London, England, United Kingdom Hybrid / WFH Options
NetEase
Senior Animation Engineer AAA Fully Remote, CAN or UK Spliced Inc. “Let’s redefine what a game is and how we interact with them. We want to make games that everyone wants to play and invite the whole world into ours. Together we’ll discover connection and innovation you’ve never experienced before and an amazing world you’ll never … leave behind”. We are Spliced Inc. and we’re looking for a Senior Animation Engineer. The Role Fantastic opportunity to be a part of an innovative unique project, working alongside an incredibly talented and passionate team on an original IP to create a world class online gameplay experience that will surprise and excite players. You will play a critical … role in developing and maintaining the animation technology within Unreal, tailoring and optimizing it to deliver the highest quality game to our players. Key Responsibilities Working on Unreal’s Motion Matching system Work with the rest of the team to gameplay mechanics that are exemplary in the field of AAA gaming Optimise and maintain the memory, performance, and other core More ❯
Cambridge, England, United Kingdom Hybrid / WFH Options
2K
Remote available within the UK with team onsite days in the Cambridge office approx. 4 times per year) Are you an experienced Gameplay Engineer who loves working with talented animation teams and creating solutions that help bring the characters and creatures in games to life? As a Senior Gameplay Engineer focused on animation in RuneScape: Dragonwilds, our new open-world … survival crafting game currently in early access and being developed in Unreal Engine 5, you’ll take the lead on animation systems that bring characters, creatures, and combat to life. This is a highly impactful role in the team that blends gameplay and animation engineering. You’ll own key systems such as character movement, combat, spellcasting, emotes and more, ensuring … seamless integration with gameplay while enhancing animation quality and technical performance. Collaborating closely with animators, technical artists, and gameplay engineers, you’ll shape the player experience through expressive and responsive animation. What you’ll be doing: Design, implement and maintain animation systems across the game—covering character movement, combat, spells, emotes, Ais, IKs, NPCs and more. Build tools and pipelines More ❯
London, England, United Kingdom Hybrid / WFH Options
Technicolor Creative Studios
HODs, CG Artists, Producers, and Coordinators Responsibilities: Create and supervise shot framing, blocking, and layout for full CG projects. Work within a VFX or Realtime Pipeline using both hand animation and virtual production/mocap. Exceptional understanding of various cameras, lenses, and composition Work efficiently and navigate a fast-paced environment Work with CG and Realtime artists to achieve high … to ensure that all work being delivered meets high level expectations and specific project needs. Qualifications 8+ year experience working in production 5+ year experience working with CG camera animation Must be a proactive and self-driven creative problem solver Experience working in Virtual Production Experience working in practical Cinematography a bonus Proficient in Maya and other 3D tools Experience More ❯
Liverpool, Lancashire, United Kingdom Hybrid / WFH Options
Techwaka
engines (Unity, Unreal Engine) Knowledge of game design principles, mechanics, and player psychology Familiarity with version control systems (e.g., Git) and Agile development methodologies Experience in 3D modeling and animation software (e.g., Blender, Maya) is a plus Strong problem-solving skills and ability to work under pressure in a fast-paced environment Excellent communication and teamwork skills to collaborate effectively More ❯
Haves Experience : 3+ years of relevant experience, with projects and case studies you can share to help us understand your work. Software : proficiency in Adobe CS & Figma, ideally including animation for UI; experience collaborating with developers and some knowledge of HTML/CSS. UI design : the ability to balance strategic priorities and functional requirements with compelling, brand-aligned and concept More ❯
Newcastle upon Tyne, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
creative ideas and collaboration across multiple projects simultaneously, ensuring that the team deliver integrated digital creative against the brand strategy. You’re a versatile designer, drawing on digital design, animation, video editing, social media and more to unlock the full storytelling potential of every project. What you will be doing: Work with HoBCC to bring brand strategy to life through More ❯
London, England, United Kingdom Hybrid / WFH Options
Joseph Joseph Ltd
you: Must Have: Good referencing skills that communicate your design vision. Advanced skills in Adobe (Photoshop, Illustrator, InDesign). Advanced skills in Figma and Design System Management. Proficiency in Animation and After Effects. You’re highly organised, managing multiple projects simultaneously, adhering to deadlines, and delivering work on budget. At least 4 years of design experience in an agency or More ❯
Manchester, England, United Kingdom Hybrid / WFH Options
Adria Solutions Ltd
into clear, on-brand, and engaging visual stories Delivering production-ready Lottie animations optimised for smooth handoff to development Contributing to our design system with reusable motion assets and animation best practices Supporting occasional static digital design tasks — always with a motion-first mindset What you’ll bring Strong skills in Adobe After Effects, Premiere Pro, and other motion tools More ❯
London, England, United Kingdom Hybrid / WFH Options
incident.io
organised, pragmatic streak since startups can (occasionally!) be chaotic. You’re able to figure things out when faced with ambiguity. Bonus points You have experience with motion design/animation You have experience designing booths and installations for conferences and events What We Offer We’re building a place where great people can do their best work—and that means More ❯
London, England, United Kingdom Hybrid / WFH Options
WPP Media
Join to apply for the Manager, Product Content role at WPP Media 2 days ago Be among the first 25 applicants Join to apply for the Manager, Product Content role at WPP Media Get AI-powered advice on this job More ❯
Middlesbrough, England, United Kingdom Hybrid / WFH Options
Radical Forge
kindness creates a welcoming culture that allows creativity to thrive and for individuals to join together to create games they are genuinely proud of. Your Mission Work with the animation systems team to help architect animation technology Integration of new technologies into the engine and pipeline Work with gameplay and provide an interface for them to interact with animation Work … with the Tools team to create animation tools and pipelines Develop core animation components Ideal Applicant 4+ years game industry software development experience Knowledge of real-time animation systems Experience with one or more real-time animation middleware (e.g.: Havok Animation, Granny, Morpheme) or equivalent custom/in-house solutions Experience developing or working with animation blend graphs, real-time … IK, animation compression, and/or advanced animation memory management (streaming) Experience with Digital Content Creation tools such as Maya and Houdini. Enjoys working daily with animators and technical artists to help craft solutions to complex problems Self-motivated with strong collaborative and communication skills. Ability to write clear, maintainable, portable code Desired Skills: Bachelor’s Degree in Computer Science More ❯
We're looking for a passionate and capable Animation Programmer to join our team and help shape the future of immersive VR experiences. You'll contribute to the development and refinement of animation systems that bring our characters and worlds to life. This is a great opportunity to work on cutting-edge projects in a collaborative and forward-thinking environment … where your work will directly impact the feel and fidelity of our games. In this role, you'll support the design, implementation, and maintenance of animation systems and tools in collaboration with animators and gameplay programmers. You'll work closely with the design and art teams to ensure animations are responsive, and fluid while learning and contributing to innovations in … procedural animation, IK systems, and runtime rigging. The rundown: 12-month fixed term contract Full time (37.5 hours per week) Fully remote within the UK Salary is competitive and dependent on experience Key responsibilities: Assist in developing and maintaining core animation systems for VR gameplay Collaborate with cross-disciplinary teams to integrate animations seamlessly Prototype and iterate on animation features More ❯
London, England, United Kingdom Hybrid / WFH Options
Warner Bros. Entertainment
Born in London, our multicultural team draws inspiration from the culture and history of one of the most diverse cities in the world. We are looking for a Lead Animation Programmer to join our dedicated and collaborative team. This role involves leading and supporting our team of animation programmers to deliver world-class animation techniques in collaboration with our Animation … Cinematics, Core Engine, and Game Code teams. Hands-on coding is a key part of the role, working on animation systems and tools, with a focus on gameplay animation. Key Responsibilities Lead, mentor, and support a team of animation programmers, coordinating with development partners. Ensure AAA animation systems and pipelines are delivered successfully and implemented to a high technical standard. … Collaborate closely with Production to plan the Animation Code team’s schedule. Implement and drive new animation and cinematics features and pipelines. Coordinate with other disciplines, communicating technical concepts and requirements to facilitate smooth workflow. Support gameplay teams by evaluating new feature requests and implementing improvements to enhance gameplay and cinematic animation quality. Work with the Technical Director and other More ❯
our multicultural team takes inspiration from the culture and history of our home in one of the most diverse cities in the world. Rocksteady is looking for a Lead Animation Programmer to join our dedicated and collaborative team, who is ready for the challenge of bringing our next AAA title to life. The role involves leading and supporting our team … of animation programmers to deliver world class animation techniques in collaboration with our Animation, Cinematics, Core Engine and Game Code teams. Hands-on coding is a key part too, working on animation systems and tools, with a focus on gameplay animation. Key Responsibilities Leading, mentoring and supporting a team of animation programmers, and coordinating with our development partners Ensuring our … AAA animation systems and pipelines are delivered successfully and implemented to a high technical standard Collaborate closely with Production to plan the Animation Code team's schedule Implementing and driving new animation and cinematics features and pipelines Co-ordinating with other disciplines, communicating technical concepts and requirements in a way that facilitates a smooth workflow With your team, acting as More ❯
London, England, United Kingdom Hybrid / WFH Options
Search Technology
Research Engineer – Learning-Based Animation & Simulation Research Engineer – Learning-Based Animation & Simulation Direct message the job poster from Search Technology Location: London (hybrid strongly preferred); remote in EU possible for exceptional candidates Type: Full-time Seniority: Open from postdoctoral level to senior/staff level About the Position Our client is reimagining how virtual agents move, behave, and interact. By … combining real-time simulation, reinforcement learning, and generative models, they’re building a new foundation for intelligent animation in digital worlds; from characters to physically grounded agents. This isn’t just an ML research role - you’ll be implementing novel algorithms, working directly in simulation, and tuning systems that will run in production pipelines. We’re looking for engineers who … make them work Work closely with a small, tight-knit team of engineers and researchers shipping iterative prototypes Experience Required: Proven experience in reinforcement learning for control, robotics, or animation Strong coding ability in Python and comfort with performance-aware development Familiarity with simulation environments (Isaac Sim/Lab, MuJoCo, Unity, PyBullet) Curiosity for generative methods (VAEs, diffusion, trajectory priors More ❯
to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive. Your New Role... As an Analyst in the Kids’ & Animation Insights & Analytics team at Warner Bros. Discovery, you will drive digital content performance insights across EMEA and international markets. You will be part of our Kids’ & Animation Insights & Analytics team … in understanding how audiences engage with our content across EMEA and other international markets. We are the insights engine behind brands like Cartoon Network — a global leader in kids’ animation with iconic shows including The Powerpuff Girls , The Amazing World of Gumball , and Adventure Time — as well as classic Warner Bros. favourites like Looney Tunes , Tom & Jerry , and Scooby-Doo More ❯
London, England, United Kingdom Hybrid / WFH Options
Discovery, Inc. (Formerly Scripps Networks Interactive)
to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive. Your New Role... As an Analyst in the Kids' & Animation Insights & Analytics team at Warner Bros. Discovery, you will drive digital content performance insights across EMEA and international markets. You will be part of our Kids' & Animation Insights & Analytics team … in understanding how audiences engage with our content across EMEA and other international markets. We are the insights engine behind brands like Cartoon Network - a global leader in kids' animation with iconic shows including The Powerpuff Girls, The Amazing World of Gumball, and Adventure Time - as well as classic Warner Bros. favourites like Looney Tunes, Tom & Jerry, and Scooby-Doo. More ❯
Southampton, England, United Kingdom Hybrid / WFH Options
Kinetic Games
Animator to join our team. As a Senior Technical Animator, you will play a crucial role in bringing characters, creatures, and environmental elements to life with high-quality, efficient animation systems. You will work closely with artists, designers and programmers to develop robust rigs, create fluid animation workflows, and implement animations directly into Unity. Your technical expertise will ensure that … and perform well across multiple platforms. Responsibilities: Design, create, and maintain complex character, creature, camera and object rigs that are efficient, flexible, and easy to use. Implement and maintain animation systems and state machines within Unity, ensuring smooth and polished in-game animations. Develop tools to streamline animation pipelines and workflows. Work closely with artists and programmers to troubleshoot rigging … skinning, and implementation challenges. Collaborate with the programming team to define and improve the animation pipeline and runtime animation systems. Optimize animations for performance across PC, VR, PSVR2, and consoles. Ensure that animations meet technical standards for gameplay responsiveness and visual fidelity. Requirements: Professional experience as a Technical Animator or similar role on at least one shipped Unity title. Expertise More ❯
London, England, United Kingdom Hybrid / WFH Options
Promote Project
globally due to incredible feedback around the world on the capabilities of our applications and platform. This has meant that there is an increased need for having editing and animation capabilities in the team to showcase the capabilities of the Genesis platform by producing technical demo videos showcasing product features, and enhancing user understanding through engaging and informative visual content. … globally due to incredible feedback around the world on the capabilities of our applications and platform. This has meant that there is an increased need for having editing and animation capabilities in the team to showcase the capabilities of the Genesis platform by producing technical demo videos showcasing product features, and enhancing user understanding through engaging and informative visual content. … videos that effectively showcase our platform, solutions, components and integrations. What we are looking for Proven experience as a Video Editor with a portfolio demonstrating technical demo videos and animation work. Experience in creating content for technical or software products is highly desirable. Strong proficiency in video editing software (e.g., Adobe Premiere Pro, Final Cut Pro). Expertise in animationMore ❯
City of London, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
Develop and present improved designs for player movesets and combat systems. Drive implementation of skill trees, energy systems, and held-weapon detection mechanics. Collaborate closely with code, design, and animation teams to ensure smooth integration of combat features. Iteration & Prototyping: Create prototypes to test and refine combat mechanics. Balance and iterate skill sets and player progression systems based on playtesting. … Work within the animation pipeline to align design, code, and visual fidelity. Ensure technical feasibility and consistent gameplay feel across combat systems. We’re Ideally Looking For: Must-Haves: 4-5+ years of experience in game development, with at least one shipped title. Solid experience designing combat systems, with a strong focus on melee combat. Proficiency in Unreal Engine … mentor junior team members. Excellent communication and collaboration skills. Example Tasks: Designing and implementing player combat movesets and combos. Developing and balancing multiple melee class skill trees. Overseeing the animation logic for attack, movement, and enemy reactions. Collaborating with engineers to refine held-weapon detection and energy bar systems. Nice-to-Haves: Familiarity with C++ is a plus. Experience implementing More ❯
Exeter, England, United Kingdom Hybrid / WFH Options
SwankyApple Ltd
Confident communicator who can build rapport with clients and explain design decisions clearly Interest in ecommerce, social and digital marketing Desirable: Advanced Figma techniques (variables, design tokens, responsive layouts, animation) Animation tools (e.g. Lottie, After Effects) Full design lifecycle experience: discovery, wireframes, UI, QA Experience customising Shopify themes Interest in how AI can enhance design workflow and UX Agency or More ❯
London, England, United Kingdom Hybrid / WFH Options
Zenos Technology
and improve complex mechanics and/or systems with attention to the user impacts and downstream effects. Excellent communication and collaborative problem-solving skills. Additional Skills: Experienced working with animation blueprints, rigging, control rigs, and animation retargeting. Experience creating a range of complex custom shaders using the Unreal material editor. Passion for Esports, VR, or live events. Experience working with More ❯
Guildford, Surrey, United Kingdom Hybrid / WFH Options
Sledgehammer Games, Inc
pitching/prototyping improvements. Research the game's subject matter and be intimately familiar with the direction and narrative intentions to best inform your work. Collaborate with art, engineering, animation, VFX and audio teams to implement their content into the game, providing feedback where necessary to ensure the vision of the level is upheld. Iterate on your work based on … in Radiant. Experience in written scripting languages (e.g. C#, Javascript, Python). Experience in design for the first person shooter genre. Strengths in another core discipline (e.g. environment art, animation, engineering). Familiarity with previous Call of Duty campaigns. We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us More ❯
London, England, United Kingdom Hybrid / WFH Options
Sledgehammer Games
and pitching/prototyping improvements. Research the games subject matter and be intimately familiar with the direction and narrative intentions to best inform your work. Collaborate with art, engineering, animation, VFX and audio teams to implement their content into the game, providing feedback where necessary to ensure the vision of the level is upheld. Iterate on your work based on … in Radiant. Experience in written scripting languages (e.g. C#, Javascript, Python). Experience in design for the first person shooter genre. Strengths in another core discipline (e.g. environment art, animation, engineering). Familiarity with previous Call of Duty campaigns. We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us More ❯
London, England, United Kingdom Hybrid / WFH Options
Blu Digital
excellent artworking skills. You will also have an understanding of web and digital, with a proven foundation in core design principles, typography, layout and composition skills. Experience with GIF animation and understanding of HTML/CSS. Please note that if you are NOT a passport holder of the country for the vacancy you might need a work permit. Check our More ❯