issues encountered by developers building with Unity, using GPU debugging and profiling tooling Work down through the runtime stack to isolate root causes in multithreaded code Implement and maintain fixes with a focus on clean, maintainable design Support the team’s work integrating console hardware into Unity, and its delivery … platforms Build platform-specific knowledge on the job, with support from experienced platform engineers What we’re looking for Strong C++ Demonstrable depth in multithreaded systems - not just exposure Hands‐on experience with GPU and graphics debugging and profiling tools (RenderDoc or equivalent), and the ability to pinpoint issues with ...