in industries such as Artificial Intelligence & Machine Learning, VFX & Rendering, Data Science & IoT, and Computer Aided Engineering & MDO. We are dedicated to helping our clients navigate the complexities of the digital world and achieve … skills to every conversation. You're resilient, proactive and driven by the thrill of creation - not afraid of cold starts. Excellent communicator (written, verbal, visual) - able to breakdown complex ideas into clear, compelling narratives using real-world examples Why Join Now? Greenfield impact - Be among the first to shape More ❯